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Originally Posted by ElPadre®
euch schon bewusst das der anti cheat nicht mal in spiel bisher ist oder :)
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Aus dem Reddit-Thread:
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Some interesting information. This unknown data consists of header 32 bytes long and several blocks of 256 bytes long, at least one block. The amount of blocks is proportional to the time elapsed since last request, rougly 3 blocks per second, so it definitely logs some information. If two requests were sent in a short period, less than 0.5 sec, they have the same header. The distribution of bytes in blocks is almost uniform, so i think, it's encrypted. Usually blocks differ a lot one from each other, but there are two requests, which are made almost simultaneously, DownloadRemoteConfigVersion and GetAssetDigest, they have the same header, and blocks have 90% same bits on same places.
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Originally Posted by OP des Reddit-Threads
To clarify why i think this is important: intercepting my own trafic (from a real phone without spoofing :) ) ive found that this field sometimes gets REALLY big. Too big for the most things i could imagine usefull in such an app.
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It wouldn't be an unreleased feature. That would be really dumb to be increasing traffic like that.
I suspect 2 things...
Some sort of data related to what you are doing client-side for statistical reasons.
Anti-cheat stuff.
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Laut Reddit werden entweder Statistiken erhoben, was in der Form in Deutschland gesetzwidrig ist, oder das ist ein AntiCheat.