Playable Dark Lightning Emulator

07/07/2016 19:49 Pa!nt#16
Quote:
Originally Posted by jannidamien001 View Post
1 Fix Clan system 2. Fix FumiShop 3.Fix Laggs.
Now that you told him I'm certain he will.

Btw @OP, why don't you fork NetSpherePirates on Github and push your commits there? Or you could push it to the master, maybe pinki will merge them in.
07/08/2016 07:49 -PinkiWinki-#17
Pull requests are always welcome as long as the code is ok.
07/09/2016 04:49 Shanzenos#18
Quote:
Originally Posted by Wizzardo View Post
Added items with different textures that were missing.
Update your all your emulator files.

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Thanks you just saved me a lot of work there.
07/09/2016 11:03 xXfairynatsuXx#19
[Only registered and activated users can see links. Click Here To Register...] i have this bug.. and i have installed .net framework 4.6 and follow tutorial ok , i search probleme and i completed me probleme ,my next probleme it is : [Only registered and activated users can see links. Click Here To Register...] I don't equiped weapon ok sorry for me probleme i restart client and this probleme is adjust
07/09/2016 15:54 golle12#20
you need to start the emu files as administrator
07/09/2016 22:48 b0sted#21
Can you upload the Open-Source of your version?
07/12/2016 13:01 TheMeco#22
Hope blub inserted the UDP HolePunching/NAT in this version of his emulator, so many servers could come(not mine this time, I believe) this summer.
I haven't took a look at this emulator at all.
07/12/2016 14:41 jannidamien001#23
ahhh TheMeco? why is u server offline?
07/12/2016 16:56 -PinkiWinki-#24
The ProudNet P2P initialization only works local but i implemented udp relaying which leads to ok gameplay as long as you're close to the server.
However the udp relay is missing error handling(fallback to tcp on udp problems / re-initialization of udp relaying) and has packet loss issues(mostly for movement and state packets which leads to "frozen" characters for a few milliseconds sometimes).

It's called experimental for a reason.
07/13/2016 07:59 Shanzenos#25
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07/13/2016 10:14 jannidamien001#26
Pinki, Mach doch Mal capsule ins game rein
07/14/2016 07:55 Shanzenos#27
**EDIT: I've figured out why it breaks.
Quote:
Originally Posted by Wizzardo View Post
-no more mid-match sudden disconnections and server crash
The code to change characters in half time was incomplete
I'm getting character changes causing disconnects, be it in-lobby or mid-match. I've found the issue though, it happens when you attempt to switch to characters that do not have accessories.

While I can do a duct-tape work around with a blank scn that auto equips there, perhaps you could have a look at your source and fix the issue? The error code is below, the same code occurs whenever you try to switch to a character with no accessory.

This error code: [Only registered and activated users can see links. Click Here To Register...]
07/15/2016 06:12 Wizzardo#28
Quote:
Originally Posted by Shanzenos View Post
**EDIT: I've figured out why it breaks.

I'm getting character changes causing disconnects, be it in-lobby or mid-match. I've found the issue though, it happens when you attempt to switch to characters that do not have accessories.

While I can do a duct-tape work around with a blank scn that auto equips there, perhaps you could have a look at your source and fix the issue? The error code is below, the same code occurs whenever you try to switch to a character with no accessory.

This error code: [Only registered and activated users can see links. Click Here To Register...]
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07/15/2016 07:09 Shanzenos#29
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07/15/2016 11:54 -PinkiWinki-#30
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