put away prot. bond and use prot. spirit.. - and use your mind.. its not that hard - is it? ;)
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Replace Prot Bond with Prot Spirit.
Well, notice that now with Prot Spirit, it is not essential that you have Balthazar's Spirit anymore to maintain the Bond.
So now you have 1 free skillslot and notice you are only maintaining 2 enchantments. Well, with that, you no longer need to take Blessed Signet, as it will not give you much E for only 2 enchantments. So now you have 2 free skillslots to work with!
What to do with them? Well, first thing we should note is that with Prot Spirit, we will be taking 5 HP per hit (10% of 55) instead of 2HP. So with the 6 pips of regen that comes from Miteethor's V3.0 build, you can now only constantly regen 3 mobs attacking you instead of the 6 you could regen before (based on the fact that they don't hit you exactly every second). And when you are bleeding you only have 3 pips of regen, so you could only tank 1-2 mobs without fear instead of the 3 you could tank before.
So I would suggest Healing Breeze for one of the slots so you can keep your regen at 10 pips even when bleeding. This should be enough to safely tank 4-5 mobs without fear--more when you consider the attack disruption being caused by SoJ and Bonetti's.
For the last skill I actually don't know what to take. I thought of Symbol of Wrath, but given the slow casting speed, I don't know. You definately don't want something that costs alot of E--as this build will require more careful energy management than the last one, because if you don't have 10E to recast Prot Spirit in time, you will die. Someone give me a good skill to use here.
On another note: this should actually be EASIER to get past the Behemoths! Since Nature's Renewal does not strip enchantments now, you only have to worry about the increased upkeep costs on your stuff. Well, now you are only running 2 enchantments so the upkeep cost will not put you into negative E regeneration. I have never fought them, but I suspect they attack with a ranged attack. This has the unfortunate side effect of not giving you E when using Bonetti's. So maybe you *do* bring Blessed Signet for your last slot even though it only gives 6E? 6E > 0E afterall!