I'd love to hear some suggestions for a server like this. Currently I've just been playing around locally, doing some of the obvious changes, and building some development tools to speed things up a bit.
One example is trying to keep the "Money" in the game be a form of currency for once, as well. By this I mean I don't want people to be selling SG45-60 for ZEN, that's just stupid. The money should be there for economy. In order to prevent a complete overflow of money, I've enabled Taxes for Vending items, based on the price of the item. For example selling an item for 100k would be a 10% tax, giving you 90k for selling it. A 1m item would be 5% tax, giving you 950k.
Small things like that.
One example is trying to keep the "Money" in the game be a form of currency for once, as well. By this I mean I don't want people to be selling SG45-60 for ZEN, that's just stupid. The money should be there for economy. In order to prevent a complete overflow of money, I've enabled Taxes for Vending items, based on the price of the item. For example selling an item for 100k would be a 10% tax, giving you 90k for selling it. A 1m item would be 5% tax, giving you 950k.
Small things like that.