Progress on Map Decompiling

12/07/2009 13:52 rexes13#16
Maybe u should get this to pms....Funhacker u are still running the risk to get ur programm leached by TQ or whatever...
12/07/2009 13:56 DEADP00L#17
get software leeched by a company that already can decompile and recomple maps?
12/07/2009 15:01 Necron33#18
Quote:
Originally Posted by DEADP00L View Post
get software leeched by a company that already can decompile and recomple maps?
Thanks DEADP00L.
Quote:
Originally Posted by rexes13 View Post
Maybe u should get this to pms....Funhacker u are still running the risk to get ur programm leached by TQ or whatever...
A program that tries to decompile maps compiled by TQ proprietary's compilers?
Quote:
Originally Posted by funhacker View Post
I know how they read and write maps. Speed is no longer an issue I am able to output a 45mb map into a text file. My only problem is a dds display on 64bit
Shouldn't .NET libs be cross-platform and cross-architecture ?
12/07/2009 16:51 funhacker#19
Quote:
Originally Posted by Necron33 View Post
Thanks DEADP00L.

A program that tries to decompile maps compiled by TQ proprietary's compilers?

Shouldn't .NET libs be cross-platform and cross-architecture ?
not when those libraries use win32.dll
12/15/2009 07:10 hio77#20
*bumps*

how ya getting on on this funhacker?
12/15/2009 12:35 funhacker#21
Quote:
Originally Posted by hio77 View Post
*bumps*

how ya getting on on this funhacker?
there is still some small unkown parts of the file that I don't know yet and haven't had time to work on it. But once I do again I will try to eliminate a few reasons why it's bugging up on me. Once I atleast have this star map working I will let you see it in action yourselfs :)
12/15/2009 14:59 hio77#22
Quote:
Originally Posted by funhacker View Post
there is still some small unkown parts of the file that I don't know yet and haven't had time to work on it. But once I do again I will try to eliminate a few reasons why it's bugging up on me. Once I atleast have this star map working I will let you see it in action yourselfs :)
cool cant wait funhacker
03/15/2010 20:05 hio77#23
*bump* any more work on this funhacker?

sorry for bumping an old topic lol but this is an important one to eo pservers
03/19/2010 23:42 funhacker#24
no sorry I am doing 2 full-time courses in IT at the moment and I get distracted easily lol so I need to try to focus on getting really far ahead =]

But recently I did make a tileset engine/map editor for my own future game.

Yes I used "DDS" files :D so once I get a chance I can atleast "draw" the map

I would also really love to get around to talking to forcer's contact that made a .c3 convertor for him to make me a plugin to use in my lookset app and actually be able to display what the lookface looks like :D

Also now I can include Icons in my editors for items (itemtype editor)
Would also like to make a click and drag GUI for Shop.dat editor :)
03/22/2010 06:53 hio77#25
Quote:
Originally Posted by funhacker View Post
no sorry I am doing 2 full-time courses in IT at the moment and I get distracted easily lol so I need to try to focus on getting really far ahead =]

But recently I did make a tileset engine/map editor for my own future game.

Yes I used "DDS" files :D so once I get a chance I can atleast "draw" the map

I would also really love to get around to talking to forcer's contact that made a .c3 convertor for him to make me a plugin to use in my lookset app and actually be able to display what the lookface looks like :D

Also now I can include Icons in my editors for items (itemtype editor)
Would also like to make a click and drag GUI for Shop.dat editor :)
would love to see this progress lol .... im just waiting till im "old enough" to go into my courses ... nz schooling is stupid .... you need to get lvl 3 for university ... idk im still trying to find a way that will let me avoid that extra year at school lol
03/31/2010 08:22 AaronzitoBR#26
Quote:
Originally Posted by funhacker View Post
no sorry I am doing 2 full-time courses in IT at the moment and I get distracted easily lol so I need to try to focus on getting really far ahead =]

But recently I did make a tileset engine/map editor for my own future game.

Yes I used "DDS" files :D so once I get a chance I can atleast "draw" the map

I would also really love to get around to talking to forcer's contact that made a .c3 convertor for him to make me a plugin to use in my lookset app and actually be able to display what the lookface looks like :D

Also now I can include Icons in my editors for items (itemtype editor)
Would also like to make a click and drag GUI for Shop.dat editor :)
Hey Funhacker, do you want to make your own MMORPG? COOL!
I'm studying CG and C++. Here in my country (Brazil) are emerging several new companies, as did Hoplon Taikodom Online. Erinia Online and a new "Just Think!" who is doing the "Symphony of War Online". Returning to Eudemons ... I'm really looking forward to a game with such graphics (2.5D). Do you know what engine they (NetDragon) used to make Crazy Tao and Eudemons?

Sorry for my bad English.