just another all-in-one bot

06/19/2005 02:53 roundknot#16
I have Guardian Panel, but what is an HP mouse fixer? Is that where it finds the HP bar of monster and attacks that?
06/19/2005 02:55 Peach#17
theres no hp bar fixer.. im wanting someone to make one :cry: u see.. if there is auto hp bar fixer that follows the hp bar of nearest mob very fast and exact imagine it wif auto clicker and jumper
06/19/2005 03:02 roundknot#18
Hmmm I shall try this idea. I think that the problem would be finding the bar quickly. After that, the pixel search could be stopped, and then another pixel search would begin within a 50x50 px area around the first location. If there was a fast pixel searcher out there, this would be possible.
06/19/2005 13:39 S.O#19
Aight, 15 seconds its not lol
but... dividing to squares might work....

thing is - i take full screen capture (ye, only 1024x768 fullscreen here!)
then i run an analyzer i wrote (find blue for pkers, find the hp bar color for mobs)
it starts by doing the center square (100x100 from center screen) and then continues outwards (repeating parts coz im lazy) thing is - it still takes a bit of time to take the actual screenie :? , there's my real problem (that and my computer is slow)
but it works (on occasions) meaning - my tao hits monsters if i run it - but only ones that dont move lol

about the ss/fb question - well - in the instructions for the bot, im gonna say - NO SCREEN TILT and PUT CAPTIONS ON! thus i can calculate by the other player position (with white text as the positioning) if that dont work - ill have to think about other stuff (like accessing memory) but that wont be that good - coz it changes from patch to patch... i think

well, still no code bits! but hey, at least we got a chat going ;)
06/22/2005 05:03 redskull#20
how long will it take about 2 finish
06/22/2005 07:20 Walmartbagger#21
Lookin forward to its release, keep up the work.
06/22/2005 08:40 Big-IN#22
Lookin forward to its release, too.
06/23/2005 15:15 xBlacKTigeRx#23
ya didnt give up did ya?

give us an update :rolleyes:
06/24/2005 20:11 S.O#24
Allrighty - Update :

WORKING STUFF
Mining: 1 bug in the 5th slot of inv. (only sometimes lol)
HP Monitor: Works perfect (by graphics not by memory can use pots / scroll and dc)
Mana Monitor: Same (can meditate till mana is full / use pots)
Stamina Monitor: Same
Hunter: Catches most thingies on screen - pretty fast too - only good for rightclick attacks to date
Pickup: Works

FUTURE STUFF
Move
Dodge
Other classes
Drop from inv.
Bank + Reposition (requires TONS of work)
Gem opts for mining

P.S. All the bot is made to be undetectable - meaning - no use of map changing or bugs is possible

anyhow - laters
06/24/2005 21:41 roundknot#25
Repositioning characters takes a lot of work. I got into the memory and found the coordinate addresses. I also made a couple of functions to go North, South, East, West. I think the eaisest way to go about repositioning is to get the coordinates and send the person to a desginated path where an automated process can take over. If all the highways were diagonally on the screen (Flowing with the XY of the game not the computer) you would have several highways. X1 highway would be between BI portal and the first turn. Y1 highway would be between the turn and TC... etc. Then using the coordinates you could find if you are closer to an X highway or a Y highway. Execute that function when you are on the highway. An X highway would always have the same X coordinate, and Y highway would always have the same Y coordinate. So you could say like Y150(127-287) Meaning if your Y coordinate is 150 and your X coordinate is between 127 and 287 all you have to determine is the way to go! Now I am rambling. If we could find out how the hide button in Multi Tool works (and get permission of course), players would dissappear so there would be no blockage. Alternatively, if the teleport to town function from multi tool could be used, then when you need to bank, use ^t, relog in, go to the bank, put in pass, put everything useful in, go back. Easy! Well not so easy but it sounds good on paper... errr hard driver... errr internet... oh whatever!

Edit: This is my orginal idea. Not ripped from anywhere.
06/25/2005 02:00 Navster#26
Sounds like hard work, hard, but good work.
keep it up, i'm just gettin used to all the macroing stuff and i'm playing with how to make them, but i don't really use macroing to be honest
karma + for S.O :P
06/25/2005 04:21 roundknot#27
Hey how do you get the maps from the game? in %conquerdir%/data/minimaps... well it does not exist... any help?
06/25/2005 05:14 Walmartbagger#28
Conquer 1.0\map\map


all the Dmaps are the ACTUAL maps i belive. Not the minimaps.
06/25/2005 08:39 roundknot#29
Oh sorry i meant minimaps
06/25/2005 17:32 Big-IN#30
where can i download this macro?