just another all-in-one bot

06/18/2005 13:10 S.O#1
hi everyone,
i'm writing another all-in-one co bot (in c#)
i've got the miner part pretty much done (tho i know theres a problem with wide-screen computer screens).

now, features to be included :D:
A. Miner bot
B. Hunter bot (including drop + bank)
C. Leveling bot (same as hunting - different monsters and no pickup unless met / db)
D. PVP bot (ss aiming and so on)
E. HP / Mana / Arrow monitors (for all options)
F. Scroll out monitor (if client wants and hp is down)

optional features, if i have the strength:
A. plvl bot for archer
B. team leader adv. follow (including jump and find in map)
C. dodge bot for getting plvled at hawkings (jump like crazy-dont get hit)
D. auto repair bot
E. gamble bot (i donno anything about gambeling tho lol)
F. support for multiple client <--- REALLY only if i got the time for that one

would enjoy it if u suggest more stuff :)

P.S. Attached - options screen :D
06/18/2005 13:19 Eldix#2
Looks good to me. Every auto-hunter i've tried has just picked up items and rarely attacked monsters so I just lvl up manually. Still looking for an auto-hunt bot that actually works. It would be nice if you have an option that maked you DC so you can log onto another char without having to reload the game too.
06/18/2005 13:25 S.O#3
lol, easy if all other stuff works - just need to do 2 clicks - one to jump far and a fast one far the other side - client crashes then to login screen :D
06/18/2005 13:29 Eldix#4
Thanks =) I can't see how you can make that bot any better, aside from adding the other professions to the plvl bot, instead of just the archer.
06/18/2005 14:07 Peach#5
someone found out how to open multi client juz by editing one text file so support for multi dun really need plss put a range for plvling like bjx :cry: i miss that bot.. it works by sending packet
06/18/2005 14:43 S.O#6
i ment that the macro will support multi co running (now it supports only one - and no - switching between them wont work too good lol)

and about the boundries - explain what u mean (im a noob to bots for co lol)

on a general note: Thx for the replies and for karma :bandit: (edit: i cant type too)
06/18/2005 14:51 Eldix#7
I don't see the point in running multiple clients unless you can run bots on both of them. Just DC and re-log if you want to switch chars O.o
06/18/2005 14:53 Peach#8
Quote:
Originally posted by S.O@Jun 18 2005, 21:43
i ment that the macro will support multi co running (now it supports only one - and no - switching between them wont work too good lol)

and about the boundries - explain what u mean (im a noob to bots for co lol)

on a general note: Thx for the replies and for karma :bandit: (edit: i cant type too)
oicx.. nice i thought multi clients sori xD



btw is the #65 post there u?



and y is it 0.1b?[Only registered and activated users can see links. Click Here To Register...]
06/18/2005 15:11 Eldix#9
thanks for the karma seraphicz =)
06/18/2005 15:17 cheapbastard#10
Quote:
Originally posted by Eldix@Jun 18 2005, 14:51
I don't see the point in running multiple clients unless you can run bots on both of them. Just DC and re-log if you want to switch chars O.o
tg, marketshop, miners (if the macro has a pause function), ... plenty of reasons to be running more than one client while using hunting/lvling/gambling/... macro.
06/18/2005 20:58 S.O#11
A. y is it v0.1b - coz i'm not dreaming anymore ;)
B. running multiple clients will be hell (coz the way im writing it lol
C. anyone got a way to fast-process bitmap (especiall find pixel by color) ?!
D. auto-attack for taoist works (but slow! coz the image processing... see 1 line above
E. emmmm, idk, just wanted to add E lol

(and i changed name - coz old one didn't meet my needs lol)
06/19/2005 00:09 George#12
Looks good. I look forward to it.
06/19/2005 00:20 NyaR#13
how will you make the ss/fb aiming work?
06/19/2005 02:22 roundknot#14
Yes I tried creating a bot, and ran into a brick wall when I found that it took almost 15 seconds to find a monster. I was thinking that if you could "map" the squares of conquer, then you could simply have it check at 20 different squares. This would reduce the time it took. One of my ohter failed ideas was to have the mouse hover over each square and check what color cursor it was. Wait that give me an idea. brb

Darn I guess not, I thought that maybe the Cursor ID would change when you had your mouse over a monster. Wish it were possible to find out what cursor you had. Oh well. The bank feature sounds great. The only way I could see it happening is if you could read the values of your coordinates in the memory. Unfourtunatley, AutoIt doesn't do that. Anyone know of something that does?
06/19/2005 02:43 Peach#15
maybe check the coors and give it a range would really be nice.. u guys have guardian panel rite?.. the auto jump + auto click function can work perfectly wif a hp mouse fixer and be quite perfect fighter's bot.. so.. the mouse fixes on the hp bar of mobs and the auto clicker keeps clicking on it till its dead..then detect another nearby body by searching from the char's body outwards detected again and kill