Hier:
- Pack halt die Datein einfach in /var/db/mysql/player fertig. Wofür 'n SQL? :p
- Pack halt die Datein einfach in /var/db/mysql/player fertig. Wofür 'n SQL? :p
Kommt immer noch das gleiche Problem/Fehler.Quote:
Mein Gott, sei doch dankbar, dass dir jemand hilft.
Ne Txt Datei in SQL umzuwandeln dauert ja auch soooooooooo lange, oder?
[SQL] SET FOREIGN_KEY_CHECKS=0;
Affected rows: 0
Time: 0.019ms
[SQL]
-- ----------------------------
-- Table structure for mob_proto
-- ----------------------------
DROP TABLE IF EXISTS `mob_proto`;
Affected rows: 0
Time: 0.020ms
[SQL]
CREATE TABLE `mob_proto` (
`vnum` int(11) NOT NULL DEFAULT '0',
`name` varchar(24) NOT NULL DEFAULT 'Noname',
`locale_name` varbinary(24) NOT NULL DEFAULT 'Noname',
`rank` tinyint(2) NOT NULL DEFAULT '0',
`type` tinyint(2) NOT NULL DEFAULT '0',
`battle_type` tinyint(1) NOT NULL DEFAULT '0',
`level` smallint(3) NOT NULL DEFAULT '1',
`size` enum('SMALL','MEDIUM','BIG') NOT NULL DEFAULT 'SMALL',
`ai_flag` set('AGGR','NOMOVE','COWARD','NOATTSHINSU','NOATTCHUNJO','NOATTJINNO','ATTMOB','BERSERK','STONESKIN','GODSPEED','DEATHBLOW','REVIVE') DEFAULT NULL,
`mount_capacity` tinyint(2) NOT NULL DEFAULT '0',
`setRaceFlag` set('ANIMAL','UNDEAD','DEVIL','HUMAN','ORC','MILGYO','INSECT','FIRE','ICE','DESERT') NOT NULL DEFAULT '',
`setImmuneFlag` set('STUN','SLOW','FALL','CURSE','POISON','TERROR') NOT NULL DEFAULT '',
`empire` tinyint(4) NOT NULL DEFAULT '0',
`folder` varchar(100) NOT NULL DEFAULT '',
`on_click` tinyint(4) NOT NULL DEFAULT '0',
`st` smallint(5) unsigned NOT NULL DEFAULT '0',
`dx` smallint(5) unsigned NOT NULL DEFAULT '0',
`ht` smallint(5) unsigned NOT NULL DEFAULT '0',
`iq` smallint(5) unsigned NOT NULL DEFAULT '0',
`damage_min` smallint(5) unsigned NOT NULL DEFAULT '0',
`damage_max` smallint(5) unsigned NOT NULL DEFAULT '0',
`max_hp` int(10) unsigned NOT NULL DEFAULT '0',
`regen_cycle` tinyint(3) unsigned NOT NULL DEFAULT '0',
`regen_percent` tinyint(3) unsigned NOT NULL DEFAULT '0',
`gold_min` int(11) NOT NULL DEFAULT '0',
`gold_max` int(11) NOT NULL DEFAULT '0',
`exp` int(10) unsigned NOT NULL DEFAULT '0',
`def` smallint(5) unsigned NOT NULL DEFAULT '0',
`attack_speed` smallint(6) unsigned NOT NULL DEFAULT '100',
`move_speed` smallint(6) unsigned NOT NULL DEFAULT '100',
`aggressive_hp_pct` tinyint(3) unsigned NOT NULL DEFAULT '0',
`aggressive_sight` smallint(10) unsigned NOT NULL DEFAULT '0',
`attack_range` smallint(5) unsigned NOT NULL DEFAULT '0',
`drop_item` int(10) unsigned NOT NULL DEFAULT '0',
`resurrection_vnum` int(10) unsigned NOT NULL DEFAULT '0',
`enchant_curse` tinyint(4) unsigned NOT NULL DEFAULT '0',
`enchant_slow` tinyint(4) unsigned NOT NULL DEFAULT '0',
`enchant_poison` tinyint(4) unsigned NOT NULL DEFAULT '0',
`enchant_stun` tinyint(3) unsigned NOT NULL DEFAULT '0',
`enchant_critical` tinyint(3) unsigned NOT NULL DEFAULT '0',
`enchant_penetrate` tinyint(3) unsigned NOT NULL DEFAULT '0',
`resist_sword` tinyint(4) NOT NULL DEFAULT '0',
`resist_twohand` tinyint(4) NOT NULL DEFAULT '0',
`resist_dagger` tinyint(4) NOT NULL DEFAULT '0',
`resist_bell` tinyint(4) NOT NULL DEFAULT '0',
`resist_fan` tinyint(4) NOT NULL DEFAULT '0',
`resist_bow` tinyint(4) NOT NULL DEFAULT '0',
`resist_fire` tinyint(4) NOT NULL DEFAULT '0',
`resist_elect` tinyint(4) NOT NULL DEFAULT '0',
`resist_magic` tinyint(4) NOT NULL DEFAULT '0',
`resist_wind` tinyint(4) NOT NULL DEFAULT '0',
`resist_poison` tinyint(4) NOT NULL DEFAULT '0',
`resist_claw` tinyint(4) NOT NULL,
`dam_multiply` float DEFAULT NULL,
`summon` int(11) DEFAULT NULL,
`drain_sp` int(11) DEFAULT NULL,
`mob_color` int(10) unsigned DEFAULT NULL,
`polymorph_item` int(10) unsigned NOT NULL DEFAULT '0',
`skill_level0` tinyint(3) unsigned DEFAULT NULL,
`skill_vnum0` int(10) unsigned DEFAULT NULL,
`skill_level1` tinyint(3) unsigned DEFAULT NULL,
`skill_vnum1` int(10) unsigned DEFAULT NULL,
`skill_level2` tinyint(3) unsigned DEFAULT NULL,
`skill_vnum2` int(10) unsigned DEFAULT NULL,
`skill_level3` tinyint(3) unsigned DEFAULT NULL,
`skill_vnum3` int(10) unsigned DEFAULT NULL,
`skill_level4` tinyint(3) unsigned DEFAULT NULL,
`skill_vnum4` int(10) unsigned DEFAULT NULL,
`sp_berserk` tinyint(4) NOT NULL DEFAULT '0',
`sp_stoneskin` tinyint(4) NOT NULL DEFAULT '0',
`sp_godspeed` tinyint(4) NOT NULL DEFAULT '0',
`sp_deathblow` tinyint(4) NOT NULL DEFAULT '0',
`sp_revive` tinyint(4) NOT NULL DEFAULT '0',
PRIMARY KEY (`vnum`)
) ENGINE=MyISAM DEFAULT CHARSET=l
Affected rows: 0
Time: 0.080ms
[SQL]
-- ----------------------------
-- Records of mob_proto
-- ----------------------------
INSERT INTO `mob_proto` VALUES ('101', '??', 0x57696C6468756E64, '0', '0', '0', '1', '', '', '0', 'ANIMAL', '', '0', 'stray_dog', '0', '3', '6', '5', '2', '20', '25', '126', '6', '7', '768', '1216', '117', '4', '100', '100', '0', '2000', '175', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1', '0', '0', null, '70104', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
[Err] 1265 - Data truncated for column 'size' at row 1
Warum sollte ich das machen, wenn die Methode die Endung zu ändern einfacher ist? :)Quote:
Du hättest sie einfach in einer ZIP hochladen können ?
Dann liegt es aber nicht an der mob_proto sondern an deiner Datenbank. :)Quote:
Kommt immer noch das gleiche Problem/Fehler.
Code:[SQL] SET FOREIGN_KEY_CHECKS=0; Affected rows: 0 Time: 0.019ms [SQL] -- ---------------------------- -- Table structure for mob_proto -- ---------------------------- DROP TABLE IF EXISTS `mob_proto`; Affected rows: 0 Time: 0.020ms [SQL] CREATE TABLE `mob_proto` ( `vnum` int(11) NOT NULL DEFAULT '0', `name` varchar(24) NOT NULL DEFAULT 'Noname', `locale_name` varbinary(24) NOT NULL DEFAULT 'Noname', `rank` tinyint(2) NOT NULL DEFAULT '0', `type` tinyint(2) NOT NULL DEFAULT '0', `battle_type` tinyint(1) NOT NULL DEFAULT '0', `level` smallint(3) NOT NULL DEFAULT '1', `size` enum('SMALL','MEDIUM','BIG') NOT NULL DEFAULT 'SMALL', `ai_flag` set('AGGR','NOMOVE','COWARD','NOATTSHINSU','NOATTCHUNJO','NOATTJINNO','ATTMOB','BERSERK','STONESKIN','GODSPEED','DEATHBLOW','REVIVE') DEFAULT NULL, `mount_capacity` tinyint(2) NOT NULL DEFAULT '0', `setRaceFlag` set('ANIMAL','UNDEAD','DEVIL','HUMAN','ORC','MILGYO','INSECT','FIRE','ICE','DESERT') NOT NULL DEFAULT '', `setImmuneFlag` set('STUN','SLOW','FALL','CURSE','POISON','TERROR') NOT NULL DEFAULT '', `empire` tinyint(4) NOT NULL DEFAULT '0', `folder` varchar(100) NOT NULL DEFAULT '', `on_click` tinyint(4) NOT NULL DEFAULT '0', `st` smallint(5) unsigned NOT NULL DEFAULT '0', `dx` smallint(5) unsigned NOT NULL DEFAULT '0', `ht` smallint(5) unsigned NOT NULL DEFAULT '0', `iq` smallint(5) unsigned NOT NULL DEFAULT '0', `damage_min` smallint(5) unsigned NOT NULL DEFAULT '0', `damage_max` smallint(5) unsigned NOT NULL DEFAULT '0', `max_hp` int(10) unsigned NOT NULL DEFAULT '0', `regen_cycle` tinyint(3) unsigned NOT NULL DEFAULT '0', `regen_percent` tinyint(3) unsigned NOT NULL DEFAULT '0', `gold_min` int(11) NOT NULL DEFAULT '0', `gold_max` int(11) NOT NULL DEFAULT '0', `exp` int(10) unsigned NOT NULL DEFAULT '0', `def` smallint(5) unsigned NOT NULL DEFAULT '0', `attack_speed` smallint(6) unsigned NOT NULL DEFAULT '100', `move_speed` smallint(6) unsigned NOT NULL DEFAULT '100', `aggressive_hp_pct` tinyint(3) unsigned NOT NULL DEFAULT '0', `aggressive_sight` smallint(10) unsigned NOT NULL DEFAULT '0', `attack_range` smallint(5) unsigned NOT NULL DEFAULT '0', `drop_item` int(10) unsigned NOT NULL DEFAULT '0', `resurrection_vnum` int(10) unsigned NOT NULL DEFAULT '0', `enchant_curse` tinyint(4) unsigned NOT NULL DEFAULT '0', `enchant_slow` tinyint(4) unsigned NOT NULL DEFAULT '0', `enchant_poison` tinyint(4) unsigned NOT NULL DEFAULT '0', `enchant_stun` tinyint(3) unsigned NOT NULL DEFAULT '0', `enchant_critical` tinyint(3) unsigned NOT NULL DEFAULT '0', `enchant_penetrate` tinyint(3) unsigned NOT NULL DEFAULT '0', `resist_sword` tinyint(4) NOT NULL DEFAULT '0', `resist_twohand` tinyint(4) NOT NULL DEFAULT '0', `resist_dagger` tinyint(4) NOT NULL DEFAULT '0', `resist_bell` tinyint(4) NOT NULL DEFAULT '0', `resist_fan` tinyint(4) NOT NULL DEFAULT '0', `resist_bow` tinyint(4) NOT NULL DEFAULT '0', `resist_fire` tinyint(4) NOT NULL DEFAULT '0', `resist_elect` tinyint(4) NOT NULL DEFAULT '0', `resist_magic` tinyint(4) NOT NULL DEFAULT '0', `resist_wind` tinyint(4) NOT NULL DEFAULT '0', `resist_poison` tinyint(4) NOT NULL DEFAULT '0', `resist_claw` tinyint(4) NOT NULL, `dam_multiply` float DEFAULT NULL, `summon` int(11) DEFAULT NULL, `drain_sp` int(11) DEFAULT NULL, `mob_color` int(10) unsigned DEFAULT NULL, `polymorph_item` int(10) unsigned NOT NULL DEFAULT '0', `skill_level0` tinyint(3) unsigned DEFAULT NULL, `skill_vnum0` int(10) unsigned DEFAULT NULL, `skill_level1` tinyint(3) unsigned DEFAULT NULL, `skill_vnum1` int(10) unsigned DEFAULT NULL, `skill_level2` tinyint(3) unsigned DEFAULT NULL, `skill_vnum2` int(10) unsigned DEFAULT NULL, `skill_level3` tinyint(3) unsigned DEFAULT NULL, `skill_vnum3` int(10) unsigned DEFAULT NULL, `skill_level4` tinyint(3) unsigned DEFAULT NULL, `skill_vnum4` int(10) unsigned DEFAULT NULL, `sp_berserk` tinyint(4) NOT NULL DEFAULT '0', `sp_stoneskin` tinyint(4) NOT NULL DEFAULT '0', `sp_godspeed` tinyint(4) NOT NULL DEFAULT '0', `sp_deathblow` tinyint(4) NOT NULL DEFAULT '0', `sp_revive` tinyint(4) NOT NULL DEFAULT '0', PRIMARY KEY (`vnum`) ) ENGINE=MyISAM DEFAULT CHARSET=l Affected rows: 0 Time: 0.080ms [SQL] -- ---------------------------- -- Records of mob_proto -- ---------------------------- INSERT INTO `mob_proto` VALUES ('101', '??', [B]0x57696C6468756E64[/B], '0', '0', '0', '1', '', '', '0', 'ANIMAL', '', '0', 'stray_dog', '0', '3', '6', '5', '2', '20', '25', '126', '6', '7', '768', '1216', '117', '4', '100', '100', '0', '2000', '175', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1', '0', '0', null, '70104', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0'); [Err] 1265 - Data truncated for column 'size' at row 1
Ich hab ihm auch meine Hochgeladen gehabt & dass war die mob_proto der 1.1.0 Files, also wird deine denke ich auch nicht gerade Helfen.Quote:
Also das ist meine mob_proto.sql... also die aus Navicat xD
Es sind die 1.1.0 Files von Viruz und die Game ist 1.1.1Quote:
Warum sollte ich das machen, wenn die Methode die Endung zu ändern einfacher ist? :)
Dann liegt es aber nicht an der mob_proto sondern an deiner Datenbank. :)
Würdest du die 1.1.0 Files von Viruz verwenden, würdest du keinen Fehler bekommen.
Nimm deine Hände, öffne Google und gib deinen Fehler einach mal dort ein.
Villeicht kann dir ja Google, bei der Problemlösung Helfen!
Ich hab ihm auch meine Hochgeladen gehabt & dass war die mob_proto der 1.1.0 Files, also wird deine denke ich auch nicht gerade Helfen.
Er bräuchte nur auf den Link gehen den ich ihm vor Tagen gegeben habe, da sind die Files zum download. Aber seis drum.Quote:
Dann müsste es aber funktionieren, dies tut es aber nicht, also hast du irgendwo einen fehler drin.
Wenn du Google nutzen würdest, würdest du irgendwo noch die Files finden.