The source became patch 5017Quote:
Hey pro, could you happen to give a quick overview of what was changed (major points) from V2 to V3?
The source got a million bug fixes, efficiency improvements, system re-writes
The source got a ton of new game features and content updates
The source became patch 5212
New game systems were coded, tested and re-written as needed to support the new client
The source got yet more bug fixes and efficiency improvements
These improvements were then integrated into patch 5017
At this point what I have a number of clients running various client patches based off redux. When an issue is discovered in one client's source it's updated, tested, released and then all bug fixes are integrated into other clients source if it's determined they could run into the same issue.
Slowly expanding my client base as well as the number of patches I have support for.