On 8.1 it doesn`t seem to cause problems, I only had them in 7.Quote:
It worked perfectly for me... then again, I'm running Windows 8.1. Perhaps that influences it? I would like to gain some feedback from the original poster about setting the compatibility mode to Windows 98/ME.
DX8 is definitely not supported well by modern drivers, them switching to (at least) dx9 or OpenGL would pretty much solve most of these (I guess - and it is weird, because they should have GL or AIR - or something like that - support already made since they`re running on iOS).Quote:
It sounds like TQ needs to get their shit together.