Uridium Wars:TRI Project (devnote)

05/18/2014 11:21 Fenrisus#16
:D CCP Team, EvE online (that game contains x1000 Dark Orbits FULL content) was maded by ~120 ppl dev team (include sys-admins, service engineers, caused by 600 servers hosts it for ~55k online in one world + Dust)

Little moar: it's really hard project, but we sucessfully do it. Anything is custom, from UI & sprites to server & client code.

Just for example, our space ship sprite (BigBoy):
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*imho - some old sprites looks really better than new ones! (not all but few rly awesome!)

As i am sayd, i will notify yours about progress here, (until finish this to beta-ver.) as i am got a free time. Well, need back to work :pimp:
05/19/2014 16:24 Davidide12#17
Great job fenri!
05/19/2014 17:21 Insensitive42#18
Quote:
Originally Posted by Davidide12 View Post
original darkorbit make over 10k people or more
Quote:
Originally Posted by Davidide12 View Post
Man you dumb i am talking about the devs/idea forum givers and etc not how much people is making darkorbit
I don't think he is the dumb guy here. Seems like you were talking about the amount of people that made DO... which is way below 10.000.

PS: The dev's are a part of the people that made DO.
05/20/2014 05:43 neor1326#19
Very bice,

I'm also creating my html5 multiplayer game

My clone web game :D 30% Complete
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05/20/2014 11:57 Fenrisus#20
Quote:
Originally Posted by neor1326 View Post
Very bice,

I'm also creating my html5 multiplayer game

My clone web game :D 30% Complete
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GameMaker detected. Also, that is a good engine, but not for HTML5, GM export is very poor. Here alot of issues with that engine. GM - simple in "programming" but hard for maintance. And their code output - fully brainfuck. I dont recommend your using this, for avoidance problems in future.
My imho:
05/20/2014 15:28 rakt33#21
its nice but make nice grapics of the full game than make it for beta/online
05/20/2014 17:06 Davidide12#22
Full game will take much time , we can play BETA early but it will be full of bugs maybe and step-by-step uridium wars will be released in full + facebook i think, my dream !
05/21/2014 06:17 neor1326#23
you offend me with the game maker T_T.

I never will use gamemaker, I use html5 (phaser.js engine) and node.js server (maple.js and more tools), but for security reasons I'll change the server. NET


Quote:
Originally Posted by Fenrisus View Post
GameMaker detected. Also, that is a good engine, but not for HTML5, GM export is very poor. Here alot of issues with that engine. GM - simple in "programming" but hard for maintance. And their code output - fully brainfuck. I dont recommend your using this, for avoidance problems in future.
My imho:
05/22/2014 21:50 Fenrisus#24
Ahh that is phaser.js... looks like GM output -_-''
05/23/2014 14:16 franhoffer#25
Quote:
Originally Posted by Fenrisus View Post
Ahh that is phaser.js... looks like GM output -_-''
How's goin' with the work fenri?

What's the situations.

My friend, i will play uridium wars 'till i die no lie.
05/25/2014 11:09 Fenrisus#26
Quote:
Originally Posted by franhoffer View Post
How's goin' with the work fenri?

What's the situations.

My friend, i will play uridium wars 'till i die no lie.
Update: we are working hard :pimp:


Here the fully complete space scene as in DO\UW with lights, lensflares, nebulaes and etc.

Note: the client version a lower than server right now, caused by - alot of work should be done with GFX.

Laterzz i will explain yours more about our progress! Right now, need gotta go work.
05/25/2014 14:09 franhoffer#27
Quote:
Originally Posted by Fenrisus View Post
Update: we are working hard :pimp:

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Here the fully complete space scene as in DO\UW with lights, lensflares, nebulaes and etc.

Note: the client version a lower than server right now, caused by - alot of work should be done with GFX.

Laterzz i will explain yours more about our progress! Right now, need gotta go work.
Goodjob, that's great , when it releases it will be better than this i guarantee, but yeah my friend you know who i am ;'], if you want some ideas from me i can tell to you, they maybe remind. And get the hard work and try not to sleep in-work have a nice day and i want this to test with you.
This video reminds me of warp fire :(
05/25/2014 23:33 abbadie#28
explain to me what is really uridium wars?, already heard there is a unique darkorbit server, but that's to evolve faster, and is more cool.

sorry for my english
05/27/2014 10:30 Fenrisus#29
Quote:
Originally Posted by abbadie View Post
explain to me what is really uridium wars?, already heard there is a unique darkorbit server, but that's to evolve faster, and is more cool.

sorry for my english
Yeah, it will be balanced in Uridium Wars style, and alot of features will be improved (ideas from EvE online, Jumpgate, Air Rivals, WarpFire, BattleStar Galactica Online, Black Prophecy and StarTrek Online)

And "daily" screenshot:
KendoUI at work (thanks you, Mg_AVSH!)
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(as you understands, that is Dev. version, and some UI and etc - not a finally ver.)
05/27/2014 23:24 BURNINGLOVE#30
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