I miss the times when there weren't any stones, tablets and elements in the game.
Getting a crit12 weapon with blues as a drop was fucking awesome.
Getting a crit12 weapon with blues as a drop was fucking awesome.
Voted no.Quote:
Hey ,
i got this idea in my head to make many or few servers more end-game and oldschool-ish.
Basically before 110 cap if im not mistaken mobs used to drop tablets instead of actual stones , but after that joymax made stones drop and no one gave two fucks about emblems , what i suggest is removing stone drops literally from every mob , unique etc, and increase table rate , to make a stone from tablet you needed elements ,you could gain them 2 ways, 1st was destroying certain degree item(depends on element degree u want to gain) or pick up bages from certain level mobs and destroy them for elements , by the end of it you fuse both(elements and tablets) to get a stone , i was curious if any one would like that feature by now , ofcourse it was removed bcuz previously it took way too long to make stones , but its always possible to increase bage and tablet drop rate by a little.
Thoughts?
Really? Well how about this, collect 2-3k stones for each stat on the weapon, leave the fuser over night while u're sleeping, wake up with 100% stats all over, now that was a damn hard task wasn't it?Quote:
Voted no.
What would it change besides the bot filter settings.
For the guys complaining or using the fact of a 3rd party program doing stats for them, nothing would change a few patches or even the current fuser could still do the same, all it need is to get an auto fuse tabs into stones system.
exactly the reason i voted no, with this suggestion all that need to happen is the autofuser to get patched to make stones out of elements/tabs. same shit all over againQuote:
Really? Well how about this, collect 2-3k stones for each stat on the weapon, leave the fuser over night while u're sleeping, wake up with 100% stats all over, now that was a damn hard task wasn't it?
On vsro, as long as the stones are not stack-able, you can't get 0%.So it doesn't matter if you have a tool to just create the stones for you, if you let it use them for you, well then it's your own risk for assimilation, I assume I don't need to explain again.Quote:
exactly the reason i voted no, with this suggestion all that need to happen is the autofuser to get patched to make stones out of elements/tabs. same shit all over again
why not simply modify the client so items cant ever get to 100% instead of making such a ridiculous option that wont work to solve the current problem.Quote:
On vsro, as long as the stones are not stack-able, you can't get 0%.So it doesn't matter if you have a tool to just create the stones for you, if you let it use them for you, well then it's your own risk for assimilation, I assume I don't need to explain again.
You cant forbid certain stats but you can lower their maximum value. You can also adjust the stone success rate and % they give on items.Quote:
Do you even read what you wrote before you post? In what world is it possible to forbid certain stats % from being obtained?