Can you be more specific? Where in the source is the code that it uses to convert it into a different map type? What directory are you talking about, the client or the server? Add me on skype: kaae03.Quote:
The reason why you teleport back is because the movement handlers for walk and jump are both checking map coordinates that should be loaded by the dmap or whatever map on the server. If you don't have the server loading that map, then that's a problem. I know you're using Alex's base source which has been abused by foreign boards. The server converts maps to another map type, so you need to make a new folder (if one doesn't already exist) for dmaps (in the same directory the maps folder is in), and place the maps you wish to convert. Reading the source would greatly help you understand what's going on and why.
As for the issue, let me put a video that might clear stuff up.
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This is what happens when the GameMap.dat that the new map is added in is used.