[Release] WaaT parasiteserver

11/24/2013 15:20 Dracula##16
what is the use if it's all the visual..
11/24/2013 16:13 tom423755#17
Nocracks, please help to config Parasite server..
11/24/2013 19:12 oiakrap#18
parasite server..

server.ini
Quote:
[BASIC]
SYSTEMMESSAGES = Visit^us^at^Facebook|WAAT^Files

[DATABASE]
CONNECTIONS = 25
HOST = tcp://127.0.0.1:3306
USER = root
PASSWORD = your pass
SCHEMA = your schema

[SERVER]
HOST = 127.0.0.1
LOGIN_PORT = 4000
GAME_PORT = 4100

[GAME]
RATE_XP = 1
RATE_JXP = 1
RATE_DROP = 1
RATE_GOLD = 1

[PLAYERS]
SPAWN_MAP = 1
SPAWN_MIN_X = 78
SPAWN_MAX_X = 80
SPAWN_MIN_Y = 112
SPAWN_MAX_Y = 120
login.ini
Quote:
# WAAT NosTale Server 1.0_smoke
# Rights reserved by WAAT owners

[SETTINGS]
# you can change 'en' in 'it', 'de' or you can add another file in 'language folder' and link it. ( extension .ini, don't type .ini in LANGUAGE )
LANGUAGE = en
HOST = 127.0.0.1
PORT = 4000
GAME_HOST = 127.0.0.1
GAME_PORT = 4010
GAME_NAME = S1-WAAT

[DATABASE]
HOST = 127.0.0.1
PORT = 3306
USER = root
PASSWORD = your pass
NAME = your schema
but the smoke server have 2 ips 2 ports change from...

smoke files... I made it ^^

main.cpp and threads.h
Quote:
#define PARASITE_SERVER_IP "127.0.0.1"
#define PARASITE_SERVER_PORT 4010
#define GAME_SERVER_IP "127.0.0.1"
#define GAME_SERVER_PORT 4100
and change ip threads.h with GAME_SERVER_IP and GAME_SERVER_PORT, main.cpp PARASITE_SERVER_IP and PARASITE_SERVER_PORT. all with your ip

good luck ^^
11/24/2013 20:47 Sm•ke#19
or you can read from .ini files and add plugin system in lua.. ^^
11/24/2013 22:19 Mr.Tr33#20
Just stop to annoy ...

It's the same thing ... Smoke edited the files from Elektrochmie ... ernilos did it with Smoke files ... it's not like ernilos is saying that this are his files ...

Every other post that is not about THIS files, is getting an infraction -.-
11/24/2013 23:24 J0k3x77#21
So how i can get them to run ?
11/24/2013 23:47 Liderluigi#22
Quote:
Originally Posted by x3o-1337 View Post
Aye,

What is the software used for make a crashfix ? Thanks.
They've used C++

Quote:
Originally Posted by J0k3x77 View Post
So how i can get them to run ?
Download Visual Studio for example and edit their files with it, then compile it.
11/25/2013 00:53 x3o-1337#23
i've compiled it but not work for me in game..

WAITING NEW CLIENT..

can you help me in skype ? ( x3o-1337 )
11/25/2013 08:32 Liderluigi#24
Quote:
Originally Posted by x3o-1337 View Post
i've compiled it but not work for me in game..

WAITING NEW CLIENT..

can you help me in skype ? ( x3o-1337 )
Change IP and Ports to yours.
(Remember to have the same on your .ini files)


P.D: olakrap has posted a "simple" guide in this thread (page2).
11/25/2013 10:21 tom423755#25
Hi,

I set up a parasite from the server, how does it work?
When I run crashfix ..
Server started, Waitting connections ..
And not, as the picture Ernilos:
[Only registered and activated users can see links. Click Here To Register...]
(Server started, waitting connections
New Client,
Pushed to the pool!)
I put my Waat server in Release (Parasite server, desktop)
I configured main.cpp and Threads.h
I do not understand..
Thank you to answer me as soon as possible ..
Sorry translate.
Thank you to olakrap.
11/25/2013 16:44 alberto234_4#26
in the smoke paraserver not work commands
11/25/2013 18:20 Liderluigi#27
Quote:
Originally Posted by alberto234_4 View Post
in the smoke paraserver not work commands
Yes they work... read olakrap post.
11/25/2013 19:45 Cooq#28
#Works fine.
11/25/2013 20:44 Kubixiorek#29
What is a default ports of the game server on the smoke parasite?
11/25/2013 21:10 szymek111#30
1337