Code:
setting
{
SetCharacter( "MaDa_RedRobeGirl" );
SetEndCondCharacter( "MaDa_RedRobeGirl", 1034, 959, 1 );
SetBeginCondLevel( 120, 120 );
SetBeginCondParty( 0, 0, 0, 0 );
SetBeginCondJob( JOB_VAGRANT, JOB_MERCENARY, JOB_ACROBAT, JOB_ASSIST, JOB_MAGICIAN, JOB_KNIGHT, JOB_BLADE, JOB_JESTER, JOB_RANGER, JOB_RINGMASTER, JOB_BILLPOSTER, JOB_PSYCHIKEEPER, JOB_ELEMENTOR, JOB_KNIGHT_MASTER, JOB_BLADE_MASTER, JOB_JESTER_MASTER, JOB_RANGER_MASTER, JOB_RINGMASTER_MASTER, JOB_BILLPOSTER_MASTER, JOB_PSYCHIKEEPER_MASTER, JOB_ELEMENTOR_MASTER, JOB_KNIGHT_HERO, JOB_BLADE_HERO, JOB_JESTER_HERO, JOB_RANGER_HERO, JOB_RINGMASTER_HERO, JOB_BILLPOSTER_HERO, JOB_PSYCHIKEEPER_HERO, JOB_ELEMENTOR_HERO);
SetEndCondLevel( 120, 120 );
SetEndCondExpPercent( 9999, 9999 );
SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_CRUETMUF, 10, 3968, 2663, 1 );
SetEndCondItem( -1, 0, -1, II_GEN_GEM_GEM_SHIFTPOP, 5, 4092, 2574, 1 );
SetEndRemoveItem( 0, II_GEN_GEM_GEM_CRUETMUF, 10 );
SetEndRemoveItem( 1, II_GEN_GEM_GEM_SHIFTPOP, 5 );
SetEndRewardSkillPoint(400);
SetHeadQuest( 6060 );
}