[Release]Model Change

12/20/2012 19:13 SourceShop#16
Quote:
Originally Posted by naruto66620 View Post
ressource please :)

(resdata.inc/.h/.txt)
Mdr suksexe il a la flem de télécharger l'offi :) et comme dit Mentus plus haut tu va mettre un truc "fail" / "bug" :s
12/20/2012 19:25 Lumi#17
Quote:
Originally Posted by SourceShop View Post
Mdr suksexe il a la flem de télécharger l'offi :) et comme dit Mentus plus haut tu va mettre un truc "fail" / "bug" :s
Please write in German / English.
12/21/2012 10:56 WinterWave#18
Quote:
Mdr suksexe il a la flem de télécharger l'offi et comme dit Mentus plus haut tu va mettre un truc "fail" / "bug" :s
Translation: Lol naruto666 is too lazy for download the official flyff, and don't forgot, Mentus have said "it's buggy" so don't use that for your server.
12/24/2012 02:51 420twisted1#19
how exactly is this bugged?
12/26/2012 16:20 yannick2008#20
if(pItemElem && pItemElem->m_dwnewID)
{
ItemProp * prop = prj.GetItemProp(pItemElem->m_dwnewID);//prevent model neuz crashes
if( pItemElem && pItemElem->m_dwnewID != NULL && pItemElem->m_dwnewID != NULL_ID && pItemProp)

Wieso prüfst du erst ob es nicht 0 ist (if(pItemElem->m_dwnewId)) und prüfst es danach nochmal ob es nicht 0 und -1 ist?
-1, -2, -3,.. würde er alles durchgehen lassen. Einfaches if(x>0) fertig.

Wieso ladest du die properties des Items in prop und verwendest dann nichtmehr Prop o.O

Weiter will ich mir den Code nicht anschauen da mir sonst übel wird.
12/26/2012 21:37 Jopsi332#21
Quote:
Originally Posted by yannick2008 View Post
if(pItemElem && pItemElem->m_dwnewID)
{
ItemProp * prop = prj.GetItemProp(pItemElem->m_dwnewID);//prevent model neuz crashes
if( pItemElem && pItemElem->m_dwnewID != NULL && pItemElem->m_dwnewID != NULL_ID && pItemProp)

Wieso prüfst du erst ob es nicht 0 ist (if(pItemElem->m_dwnewId)) und prüfst es danach nochmal ob es nicht 0 und -1 ist?
-1, -2, -3,.. würde er alles durchgehen lassen. Einfaches if(x>0) fertig.

Wieso ladest du die properties des Items in prop und verwendest dann nichtmehr Prop o.O

Weiter will ich mir den Code nicht anschauen da mir sonst übel wird.
ich überprüfe am ende der if abfrage prop

das habe ich einfach gemacht und zu hohe id's nicht durchgeh n zu lassen von items, da man bei bei bestimmten id's den prop nicht richtig laden kann(hatte voher das problem bei ein paar waffen)
12/26/2012 23:12 xMootie#22
This system is tricky to get 100% bug-free without extensive experience with the Flyff source. Be sure to test the following:

- Make sure that hats(that uses your default hair) transmuted to look like hair appear properly.
- Make sure that hair transmuted to look like a hat(that uses your default hair) appears properly.
- Make sure that the transmuted items appear properly at character selection screen.
- Make sure that the "View Equipment" option functions properly, showing the equipment as it does for the active mover.
- Make sure that the gear appears properly to other players even after they relog or you relog.
- Make sure that the "reflection" property appears on transmuted weapons/armor. Try transmuting a regular Yo-Yo to look like the Ivillness Yo-Yo. Assure that it still has a shiny surface.
- Make sure that the "reflection" property doesn't appear on models that don't have it. Try transmuting an Ivillness Yo-Yo to look like a regular Yo-Yo. Assure that it doesn't shine.
05/01/2013 15:59 kimberly0991#23
Request Please for the Resource of the Model Change..
Just the Name of the file that needed in model change in resource ..

Besides Resdata??
What is the other File needed for the model change in resource please Reply :(
05/01/2013 16:45 ThoughtfulDev#24
only resdata.h/resdata.inc/resdata.txt.txt
05/02/2013 02:37 kimberly0991#25
cause i already try it in Resdata.h/resdata.inc/resdata.txt.txt
but when i put the option in the NPC..
There no Model Changer..

There's No Model Changer Selection..

Last Question Sir..
Help me with my Problem.. ..
When i Type /ChangeModel
then Press Enter There's no Model Changer Pop UP..
HOW TO FIX THAT??

or can you post your Model Change Here??
05/03/2013 10:40 kimberly0991#26
Is there a Database for Model Change??
05/03/2013 11:02 emadelyn#27
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MY PROBLEM....
WHEN I RELOG OR RESTART THE SERVER.... THAT HAPPENS...
05/03/2013 12:19 W.o.F#28
Quote:
Originally Posted by emadelyn View Post
[Only registered and activated users can see links. Click Here To Register...]
MY PROBLEM....
WHEN I RELOG OR RESTART THE SERVER.... THAT HAPPENS...
I think you need a database of it
05/03/2013 14:28 ThoughtfulDev#29
there is not databse :D
dbmanagersave.cpp
05/03/2013 14:32 W.o.F#30
Quote:
Originally Posted by Shonenx33 View Post
there is not databse :D
dbmanagersave.cpp
Ow sorry dude i didn't try this system :)