Quote:
Originally Posted by Hiyoal
@Unknownone
I wasnt here when Behilit's CoProxy was working. Did it have it in it, and just for confirmation...Is my idea plausible?
Hiyoal
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Yeah, it was there. Basically worked by clicking a button to start recording, then you'd follow your path and it'd record it until you stopped. All that was recorded was a continuous list of coordinates, saved in the file in this format:
jump B8 01 80 01
jump B5 01 74 01
Your idea is possible, but I wouldn't advise doing it based on click emulation. You could probably find the actual jump routine within the client where you specify just the destination coordinates and have that function triggered from your bot.
I'm curious to know how the pathfinding feature in the client is done anyway. I stopped playing before they added it. Are they pre-set paths stored in a file, or is it just a pathfinding algorithm where the destination location is specified? If you figure out how it's done, you could probably take advantage of it and use if for your own paths without messing about with 3rd party tools.