[Source Release]Scroll of Unbinding

02/22/2012 21:46 Krawallbrüder#16
Quote:
Originally Posted by Shuya83 View Post
DPSrvr.cpp findest du in WORLDSERVER source ordner.
Schlimm wenn du das selber noch nichtmal verstehst was du releast...XDDD
Der Part kommt im Header rein :handsdown:
02/22/2012 22:43 Shuya83#17
Hab das mit der DPSrvr.h vergessen.
02/24/2012 17:18 Doomm#18
Quote:
Originally Posted by Shuya83 View Post
.....

Und setzt darunter
Code:
	BOOL    UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );pTarget );
...

Dein Code is Falsche. Der Muss so sein :

PHP Code:
BOOL    UnbindScrollCUserpUserCItemElempMaterialCItemElempTarget ); 
02/24/2012 19:38 Shuya83#19
Nein der Code ist schon richtig.
02/24/2012 19:41 Doomm#20
Du hast vorne pTarget ); pTarget ); doppelt drinne , obwohl es nur einmal hin gehört.

Das Meinte ich damit x.x
02/24/2012 19:53 Shuya83#21
naja war schon so drinne, aber aufjedenfall funkt auch mir 2x pTarget
03/08/2012 16:16 trashee09#22
it's not working...

:(
03/08/2012 16:27 inteL96#23
What is this Scroll of Unbinding for? What does it do?
03/08/2012 16:35 trashee09#24
Quote:
Originally Posted by inteL96 View Post
What is this Scroll of Unbinding for? What does it do?
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:handsdown:
04/12/2012 16:39 Doomm#25
Da die Scroll nicht Funtz. Hab ich es gefixt es liegt an den Resourcen bzw an der Spec_item.

Ändert das:
Quote:
Originally Posted by Shuya83 View Post
...

Code:
11	II_CHR_SYS_SCR_UNBIND	IDS_ITEM_TXT_101111	1	9999	IK1_SYSTEM	IK2_SYSTEM	IK3_SCROLL	=	=	1	=	200000000	=	=	=	=	=	=	=	0	=	=	1	1	1	1	1	=	=	=	=	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	EXT_ITEM	WUI_NOW	=	=	=	=	=	=	=	=	=	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	"""Itm_SysSysScrAwakeSafe01.dds"""	0	""""""	IDS_ITEM_TXT_101112		1	300	0	0	1	0	0	0	0	0	2	=	=	=	=	=	=	=	=	=	=	1	1	1	1	1	0
...
Zu :
Code:
11	II_CHR_SYS_SCR_UNBIND	IDS_ITEM_TXT_101111	1	9999	IK1_ACTIVE	IK2_ONCE	IK3_GENERAL_RANDOMOPTION_GEN	=	=	1	=	100000	=	=	=	=	=	=	=	0	=	=	190	190	1	1	1	=	=	=	=	_NONE	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	EXT_ITEM	WUI_NOW	=	=	=	=	=	=	=	=	=	0	0	0	0	0	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	=	"""Itm_SysSysScrCancel.dds"""	0	""""""	IDS_PROPITEM_TXT_101112	1	300	0	0	1	0	0	0	0	0	2	=	=	=	=	=	=	=	=	=	=	1	1	1	1	1	0
Dann sollte es die Waffen Unbinden aber ihr müsst reloggen damit man es sieht. Das man nicht relogen muss , muss ich erst mal im src schauen woran das liegt.


mfg DooM
04/12/2012 16:41 Pixelfehler#26
Quote:
Originally Posted by Doomm View Post
Dann sollte es die Waffen Unbinden aber ihr müsst reloggen damit man es sieht. Das man nicht relogen muss , muss ich erst mal im src schauen woran das liegt.
Keine Ahnung was du hast aber man muss gar nicht reloggen.
04/12/2012 16:53 Ultimate™#27
bei mir klappt alles ;)
04/12/2012 17:10 Doomm#28
Quote:
Originally Posted by Pixelfehler View Post
Keine Ahnung was du hast aber man muss gar nicht reloggen.
Bei mir schon o.O
04/12/2012 20:05 extremexxx#29
bei mir kommt immer das selbe -..-
`II_CHR_SYS_SCR_UNBIND` undeclared identifier...

Kann mir wer behilflich sein?

Danke :/
04/12/2012 20:13 Synxx©#30
In der resource der source in der defineitem.h das item definieren