Question to those who can extract all data

02/09/2012 16:49 sadkingbilly#16
Quote:
Originally Posted by Fabio@93 View Post
So, what you're saying is that you want people to share it with you but you won't share with them?

Yea that would make me share with you alright..
Thanks for your input.

If someone knows how to unpack the client, and helps me in doing so, I'm not sure what good it'd be to tell him back how to unpack the client?

I don't know what exactly are the reasons the others don't share their knowledge about that, but here are mine (we probably share some):
  • It would probably make GalaLab re-engineer how the client is packed, which in turn would reset everyone's knowledge to zero, thus making p-server community really slow down in improving content.
  • It would really piss some ppl here.
  • It may make the game full of cheaters, and since I really enjoy the game, I wouldn't want that to happen. (bad gameplay experience and players leaving the game)
  • I can't foresee what other kind of pervert effect this would have if it falls into the wrong hands.

I wouldn't mind sharing a couple of files or info that are in on a per request basis, though.

Quote:
Originally Posted by sadkingbilly View Post
  • I'm interested in sharing information usable by rappelz community such as rappelz.wikia or rappelzchardb (mainly graphics: maps/pet cards/icons)
And if you say "your hands could be the wrong hands", yeah, I know, there is no way for you to know if they are or not. Don't want to lose? Don't play, as you're doing now :)
02/12/2012 03:09 ptifou78#17
Srame was packed with ASProtect v1.23 RC1
But if you search a little you can find some sframe unpacked on epvp(compatible with 6.2)
Good luck ;)
02/12/2012 07:32 sadkingbilly#18
I seem to have been able to unpack 7.3 SFrame. Next step is to get my ASM knowledge out of the mothballs, if that makes any sense to you, and try to figure out how that data is encrypted! That's totally new stuff to me!

Lot's of fun on the road ahead!

Thanks for the tip :)
02/13/2012 03:11 ptifou78#19
Data compressing methods is the same in 6.2 and 7.3 ;)

But if you wan't do it it's a great way for learn ASM ;p
02/15/2012 04:27 rover2341#20
Assuming your looking for Player X, Y Location.

I don't want to sell the bank but. You can easily find your location(X,Y) Position in memory.

Ill even give you a hint, Locations x, y are in static memory locations. (You only have to find them once).

"hacking the client is useful or useless"

This requires no hacking. Just looking at memory the game has, not attempting to mess with it.
Ill give you another strong hint, rappelz will close any program that it realizes is reading its memory.
It doesnt detect Cheat Enigne on my computer, But it does when my bot reads the memory.
So I use SandBoxie to stop the rappelz from realizeing i am reading the game memory.

Hope that helps, (You can find a vast amount of info, this way, but most are not static and are harder to find, and Much much harder to teach your program how to find them. but very possible. feel free to pm me if you get stuck but i wont give it all away.)
02/15/2012 07:22 sadkingbilly#21
Yeah with your other thread it gave me a few tips that way.

I tried for a very short while Cheat Engine with the PH SFrame. This will require more experimentation. I think your approach would be useful to make a deleveler bot :P

I'm not sure if having the location of the player will help me get the map data, though, but it will prove very fun to explore!

Thanks!