Quote:
So, ich beende die Diskussion jetzt mal ... hier sind die Stats der beiden Waffe, was fllt uns auf? Richtig, die rote PSG-1 hat mehr Power und eine niedrigere Genauigkeit, dafr aber nur einen extrem geringen Abfall des Geschosses auf weite Distanz (Parabola 1).
Achja und mal nebenbei, was bei den Stats im Item Shop steht, ist totaler Schwachsinn und sollte nicht als Quelle fr die Eigenschaften einer Waffe genutzt werden.
PSG-1
PSG-1 (Red Edition)Code:<!-- <BASIC_INFO> KOREAN = DG_PSG_1 ENGLISH = DG_PSG_1 CODE = DG01 ACTIVE = TRUE LABEL = 1 </BASIC_INFO> <OPTION> ANIMATION = DG01 </OPTION> <BUY_INFO> BUYABLE = TRUE BUYTYPE = 1 BUYOPTION = 5 COST = -1,10000,-1,40000,-1 ADD_DINAR = -1,-1,-1,399,-1 REQ_BP = 67950 REQ_LVL = 11 RANDOM_NUM = 0 </BUY_INFO> <USE_INFO> APPLY_TARGET = 0 APPLY_OPTION = 0 ADD_POING = 0 DURATION_TIME = 0 </USE_INFO> <ABILITY_INFO> POWER = 800 DEFENCE = 0 SOOTRANGE = 10000 AMMONNUM = 5 MAGAZINENUM = 5 EFFECTRANGE = 0 PARABOLA = 50 REACTAMOUNT = 2.500000 REACTRECOVERY = 1.500000 ACCURATE = 92.000000 SHOOTSPEED = 13000 WEIGHT = 25 COOLTIME = 0.000000 RELOADTIME = 100.000000 HEATFACTOR = 0.000000 COOLFACTOR = 0.000000 FSDTIME = 0.000000 SCDTIME = 0.000000 ARMORTYPE = 0 </ABILITY_INFO> <TARGET_INFO> PERSONAL = 100,100,100 SURFACE = 2,0,0 AIR = 2,0,0 SHIP = 2,0,0 </TARGET_INFO> //-->
Code:<!-- <BASIC_INFO> KOREAN = PSG1_SW ENGLISH = DG_PSG_1_SW CODE = DG31 ACTIVE = TRUE LABEL = 2 </BASIC_INFO> <OPTION> ANIMATION = ¹ÝÀÚµ¿ Àú°ÝÃÑÀ¸·Î ½ÉÀå°ú ¸Ó¸®´Â Çѹ濡 º¸³¾¼ö ÀÖÀ» Á¤µµ·Î °*·ÂÇÔ. Á»´õ ¼¼¹ÐÇÑ ÄÜÆ®·Ñ·Î¼* ÇѹæÀ» ¿øÇÏ´Â À¯Àú¿¡°Ô ±ÇÀåÇÕ´Ï´Ù. </OPTION> <BUY_INFO> BUYABLE = FALSE BUYTYPE = 1 BUYOPTION = 5 COST = -1,-1,-1,-1,-1 ADD_DINAR = -1,-1,-1,-1,-1 REQ_BP = 0 REQ_LVL = 1 RANDOM_NUM = 0 </BUY_INFO> <USE_INFO> APPLY_TARGET = 0 APPLY_OPTION = 0 ADD_POING = 0 DURATION_TIME = 0 </USE_INFO> <ABILITY_INFO> POWER = 1000 DEFENCE = 0 SOOTRANGE = 10000 AMMONNUM = 5 MAGAZINENUM = 5 EFFECTRANGE = 0 PARABOLA = 1 REACTAMOUNT = 2.500000 REACTRECOVERY = 1.500000 ACCURATE = 80.000000 SHOOTSPEED = 13000 WEIGHT = 25 COOLTIME = 0.000000 RELOADTIME = 100.000000 HEATFACTOR = 0.000000 COOLFACTOR = 0.000000 FSDTIME = 0.000000 SCDTIME = 0.000000 ARMORTYPE = 0 </ABILITY_INFO> <TARGET_INFO> PERSONAL = 100,100,100 SURFACE = 0,0,0 AIR = 0,0,0 SHIP = 0,0,0 </TARGET_INFO> //-->
Weil da jetzt auch jeder durchblickt :D:D
Ich wrde sagen da dieses Thema eh nur zu spam fhrt
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