So just to clarify,
This is an add-on rather than a different way to program player jumps?
This is an add-on rather than a different way to program player jumps?
As I stated in a previous post on this thread, the formula is fairly bad. I would actually call it broken. Until I have the time to rewrite it, I wouldn't recommend implementing it. You could try revising the algorithm if you wish. It's nothing too complex - just algebra.Quote:
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^ Explains my Issue. I know i shouldnt use it if i dont know how to use it. You made that very clear, still some more help would be greatly appreciated