Name-Based Auto Follower!!

05/13/2008 23:58 Hiyoal#16
If your also wanting to learn Autoit, try out my guides which are in the Guides and Templates section.

Ill try and see what I can do about this, and Evan is going to Hong Kong atm aswell so he will me MIA for a while.

@warriorchamp
How long have you been programming with Autoit for :O??
You seem pretty good at it XD

Hiyoal
05/14/2008 00:11 :InTeX:#17
Quote:
Originally Posted by hiyoal View Post
If your also wanting to learn Autoit, try out my guides which are in the Guides and Templates section.

Ill try and see what I can do about this, and Evan is going to Hong Kong atm aswell so he will me MIA for a while.

@warriorchamp
How long have you been programming with Autoit for :O??
You seem pretty good at it XD

Hiyoal
Yeah I was having a browse through them earlier bud, nice guides :D

Cant seem to get the help file or examples actually included with AutoIt to run though... F1 doesnt do anything, neither does clicking the button! >.>

Ill have a play though ;)
05/14/2008 01:03 UPSman2#18
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this might help you...
05/14/2008 02:50 hok30#19
How to use autoit with memory?
05/14/2008 03:52 Hiyoal#20
You will need an autoit UHF File.
I can teach you after school if you like :p

Hiyoal
05/14/2008 03:57 hok30#21
Quote:
Originally Posted by hiyoal View Post
You will need an autoit UHF File.
I can teach you after school if you like :p

Hiyoal
That'd be awesome. Teach me in about 8 hours ok? Is that good?
05/14/2008 03:58 Hiyoal#22
Maybe, Ill see how I go with Homework XD
05/14/2008 04:00 hok30#23
:p ok.
05/14/2008 16:48 warriorchamp#24
@Hiyoal
I use AutoIt for a year:) But in the last 6 months i worked on it 5-6 hours a day:D

@UPSman2
These addresses are not valid values:) I tested them few times and never gave the correct values:)
05/14/2008 22:28 UPSman2#25
they were never meant to be used as absolute values there just meant for reference of the structure of a player load address
05/14/2008 22:59 evanxxxm#26
UPSman2@
yea, concept is right
because all my bots are reading hex+48 to check current coordinates
and i dont think he is silly enough to think a monster/name address is fixed, maybe he refer to something else?
need to note that the output value is not the one display in client system. that value output is described in hex format in the normal C2 plane coordinate system
05/15/2008 00:13 UPSman2#27
ya ive noticed about the regular 2d graph coordinates, but besides that i really don't know if hes referring to something else than what i've found... but then again i haven't been able to find where items (on the ground) are stored in the memory is either, so as of this moment i can't say for sure