Laonar Online | Cap 80 CH Only | Auto Events | Job/Quest Based | Opening 19.03.17

03/08/2017 18:01 Hakix_#271
1 Special Skill = 1500 Trainer Cards = 15.000.000 (15M) SP

Farming (0gap) with SoM+7 gear as full str bower at 78/80 wings solo:

4500sp/h

15.000.000 SP
____________ = 3.333,33333H
4500 SP/H

3.333,33333H/24h = 138Days
138 Days/7Days= 19,7 Weeks.


In addition to this you have to account that the spots will be full of players.
So all in all the requirement of 15.000.000 SP is too much. You cant expect the players to farm more than 138 Days 24/7 in 0 Gap just for the special skill.

I was too lazy to test this in 9 gap but if you would farm with 9 gap you wont be able to participate/compete in Job, unique and so on.


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03/08/2017 18:07 wasert123#272
Quote:
Originally Posted by artor1us View Post
Today's update should have nerfed the new nukes, we are going to check it once again. Thanks for your feedback!
It is not about new nukes. I've said it many times it's about Int's damage in general, it's too high + Snow Shield = Impossible to kill 1vs1, don't even wanna talk about when the team fights start, they will dominate everything.

There are 3 options:

1) Decrease Int's damage.

or

2) Increase Str's magical defense.

or

3) Add vigors 10% so Str's can handle the damage.

If none of these changes happens, i'll go (and almost everyone) all the way for Int-Spear-Fire-Cold; it is a completely GG-EZ-WP-GJ.

EDIT - PS: I've noticed that the main problem could be HP regeneration AKA potions heals low-slow, so the HP for Str's most of the times will be at 50%. For what i've seen, you keep saying you won't add vigors (even when it could be the best solution) and that's okey, but at least, keep in mind the other 2 options.

Alternative option: Increase the amount of heal for the potions.
03/08/2017 18:22 L0GiCx#273
Quote:
Originally Posted by artor1us View Post
Today's update should have nerfed the new nukes, we are going to check it once again. Thanks for your feedback!
Int's OP now with out vigor's. We was thinking start this server with 4 guild so if u dont add vigor's we don't. Anyway good luck as you wish. And dont forget change your server >> Int Online :) All will be int.
03/08/2017 18:22 Gl4vie#274
Quote:
Originally Posted by wasert123 View Post
It is not about new nukes. I've said it many times it's about Int's damage in general, it's too high + Snow Shield = Impossible to kill 1vs1, don't even wanna talk about when the team fights start, they will dominate everything.

There are 3 options:

1) Decrease Int's damage.

or

2) Increase Str's magical defense.

or

3) Add vigors 10% so Str's can handle the damage.

If none of these changes happens, i'll go (and almost everyone) all the way for Int-Spear-Fire-Cold; it is a completely GG-EZ-WP-GJ.

EDIT - PS: I've noticed that the main problem could be HP regeneration AKA potions heals low-slow, so the HP for Str's most of the times will be at 50%. For what i've seen, you keep saying you won't add vigors (even when it could be the best solution) and that's okey, but at least, keep in mind the other 2 options.

Alternative option: Increase the amount of heal for the potions.
this.
03/08/2017 18:53 tsqaured#275
Quote:
Originally Posted by Hakix_ View Post
+1.
No one is going to 9 gap on 80.
The server is focussed on jobbing and questing from babi's with these trainer cards you kinda want people to bot for SP.
I don't know how much SP babi's give per mob, but 250m entrance kinda need a party, as far I tested my self atm - INT with no snow = 2/3 hits bb.


Add them for 3-4 goldcoins those new skills? would be more jobfocused.
Goldcoins = 3/4x 1b gold = jobbing.
Skillspoints = botting.


Quote:
Originally Posted by wasert123 View Post
The INT damage is as much as any other 80 cap server, so INT's are OP is bs.
For me it seems the HP regeneration from potions isn't right, it's like there is a delay in it.
Vigors might can fix this, but not the 10% ones, would be too op.
I think if they add vigors it should be 5% max.
03/08/2017 19:12 artor1us#276
Quote:
Originally Posted by Hakix_ View Post
1 Special Skill = 1500 Trainer Cards = 15.000.000 (15M) SP

Farming (0gap) with SoM+7 gear as full str bower at 78/80 wings solo:

4500sp/h

15.000.000 SP
____________ = 3.333,33333H
4500 SP/H

3.333,33333H/24h = 138Days
138 Days/7Days= 19,7 Weeks.


In addition to this you have to account that the spots will be full of players.
So all in all the requirement of 15.000.000 SP is too much. You cant expect the players to farm more than 138 Days 24/7 in 0 Gap just for the special skill.

I was too lazy to test this in 9 gap but if you would farm with 9 gap you wont be able to participate/compete in Job, unique and so on.


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Thank you for all the work checking that, we appreciate that.
We are going to decrease the prices for trainer cards.

Quote:
Originally Posted by wasert123 View Post
It is not about new nukes. I've said it many times it's about Int's damage in general, it's too high + Snow Shield = Impossible to kill 1vs1, don't even wanna talk about when the team fights start, they will dominate everything.

There are 3 options:

1) Decrease Int's damage.

or

2) Increase Str's magical defense.

or

3) Add vigors 10% so Str's can handle the damage.

If none of these changes happens, i'll go (and almost everyone) all the way for Int-Spear-Fire-Cold; it is a completely GG-EZ-WP-GJ.

EDIT - PS: I've noticed that the main problem could be HP regeneration AKA potions heals low-slow, so the HP for Str's most of the times will be at 50%. For what i've seen, you keep saying you won't add vigors (even when it could be the best solution) and that's okey, but at least, keep in mind the other 2 options.

Alternative option: Increase the amount of heal for the potions.
Quote:
Originally Posted by L0GiCx View Post
Int's OP now with out vigor's. We was thinking start this server with 4 guild so if u dont add vigor's we don't. Anyway good luck as you wish. And dont forget change your server >> Int Online :) All will be int.
Ok, we are going to check the full INT damage: test between 2 INT, and test STR vs INT.
After that we will find the best solution for you. Thanks for your feedback!

Quote:
Originally Posted by tsqaured View Post
+1.
No one is going to 9 gap on 80.
The server is focussed on jobbing and questing from babi's with these trainer cards you kinda want people to bot for SP.
I don't know how much SP babi's give per mob, but 250m entrance kinda need a party, as far I tested my self atm - INT with no snow = 2/3 hits bb.


Add them for 3-4 goldcoins those new skills? would be more jobfocused.
Goldcoins = 3/4x 1b gold = jobbing.
Skillspoints = botting.




The INT damage is as much as any other 80 cap server, so INT's are OP is bs.
For me it seems the HP regeneration from potions isn't right, it's like there is a delay in it.
Vigors might can fix this, but not the 10% ones, would be too op.
I think if they add vigors it should be 5% max.
EDIT: Babi isy mobs are going to drop SP scrolls
We are going to check the HP regeneration from potions, maybe it's the problem.
Thanks for your feedback!
03/08/2017 20:15 ayhan1991#277
any rewards for Beta tester?
03/08/2017 20:21 tsqaured#278
Quote:
Originally Posted by L0GiCx View Post
Int's OP now with out vigor's. We was thinking start this server with 4 guild so if u dont add vigor's we don't. Anyway good luck as you wish. And dont forget change your server >> Int Online :) All will be int.
Haha, what kind of joke is that mate.
We are with 4 guilds, if you dont add vigors 4 guilds won't join. lol. dafuq? :o
Don't try to impress too much :o
03/08/2017 20:21 Gl4vie#279
Quote:
Originally Posted by ayhan1991 View Post
any rewards for Beta tester?
yes a server without bugs and hopefully balanced gameplay.
03/08/2017 20:34 L0GiCx#280
Quote:
Originally Posted by tsqaured View Post
Haha, what kind of joke is that mate.
We are with 4 guilds, if you dont add vigors 4 guilds won't join. lol. dafuq? :o
Don't try to impress too much :o
I know what u are waiting :) u will play here only 1 week u are waiting some 100 cap server date, so dont make trash comment's here. kiddo

Quote:
Originally Posted by artor1us View Post
Thank you for all the work checking that, we appreciate that.
We are going to decrease the prices for trainer cards.



Ok, we are going to check the full INT damage: test between 2 INT, and test STR vs INT.
After that we will find the best solution for you. Thanks for your feedback!


Prices for trainers cards will be changed, we will consider your suggestion.
We are going to check the HP regeneration from potions, maybe it's the problem.
Thanks for your feedback!
Dude all 80 cap server's was have a vigor please dont make a server GG ask everyone about this or open vote for this, all want this suggestion about vigor grain.
03/08/2017 21:24 artor1us#281
Quote:
Originally Posted by L0GiCx View Post
I know what u are waiting :) u will play here only 1 week u are waiting some 100 cap server date, so dont make trash comment's here. kiddo



Dude all 80 cap server's was have a vigor please dont make a server GG ask everyone about this or open vote for this, all want this suggestion about vigor grain.
I don't mind what other servers do or don't do. Every server is different, we appreciate all the suggestions and we are testing if we really need vigors. After testing we will decide about it.
03/08/2017 21:34 DubbedToDeath#282
Quote:
Originally Posted by L0GiCx View Post
Int's OP now with out vigor's. We was thinking start this server with 4 guild so if u dont add vigor's we don't. Anyway good luck as you wish. And dont forget change your server >> Int Online :) All will be int.
ive alrdy seen u being online and jerking around while theres almost nothing todo in beta..dont pretend as if u wont join anyway since u got nothing else todo since 10 years. blackmailing a server to get your vigors... holy shit thats some new level seems like ive been too long away that one made me facepalm myself :facepalm:

btw have you discussed unique stucking yet?@artor1us
03/08/2017 21:43 artor1us#283
Quote:
Originally Posted by DubbedToDeath View Post
btw have you discussed unique stucking yet?@artor1us
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03/08/2017 21:43 tsqaured#284
Quote:
Originally Posted by L0GiCx View Post
I know what u are waiting :) u will play here only 1 week u are waiting some 100 cap server date, so dont make trash comment's here. kiddo
You are a joke on every server.
If it doesn't fit your WANTS you quit.

STR's are OP too, they can kill INT tru snow now INT needs to cry to right? Or ask for vigors too? lol.

Oh and btw, I love 80 cap more as 100 cap.
So don't worry, I love this server :)
03/08/2017 22:50 tsqaured#285
Quote:
Originally Posted by L0GiCx View Post
You are just a smarmy, like a Dizzy. :) pathetic kiddo. Will see if vigor dont be add, how many player will start here, or only unique lover arabss like you. Arab online or int online rofl.

Anyway,
You guys should consider lowering the amount of unique coins needed or increase the amount of unique coins dropped by a unique.
From 1 to 2 or 3.

Also, imagine if people get SOM weap but SOM Armor/Prot/Garm is HARD to get?
There is no SOM gear to obtain via a ''normal'' way beside ROC Boxes.
People will fight with SOM vs. normal/sos/loanar gear.
After 1 year a few people might got full MOON.
52 weeks = 52 som parts on the server.

1 piece of armor/prot/garm PER roc box.
So 90% of the server is garm, you got 33% chance to get garm from the box.
1 party gets the kill on ROC, 1 guy gets the ROC BOX.
ROC spawns every week, this means 1 ROCBOX per week.
If YOU get ALL rocboxes 6 times, it takes 6 WEEKS to get SOM.
But there will be 33% chance out of 1 weekly roc box, and you are 1 out of 1500 players?

So what I am trying to say is that SOM equipment is HARD AS HELL to get.
This way will only make donators OP in my opinion.
They just buy all SOM parts for 3k silks each and voila, pay2win has started.