Quote:
Originally Posted by berkay2578
Collision will be off during public MP races, now stop the flame war.
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+sqrt(-1) fro.. wait wat? (:P)
+1 agreement from me.
I'm used to no car-> car contact from the Trackmania world anyways.
(it means people make less driving line mistakes though. XD)
The interesting thing is how juggernaut use would change. (cause you know the trade-off of handling vs acceleration)
That and how collision detection with non-car debris (eg, dumpsters that were strategically placed) will occur.
Quote:
Originally Posted by gamermca
As I said, with tracks like Construction Rt, everyone trying to be first through the shortcut, added huge amounts of fun, that I will miss.
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Same. Depending on racer preference it was always interesting to see what happens.
Sometimes everything proceeds as normal (like me)
Sometimes pileups occur. Mostly because of a bad aim.
Sometimes people squeak by without using jugg. If people aren't using PUs, like me most of the time.
Sometimes every other racer lines up, and the first one going through the roadblock uses juggs.
But in situations like this everyone understands it's unintentional as it's a game of chicken (if you know what I say)
Quote:
Originally Posted by gamermca
But with collisions off, it adds even more of a unique racing experience.
The best of the best will be side by side the whole time and will be pretty dam sweet.
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That still happened with collision detection on.
Good drivers know how to keep close yet give enough distance and when it's a suitable time to take risks. (Usually from the car in front pushing their car to the limit)
Quote:
Originally Posted by gamermca
Berkay said "during MP" so obviously single player and PVT, collisions will be on.
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I would use the word imply. (therefore meaning Private and SP is theoretically unchanged)
(as the main discussion was about ramming in MP mode really, And Berkay replied based on that to smoulder the flame)
Quote:
Originally Posted by Bugabuga2
If mp collisions is off fine, but at least keep them on in private.
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I've had fun playing cat-&-mouse, cops & robbers, and just chilling in event mode with other crews so yeah I agree with this.
But the main discussion is about the ethics of ramming in MP mode.
Quote:
Originally Posted by Bugabuga2
You dont think i dont know? I ram because cheaters . After 2013/2014 af and hacks me and my friends got tired of the hacks. (We all were once a racing team) so we decided to ram because of all the cheats being used . Thats was only our solution..
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I still have to mention it. (in agreement with your argument about ramming)
But it's not the only solution against cheaters using hacks. It's a last resort.
- If people are using undefined hacks, just hide the HUD, and race HARD. (easy win if they don't use AF and you're a good racer with a good setup for the track)
- If people are using tank mod and ramming, stay behind someone so they try and take down the person in front cause they have the FINISH 1ST mentality.
That, or slam the brakes on them.
- If people are using wall-hack, hope they turn it off in the wrong place... and get stuck XD. (I've beaten cheaters a few times this way, fair and square)
- If people are using speedhack, just use your best all-out PU racing line.
(also work as a team to slow the cheater down, that has happened before)
- Private race bug. (I won't discuss it, but it can work if done effectively, and it's a last resort right after ramming)
- Car changer hack, it's spot-able. (but with car hash checks...the server can deliver a deadly blow XD)
- Cooldown (and PU bot, I've caught that too) hacks, it's pretty difficult and needs to be reported. (to trigger a check, or just report it directly if it's severe enough.
- If it's a bug caused by lag combined with almost kissing the apex (and lag) I let that slide. I may rant about it, but it's a quiet one.
- Fighting Speedhack with a god car is doable (but difficult)
- AF and lobby crash are the most annoying and lest-productive ones. (where private race bug comes into play)
Usually if someone uses AF, and I can't finish in time, I resort to returning and Juggernaut-ing the cheater who just sits there)
If I find the lobby crasher, I right click their name, screenshot, with rightclick over driver name.
Then do the report on other drivers I use. (or do a direct PM report)
Ironically though most of the cheaters don't have an appreciation for the game, the players, or the community.
Most are annoying, some are willing to apprciate the game for what it has. (I also warned those that listen not to abuse cheats, they use the "my friends are doing it too" rheotic. Well, the got banned when the ban hammer swung, lol)
Quote:
Originally Posted by Bugabuga2
but we like to do it more in mp because its fun..
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I understand that, but thing is you need the verbal consent from the majority in the lobby. If people don't say anything, that's not a yes. (or a no)
That's a bystander
And considering how frequent lobbies change...
I have used Slingshot TE a few times in MP mode, but it's only:
- with majority lobby consent and regular racers (who's trust you gained by beng friendly)
- using it on E class where almost everyone is at/near top speed (& effects are negligent)
- do it MAX once per month. (except for end-of-world situations)
-don't use it when you with people who randomly name people as cheaters without any valid basis. (I've seen REPORT!!! wars happen in event chat before)
Also, should mention, but 1 more lap PU should be used only if you're close to someone and want to pass them in the next lap.
If you're a 1/2 lap behind the leader, and use it to cheat from last to first intentionally... GT#O OF NFSW.