Quote:
Originally Posted by MrMorph
thanks and i was wondering if you knew of a tomb runner script that worked with your bot
would large pickit files cause d2nt to crash?
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If it's just about farming those areas, I could easily add it. ;)
And the latter really depends on your definition of "large", but usually it shouldn't be too much of a problem having
Quote:
Originally Posted by laky
hiho allerseits,
erstmal vielen dank an muddy fuer sein spitzen bot! laeuft ausser in wenigen kleinigkeiten einfach super!!
was ich gern haette (entweder binsch zu doofi oder es gibt nix) ist ein chestscript fuer alle guten truhen des spiels :) das superchest macht bei mir nur mausoleum und fertig.
supi gruesse
laky
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In dem Fall ist das ein Konfigurationsfehler deinerseits, mein Superchest Script sollte eigentlich sämtliche Superchests im Spiel unterstützen.
In der Default Config sollten auch alle aufgeführt sein:
Code:
MWConfig_Script.push(["MWSuperChests.ntj", 20]); MWConfig_SuperChestClearAreaRadius = 10; MWConfig_SuperChestAreas = ["Cave Level 2", "Mausoleum", "Hole Level 2", "Pit Level 2", "Sewers Level 3", "Halls of the Dead Level 2", "Stony Tomb Level 2", "Maggot's Lair Level 3", "Ancient Tunnels", "Tal Rasha's Tomb", "Arachnid Lair", "Swampy Pit Level 3", "Flayer Dungeon", "Sewers Level 2", "Abbadon", "Pit of Acheron", "Drifter Cavern", "Infernal Pit", "Icy Cellar", "Halls of Pain"];
Quote:
Originally Posted by mirkoregge
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Siehe oben, unnötig, ich ich finde. :)
LG
Muddy