1) I noticed after the patch update (but it might have been before too, just didn't check), that when I have Greater healing potion on a keyboard button (Num 6) and in Healing skills with the condition "Remove debuff", I attacked a dummy on my Ranger and it used the potion before attack when she couldn't have any debuff. I tried to stop and start the bot several times after the potion cooldown ended. I tried with and without Aiming in "Before attack" section, in both cases it used the potion needlessly.
2) Several times already while gathering Aether, after death of the character and resurrecting, it didn't return to work again. I have not very much statistics because they rarely die on aethertapping but still it happened, today from an enemy player and they didn't return and when I woke up my character was standing near the obelisk and disconnected from the server for being AFK. Another character was gathering on the ground and killed by enemy player and didn't even click on OK to resurrect at Obelisk and return to work. My options Resurrect Automatically and Return after Death of anyone to attack are checked. Maybe the 2nd time I came too quickly after death of the character, I know it waits before clicking OK. About not returning after resurrection I used to notice it also on the previous patch.
3) Since quite long ago (like ver 13.20 of the bot after the game offsets were changed) and not corrected on the new game patch 4.8, the character always begins to run after I press on "Stop" on the bot, except of cases they just used some skill after assassination like Herb treatment/MP recovery or are using it because the bot doesn't stop immediately on command if it was just fighting but uses several skills before stopping. I wonder why they run after stopping, it wasn't this way always but only since version 13.20, I remember, and also since that time it became unstable on aethertapping, they sometimes run after landing, I wrote it and you asked me for a video, I recorded several fragments after I already saw that they are runnung or stuck in result of running or fighting mobs that are not on the waypoints - if it can be helpful I can make a video of that but I didn't capture the very moment that they land and start to run, cause I've been busy playing in other windows and the bot windows are usually on the background. I believe the error that they start to run after I press Stop the bot is someway connected with this error when they run after landing, they appeared at the same time, so you can tell it to the developer about running after stopping and maybe he'll look and correct this and the stabillity will also improve.