Private Server Info and Support Thread

09/26/2016 17:47 ItsTequila#2581
Searching for someone that is a bit skilled and wants to code the web part of NettyBase.
It's currently pretty stable emulator but lacking CMS. If someone wants to help out add me on skype.

wehaveskillas
09/29/2016 23:00 gkselsimsek#2582
dead links
Is there anyone that can upload files ??
10/19/2016 03:41 HammerTyrs22#2583
I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!

(Sorry for my Bad English)

Client Packet 6015:
Code:
package net.bigpoint.darkorbit.net.netty.commands
{
   import §_-d1U§.ICommand;
   import flash.utils.IDataOutput;
   import flash.utils.IDataInput;
   
   public class §_-U3f§ implements ICommand
   {
      
      public static const ID:int = 6015;
       
      
      public function §_-U3f§()
      {
         super();
      }
      
      public function §_-51I§() : int
      {
         return ID;
      }
      
      public function §_-H2x§() : int
      {
         return 0;
      }
      
      public function read(param1:IDataInput) : void
      {
      }
      
      public function write(param1:IDataOutput) : void
      {
         param1.writeShort(ID);
         this.§_-s39§(param1);
      }
      
      protected function §_-s39§(param1:IDataOutput) : void
      {
      }
   }
}
Client Packet 21000:

Code:
package net.bigpoint.darkorbit.net.netty.commands
{
   import §_-d1U§.ICommand;
   import flash.utils.IDataOutput;
   import flash.utils.IDataInput;
   import §_-Cq§.PointLight;
   import com.greensock.TweenMax;
   
   public class §_-AX§ implements ICommand
   {
      
      public static const ID:int = 21000;
       
      
      public var version:String = "";
      
      public var factionID:int = 0;
      
      public var instanceId:int = 0;
      
      public var userID:int = 0;
      
      public var sessionID:String = "";
      
      public function §_-AX§(param1:int = 0, param2:int = 0, param3:String = "", param4:String = "", param5:int = 0)
      {
         super();
         this.userID = param1;
         this.factionID = param2;
         this.sessionID = param3;
         this.version = param4;
         this.instanceId = param5;
      }
      
      public function §_-51I§() : int
      {
         return ID;
      }
      
      public function §_-H2x§() : int
      {
         return 14;
      }
      
      public function read(param1:IDataInput) : void
      {
         this.version = param1.readUTF();
         this.factionID = param1.readShort();
         this.instanceId = param1.readInt();
         this.instanceId = this.instanceId >>> 9 | this.instanceId << 23;
         this.userID = param1.readInt();
         this.userID = this.userID << 4 | this.userID >>> 28;
         this.sessionID = param1.readUTF();
      }
      
      public function write(param1:IDataOutput) : void
      {
         param1.writeShort(ID);
         this.§_-s39§(param1);
      }
      
      protected function §_-s39§(param1:IDataOutput) : void
      {
         param1.writeUTF(this.version);
         param1.writeShort(this.factionID);
         param1.writeInt(this.instanceId << 9 | this.instanceId >>> 23);
         param1.writeInt(this.userID >>> 4 | this.userID << 28);
         param1.writeUTF(this.sessionID);
      }
   }
}
---------------------------------------------------------------------------------------
Server Packet 6015:
Code:
public void SendResponse_6015(Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(4);
        os.writeShort(6015);

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 6015 ["+data.length+"]: " +Arrays.toString(data));
    }

Server Packet 21000:
Code:
public void SendResponse_21000 (Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(55);
        os.writeShort(21000); // packed ID
        os.writeUTF("8.3.2"); // version
        os.writeShort(2); // factionID
        os.writeInt(1); // instanceId
        os.writeInt(90000801); // userID
        os.writeUTF("2177833cdaf9cd2c5a9025c0c7479321"); // sessionID

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 21000 ["+data.length+"]: " + Arrays.toString(data));
    }

I Have no Idea what the problem is :confused::(
PLS Help me :o
10/19/2016 06:22 ItsTequila#2584
Quote:
Originally Posted by HammerTyrs22 View Post
I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!

(Sorry for my Bad English)

Client Packet 6015:
Code:
package net.bigpoint.darkorbit.net.netty.commands
{
   import §_-d1U§.ICommand;
   import flash.utils.IDataOutput;
   import flash.utils.IDataInput;
   
   public class §_-U3f§ implements ICommand
   {
      
      public static const ID:int = 6015;
       
      
      public function §_-U3f§()
      {
         super();
      }
      
      public function §_-51I§() : int
      {
         return ID;
      }
      
      public function §_-H2x§() : int
      {
         return 0;
      }
      
      public function read(param1:IDataInput) : void
      {
      }
      
      public function write(param1:IDataOutput) : void
      {
         param1.writeShort(ID);
         this.§_-s39§(param1);
      }
      
      protected function §_-s39§(param1:IDataOutput) : void
      {
      }
   }
}
Client Packet 21000:

Code:
package net.bigpoint.darkorbit.net.netty.commands
{
   import §_-d1U§.ICommand;
   import flash.utils.IDataOutput;
   import flash.utils.IDataInput;
   import §_-Cq§.PointLight;
   import com.greensock.TweenMax;
   
   public class §_-AX§ implements ICommand
   {
      
      public static const ID:int = 21000;
       
      
      public var version:String = "";
      
      public var factionID:int = 0;
      
      public var instanceId:int = 0;
      
      public var userID:int = 0;
      
      public var sessionID:String = "";
      
      public function §_-AX§(param1:int = 0, param2:int = 0, param3:String = "", param4:String = "", param5:int = 0)
      {
         super();
         this.userID = param1;
         this.factionID = param2;
         this.sessionID = param3;
         this.version = param4;
         this.instanceId = param5;
      }
      
      public function §_-51I§() : int
      {
         return ID;
      }
      
      public function §_-H2x§() : int
      {
         return 14;
      }
      
      public function read(param1:IDataInput) : void
      {
         this.version = param1.readUTF();
         this.factionID = param1.readShort();
         this.instanceId = param1.readInt();
         this.instanceId = this.instanceId >>> 9 | this.instanceId << 23;
         this.userID = param1.readInt();
         this.userID = this.userID << 4 | this.userID >>> 28;
         this.sessionID = param1.readUTF();
      }
      
      public function write(param1:IDataOutput) : void
      {
         param1.writeShort(ID);
         this.§_-s39§(param1);
      }
      
      protected function §_-s39§(param1:IDataOutput) : void
      {
         param1.writeUTF(this.version);
         param1.writeShort(this.factionID);
         param1.writeInt(this.instanceId << 9 | this.instanceId >>> 23);
         param1.writeInt(this.userID >>> 4 | this.userID << 28);
         param1.writeUTF(this.sessionID);
      }
   }
}
---------------------------------------------------------------------------------------
Server Packet 6015:
Code:
public void SendResponse_6015(Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(4);
        os.writeShort(6015);

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 6015 ["+data.length+"]: " +Arrays.toString(data));
    }

Server Packet 21000:
Code:
public void SendResponse_21000 (Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(55);
        os.writeShort(21000); // packed ID
        os.writeUTF("8.3.2"); // version
        os.writeShort(2); // factionID
        os.writeInt(1); // instanceId
        os.writeInt(90000801); // userID
        os.writeUTF("2177833cdaf9cd2c5a9025c0c7479321"); // sessionID

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 21000 ["+data.length+"]: " + Arrays.toString(data));
    }

I Have no Idea what the problem is :confused::(
PLS Help me :o
Looks like keepalive command to me but I might be wrong. Send ship init command after you get LoginRequest command
10/19/2016 09:29 cryz35#2585
Quote:
Originally Posted by HammerTyrs22 View Post
I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!

(Sorry for my Bad English)

Client Packet 6015:
Code:
Rip
Client Packet 21000:

Code:
in
---------------------------------------------------------------------------------------
Server Packet 6015:
Code:
Pepperoni

I Have no Idea what the problem is :confused::(
PLS Help me :o
21000 is the login request and 6015 should be obfuscation request or ping or something else

You shouldn't send those to client, those are the packets client send you.
10/21/2016 00:04 arifbaba01#2586
Do you have to give me the event files?(spaceball)
10/27/2016 14:48 porra123456#2587
why the free-files pachequiinn the player does not enter the map?
10/27/2016 18:39 ItsTequila#2588
Quote:
Originally Posted by porra123456 View Post
why the free-files pachequiinn the player does not enter the map?
Go ask pachequiinn I bet he won't have an answer to that too since he totally 'created' those files.
10/28/2016 23:06 porra123456#2589
Quote:
Originally Posted by NUMANDERBUHMAN View Post
Go ask pachequiinn I bet he won't have an answer to that too since he totally 'created' those files.
thanks, i'm fix this using other emulator ... Azure, but i'm fix the bugs of him :/


Someone know how packet drone works ?

this packet >>
"0|n|d|" + this.userId + "|3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25"
10/31/2016 14:08 manulaiko3.0#2590
Quote:
Originally Posted by porra123456 View Post
thanks, i'm fix this using other emulator ... Azure, but i'm fix the bugs of him :/


Someone know how packet drone works ?

this packet >>
"0|n|d|" + this.userId + "|3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25"
Code:
right group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),bottom group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),left group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),top group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level)
Or something like that.. idk/idr.
10/31/2016 20:26 porra123456#2591
Quote:
Originally Posted by manulaiko3.0 View Post
Code:
right group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),bottom group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),left group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),top group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level)
Or something like that.. idk/idr.
tkx , but dont work :(:(, i'm testing every way and nothing work
10/31/2016 20:39 S7K Yuuki#2592
Quote:
Originally Posted by porra123456 View Post
tkx , but dont work :(:(, i'm testing every way and nothing work
Just reverse 'main.swf' :(

Method:
Code:
public function parseDroneString(param1:int, param2:String) : void
      {
         var _loc5_:int = 0;
         var _loc7_:String = null;
         var _loc8_:Array = null;
         var _loc9_:int = 0;
         var _loc10_:int = 0;
         var _loc11_:String = null;
         var _loc12_:Array = null;
         var _loc13_:Array = null;
         var _loc14_:int = 0;
         var _loc15_:int = 0;
         var _loc3_:Array = param2.split("/");
         var _loc4_:int = _loc3_.shift();
         var _loc6_:int = 0;
         while(_loc6_ < _loc3_.length)
         {
            if(_loc4_ == 1)
            {
               _loc5_ = DroneConnector.POSITION_DOWN;
            }
            else if(_loc4_ == 2)
            {
               if(_loc6_ == 0)
               {
                  _loc5_ = DroneConnector.POSITION_LEFT;
               }
               else if(_loc6_ == 1)
               {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
               }
            }
            else if(_loc4_ == 3)
            {
               if(_loc6_ == 0)
               {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
               }
               else if(_loc6_ == 1)
               {
                  _loc5_ = DroneConnector.POSITION_DOWN;
               }
               else if(_loc6_ == 2)
               {
                  _loc5_ = DroneConnector.POSITION_LEFT;
               }
            }
            else if(_loc4_ == 4)
            {
               if(_loc6_ == 0)
               {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
               }
               else if(_loc6_ == 1)
               {
                  _loc5_ = DroneConnector.POSITION_DOWN;
               }
               else if(_loc6_ == 2)
               {
                  _loc5_ = DroneConnector.POSITION_LEFT;
               }
               else if(_loc6_ == 3)
               {
                  _loc5_ = DroneConnector.POSITION_TOP;
               }
            }
            _loc7_ = _loc3_[_loc6_];
            _loc8_ = _loc7_.split("-");
            _loc9_ = _loc8_.shift();
            _loc10_ = 0;
            while(_loc10_ < _loc8_.length)
            {
               _loc11_ = _loc8_[_loc10_];
               _loc12_ = _loc11_.split(",");
               _loc13_ = String(_loc12_[0]).split("");
               _loc14_ = _loc13_[0];
               _loc15_ = _loc13_[1];
               if(_loc9_ == 1)
               {
                  this.addDrone(param1,_loc5_,DroneConnector.POSITION_CENTER,_loc14_,_loc15_);
               }
               if(_loc9_ == 2)
               {
                  if(_loc10_ == 0)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
               }
               if(_loc9_ == 3)
               {
                  if(_loc10_ == 0)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
               }
               if(_loc9_ == 4)
               {
                  if(_loc10_ == 0)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 3)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_DOWN,_loc14_,_loc15_);
                  }
               }
               _loc10_++;
            }
            _loc6_++;
         }
      }
I'm in queue for league of legends so I don't have time right now

P.S: param2 is your string...

P.S2: [Only registered and activated users can see links. Click Here To Register...] ty @[Only registered and activated users can see links. Click Here To Register...]
10/31/2016 21:30 porra123456#2593
Quote:
Originally Posted by S7K Yuuki View Post
Just reverse 'main.swf' :(

Method:
Code:
public function parseDroneString(param1:int, param2:String) : void
      {
         var _loc5_:int = 0;
         var _loc7_:String = null;
         var _loc8_:Array = null;
         var _loc9_:int = 0;
         var _loc10_:int = 0;
         var _loc11_:String = null;
         var _loc12_:Array = null;
         var _loc13_:Array = null;
         var _loc14_:int = 0;
         var _loc15_:int = 0;
         var _loc3_:Array = param2.split("/");
         var _loc4_:int = _loc3_.shift();
         var _loc6_:int = 0;
         while(_loc6_ < _loc3_.length)
         {
            if(_loc4_ == 1)
            {
               _loc5_ = DroneConnector.POSITION_DOWN;
            }
            else if(_loc4_ == 2)
            {
               if(_loc6_ == 0)
               {
                  _loc5_ = DroneConnector.POSITION_LEFT;
               }
               else if(_loc6_ == 1)
               {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
               }
            }
            else if(_loc4_ == 3)
            {
               if(_loc6_ == 0)
               {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
               }
               else if(_loc6_ == 1)
               {
                  _loc5_ = DroneConnector.POSITION_DOWN;
               }
               else if(_loc6_ == 2)
               {
                  _loc5_ = DroneConnector.POSITION_LEFT;
               }
            }
            else if(_loc4_ == 4)
            {
               if(_loc6_ == 0)
               {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
               }
               else if(_loc6_ == 1)
               {
                  _loc5_ = DroneConnector.POSITION_DOWN;
               }
               else if(_loc6_ == 2)
               {
                  _loc5_ = DroneConnector.POSITION_LEFT;
               }
               else if(_loc6_ == 3)
               {
                  _loc5_ = DroneConnector.POSITION_TOP;
               }
            }
            _loc7_ = _loc3_[_loc6_];
            _loc8_ = _loc7_.split("-");
            _loc9_ = _loc8_.shift();
            _loc10_ = 0;
            while(_loc10_ < _loc8_.length)
            {
               _loc11_ = _loc8_[_loc10_];
               _loc12_ = _loc11_.split(",");
               _loc13_ = String(_loc12_[0]).split("");
               _loc14_ = _loc13_[0];
               _loc15_ = _loc13_[1];
               if(_loc9_ == 1)
               {
                  this.addDrone(param1,_loc5_,DroneConnector.POSITION_CENTER,_loc14_,_loc15_);
               }
               if(_loc9_ == 2)
               {
                  if(_loc10_ == 0)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
               }
               if(_loc9_ == 3)
               {
                  if(_loc10_ == 0)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
               }
               if(_loc9_ == 4)
               {
                  if(_loc10_ == 0)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 3)
                  {
                     this.addDrone(param1,_loc5_,DroneConnector.POSITION_DOWN,_loc14_,_loc15_);
                  }
               }
               _loc10_++;
            }
            _loc6_++;
         }
      }
I'm in queue for league of legends so I don't have time right now

P.S: param2 is your string...

P.S2: [Only registered and activated users can see links. Click Here To Register...] ty @[Only registered and activated users can see links. Click Here To Register...]
tkx !!
I'll study it, if I do not get in two days I notice :D:D

#Edit : I got it decipher the drones ty


#Edit 2

I got it find packets , thank u bro \o\ \o\ \o\ \o\ \o\
11/02/2016 16:13 porra123456#2594
Someone help me with a new problem ?
The problem :
Play SFX sound ON -- >When i attack the ship not turns to face the npc/player ,
Play SFX sound OFF -- >When i attack the ship turns to face the npc/player ,

Video:

11/04/2016 12:03 manulaiko3.0#2595
I'm working on ingame settings and I'm having problems setting windows settings. All packets are properly configured and sent, however the windows just don't appear. If I send the packets I had from an old emulator it works as desired althougt they're the same packets.

Not working output:
Code:
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|HS
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|1|1|1|1|1|1|1|1|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|2,1024,720
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,0|7
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,1|8
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,2|9
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,3|10
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,4|11
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,1|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_CHAT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_PLAYER_NAMES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_NOTIFICATIONS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_MUSIC|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_SFX|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|23,0,24,0,25,1,26,0,27,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICK_SLOT_STOP_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_PRESETTING|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_CUSTOMIZED|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_BACKGROUND|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_POIZONE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_SHIP|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ENGINE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_COLLECTABLE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ATTACK|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EFFECT|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EXPLOSION|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623
Working output:
Code:
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|A|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|2|1|1|0|0|1|0|1|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER,0|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|3,1024,720
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_ENGINE_WASTE|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SEL_HST|9
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SIMPLE_SHIPS|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|32,1,34,0,35,0,23,1,24,1,25,1,26,1,27,1,39,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|478,593
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|312,451
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|358,592
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|284,477
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|3,46,39,6,7,50,12,13,23,-1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKSLOT_STOP_ATTACK|1
As you can see, the packets that handles windows settings (0|7|WINDOWS_SETTINGS) are the same, any help is appreciated.

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