Archeage Mod Pack

10/28/2014 00:36 Von Rosa#241
Quote:
Originally Posted by Ploxasarus View Post
Also, it sends as many clicks as the client can take, for the auto clicker.
Any chance you could add an option to down the amount of clicks it does? I don't think my pc can take that. I could probably do 500-1000 clicks per sec.
Providing that the amount is higher than that.
10/28/2014 02:37 kuistooshort#242
Quote:
Originally Posted by Von Rosa View Post
Any chance you could add an option to down the amount of clicks it does? I don't think my pc can take that. I could probably do 500-1000 clicks per sec.
Providing that the amount is higher than that.

Serverrs takes 110 clicks / second I believe
10/28/2014 03:13 Von Rosa#243
Quote:
Originally Posted by kuistooshort View Post
Serverrs takes 110 clicks / second I believe
Mhm, that sort of sucks.
i'm managing to win about 10-20% of the houses up. i only lose to 2 people, who I don't believe are hacking, just better ping. So perhaps this is the best I'll get. (This mod helped greatly, couldn't get any before this)
10/28/2014 06:26 Ploxasarus#244
Updated files/original post.

Still trying to fine tune the day/night cycle but I've never worked with planetary axis an how the cycles like this work exactly and am still reading documentation on it so forgive me if it isn't totally perfect and I will fine tune it more to be better.

Removed the display of patron timer/status when you get ingame that displays above chat, it was a bit annoying.. I think char select is enough and I don't see why they remind you in both char select & ingame..

Changed the way the friends tab works. You can now left click a friend to bring up the drop down menu for more convience and the delete bug is most definately 100% fixed.

Added a new vegetation file which I've modified that will remove the terrain blending of trees an the likes in the wild so if your zoomed out far or they are in a distance or your gliding, they will not blend with the terrain around them anymore.


Also , tradepacks will render from extremely far away when they are not placed on farms, for those doing underwater searching for them ;)

Still more to come, also figured out how to make thunderstruck trees super bright so you can see them at huge distances, not added yet however.
10/28/2014 07:17 BladeMasterXi#245
Thank you for all the hard work you are doing on this. It is greatly appreciated!
10/28/2014 09:01 harrywang38#246
Amazing work plox! I just installed and everything is working pretty good. I will definitely donate more as this mod pack makes the game 10X more enjoyable. It really doesn't feel like a "hack" at all but life improvements.

I have a couple questions though.

1. How do I get "removal of ocean top" to work? I moved the folder to the right directory but nothing seems to be happening. I have the dark blue water right now. Underwater everything is perfectly visible though.

2. How do I get the default loading and server screen?

3. Are the values in the cvargroups the max/best value? Like are they the values that give you the most advantage?

Thanks again Plox. Amazing work. I advise everyone to donate to him to get this wonderful mod pack! It makes playing the game 10X more fun and better!
10/28/2014 09:38 seraphjoy#247
i donated yesterday, and haven't been given the download yet. plox, when you see this if you could help me out that'd be great.
10/28/2014 10:33 Ploxasarus#248
Quote:
1. How do I get "removal of ocean top" to work? I moved the folder to the right directory but nothing seems to be happening. I have the dark blue water right now. Underwater everything is perfectly visible though.

2. How do I get the default loading and server screen?
Read the readme, it explains alot.


Quote:
3. Are the values in the cvargroups the max/best value? Like are they the values that give you the most advantage?
You could go higher, but it does start to get a bit out there in terms of FPS, the readme has alot of what does what an where/how if you want to change it yourself an try, your welcome to.


Quote:
i donated yesterday, and haven't been given the download yet. plox, when you see this if you could help me out that'd be great.
I don't believe I got a PM from you? Perhaps skype/pm here and I'll get you setup, my apoligies.
10/28/2014 11:03 seraphjoy#249
just sent you a skype message, thanks
10/28/2014 11:47 misiool#250
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10/28/2014 12:05 harrywang38#251
Ok everything works perfectly. I still can't remove the server select screen to default. Anyone know how? xD
10/28/2014 12:58 Ploxasarus#252
Quote:
Originally Posted by misiool View Post
I have a weird problem with the mod. When trying to install it on my laptop i get an error:

Error: file "game\scriptsbin\x2ui\speciality\info.alb" the reimport option
acts as a reimporter and so you cannot reinsert a file if its bigger than
ther orginal otherwise it will overwrite the rest of thr archive or cannot
be loaded correctly:

do you wanto to skip this file ? (y/n/force4)

What is it? Is there any solution to fix that?

ps. How do i update the mod version??
Same url for the update.

Check your directory, your patching under an alpha or old client, modify the installer to the proper directory you use for AA.


Quote:
I still can't remove the server select screen to default. Anyone know how? xD
Read the readme at the top, it explains were the files are that handle it under Converter explination.
10/28/2014 13:49 vaelicious#253
sent you a skype message to confirm donater statut, thanks
10/28/2014 14:21 Shivas#254
Plox, confirm windows = interaction.alb ?
10/28/2014 14:25 misiool#255
Quote:
Originally Posted by Ploxasarus View Post
Same url for the update.

Check your directory, your patching under an alpha or old client, modify the installer to the proper directory you use for AA.
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