Wallhack ist wieder n bischen anders, dafür bräuchtest du ne Detour.Quote:
Ok danke dir habs jetz nach bissl Googeln hab ich jetz noch mehr hacks drinne aber ich finde den wallhack nich kann mir jemanden den source für den wallhack sagen were echt nett danke schonmal im vorraus
#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define D3D_NAME 0x00BB20D4
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_5SLOT 0x001021A4
DWORD *ingame = (DWORD*)ADR_PLAYERPOINTER;
DWORD *outgame = (DWORD*)ADR_SERVERPOINTER;
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//ESP
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + D3D_NAME) = 0;
}
}
//Recoil
{
*(float*)(dwPlayerPtr + OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL3) = 0;
}
}
}
void ServerHacks()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
//Slot Stuff
//5 Slot
{
*(long*)(dwSrvrPtr + OFS_5SLOT) = 1;
}
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
}
Sleep( 30 );
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
ESP wird mit Structs und Detour gemacht, brauchst die Addy nicht, ist ne komplizierte Sache. Ich kriegst selbst im menu nicht hin, also vergiss es (:Quote:
hammer Tut.. hab jetzt meinen ganz eigenen hack :P nur no recoil & esp :PP brauche ned mehr!
DANKE echt geil das tut.. war bestimmt ne menge arbeit
hab n problem mit esp:
[Only registered and activated users can see links. Click Here To Register...]
was mach ich falsch??
Brauch ich für Esp nen ByPass?? <.<
hier ist mein code:
PHP Code:#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define D3D_NAME 0x00BB20D4
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_5SLOT 0x001021A4
DWORD *ingame = (DWORD*)ADR_PLAYERPOINTER;
DWORD *outgame = (DWORD*)ADR_SERVERPOINTER;
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//ESP
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + D3D_NAME) = 0;
}
}
//Recoil
{
*(float*)(dwPlayerPtr + OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL3) = 0;
}
}
}
void ServerHacks()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
//Slot Stuff
//5 Slot
{
*(long*)(dwSrvrPtr + OFS_5SLOT) = 1;
}
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
}
Sleep( 30 );
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define OFS_Z 0x00102EC
#define OFS_NFD 0x00102CC
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define ADR_NOSPREAD 0x009AE008
#define ADR_SPEED 0x00987858
#define ADR_SPEED 0x00987858
#define ADR_SPEED 0x00987858
DWORD *ingame = (DWORD*)ADR_PLAYERPOINTER;
DWORD *outgame = (DWORD*)ADR_SERVERPOINTER;
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//Super Jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + OFS_Z) = 2000;
}
}
//No Fall Damage
{
*(float*)(dwPlayerPtr + OFS_NFD) = -20000;
}
}
}
void ServerHacks()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
//Slot Stuff
//5 Slot
{
*(long*)(dwSrvrPtr + OFS_5SLOT) = 1;
}
//6 Slot
{
*(long*)(dwSrvrPtr + OFS_6SLOT) = 1;
}
//7 Slot
{
*(long*)(dwSrvrPtr + OFS_7SLOT) = 1;
}
//8 Slot
{
*(long*)(dwSrvrPtr + OFS_8SLOT) = 1;
}
}
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//Super Jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + OFS_Z) = 2000;
}
}
//No Fall Damage
{
*(float*)(dwPlayerPtr + OFS_NFD) = -20000;
}
}
}
void ServerHacks()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
//Slot Stuff
//5 Slot
{
*(long*)(dwSrvrPtr + OFS_5SLOT) = 1;
}
//6 Slot
{
*(long*)(dwSrvrPtr + OFS_6SLOT) = 1;
}
//7 Slot
{
*(long*)(dwSrvrPtr + OFS_7SLOT) = 1;
}
//8 Slot
{
*(long*)(dwSrvrPtr + OFS_8SLOT) = 1;
}
}
//Recoil / Spread Stuff
//Recoil
{
*(float*)(dwPlayerPtr + OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL3) = 0;
}
//Spread
{
*(float*)ADR_NOSPREAD = 0;
}
}
//Speed Stuff
//Speed Normal
{
if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)ADR_SPEED = 100.0f;
}
}
//Speed x2
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)ADR_SPEED = 150.0f;
}
}
//Speed x3
{
if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)ADR_SPEED = 200.0f;
}
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
}
Sleep( 30 );
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
1>------ Erstellen gestartet: Projekt: flyingdmn nomenu hack, Konfiguration: Debug Win32 ------
1> main2.cpp
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(69): error C2601: 'PlayerHacks': Lokale Funktionsdefinitionen sind unzulässig
1> c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(42): Diese Zeile enthält eine '{', die keine Entsprechung hat
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(87): error C2601: 'ServerHacks': Lokale Funktionsdefinitionen sind unzulässig
1> c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(42): Diese Zeile enthält eine '{', die keine Entsprechung hat
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(117): error C2065: 'dwPlayerPtr': nichtdeklarierter Bezeichner
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(118): error C2065: 'dwPlayerPtr': nichtdeklarierter Bezeichner
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(119): error C2065: 'dwPlayerPtr': nichtdeklarierter Bezeichner
========== Erstellen: 0 erfolgreich, Fehler bei 1, 0 aktuell, 0 übersprungen ==========
Chams krieg ich hin, brauchst aber ne DIP Detour für.Quote:
Und chams? danke für die Antwort :)
Also erstmal musst du Speed nur einmal definieren.Quote:
hey
ich hab jetzt no recoil, no spreed, und speed dazugemacht sieht dann so aus :addys sind auch aktuell jetzt das problem wenn ich f7 drück kommt :PHP Code:#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define OFS_Z 0x00102EC
#define OFS_NFD 0x00102CC
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define ADR_NOSPREAD 0x009AE008
#define ADR_SPEED 0x00987858
#define ADR_SPEED 0x00987858
#define ADR_SPEED 0x00987858
DWORD *ingame = (DWORD*)ADR_PLAYERPOINTER;
DWORD *outgame = (DWORD*)ADR_SERVERPOINTER;
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//Super Jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + OFS_Z) = 2000;
}
}
//No Fall Damage
{
*(float*)(dwPlayerPtr + OFS_NFD) = -20000;
}
}
}
void ServerHacks()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
//Slot Stuff
//5 Slot
{
*(long*)(dwSrvrPtr + OFS_5SLOT) = 1;
}
//6 Slot
{
*(long*)(dwSrvrPtr + OFS_6SLOT) = 1;
}
//7 Slot
{
*(long*)(dwSrvrPtr + OFS_7SLOT) = 1;
}
//8 Slot
{
*(long*)(dwSrvrPtr + OFS_8SLOT) = 1;
}
}
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//Super Jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + OFS_Z) = 2000;
}
}
//No Fall Damage
{
*(float*)(dwPlayerPtr + OFS_NFD) = -20000;
}
}
}
void ServerHacks()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
//Slot Stuff
//5 Slot
{
*(long*)(dwSrvrPtr + OFS_5SLOT) = 1;
}
//6 Slot
{
*(long*)(dwSrvrPtr + OFS_6SLOT) = 1;
}
//7 Slot
{
*(long*)(dwSrvrPtr + OFS_7SLOT) = 1;
}
//8 Slot
{
*(long*)(dwSrvrPtr + OFS_8SLOT) = 1;
}
}
//Recoil / Spread Stuff
//Recoil
{
*(float*)(dwPlayerPtr + OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL3) = 0;
}
//Spread
{
*(float*)ADR_NOSPREAD = 0;
}
}
//Speed Stuff
//Speed Normal
{
if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
{
*(float*)ADR_SPEED = 100.0f;
}
}
//Speed x2
{
if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
{
*(float*)ADR_SPEED = 150.0f;
}
}
//Speed x3
{
if(GetAsyncKeyState(VK_NUMPAD2) &1<< 0xF)
{
*(float*)ADR_SPEED = 200.0f;
}
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
}
Sleep( 30 );
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}
Kann mir irg. jemand helfen ??PHP Code:1>------ Erstellen gestartet: Projekt: flyingdmn nomenu hack, Konfiguration: Debug Win32 ------
1> main2.cpp
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(69): error C2601: 'PlayerHacks': Lokale Funktionsdefinitionen sind unzulässig
1> c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(42): Diese Zeile enthält eine '{', die keine Entsprechung hat
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(87): error C2601: 'ServerHacks': Lokale Funktionsdefinitionen sind unzulässig
1> c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(42): Diese Zeile enthält eine '{', die keine Entsprechung hat
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(117): error C2065: 'dwPlayerPtr': nichtdeklarierter Bezeichner
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(118): error C2065: 'dwPlayerPtr': nichtdeklarierter Bezeichner
1>c:\users\silas\desktop\no menu hack\flyingdmn nomenu hack\flyingdmn nomenu hack\main2.cpp(119): error C2065: 'dwPlayerPtr': nichtdeklarierter Bezeichner
========== Erstellen: 0 erfolgreich, Fehler bei 1, 0 aktuell, 0 übersprungen ==========
thx
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//Super Jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + OFS_Z) = 2000;
}
}
//No Fall Damage
{
*(float*)(dwPlayerPtr + OFS_NFD) = -20000;
}
//Speed
{
if(GetAsyncKeyState(VK_NUMPAD1)) // Speed ON
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 200.0f;
}
if(GetAsyncKeyState(VK_NUMPAD2)) //Speed OFF
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 96.0f;
}
}
}
}
#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define OFS_NFD 0x00102CC
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define ADR_NOSPREAD 0x009AE008
#define ADR_SUPERNOSPREAD 0x0098AEE8
#define ADR_SPEED 0x00987858
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
DWORD *ingame = (DWORD*)ADR_PLAYERPOINTER;
DWORD *outgame = (DWORD*)ADR_SERVERPOINTER;
void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
//No Fall Damage
{
*(float*)(dwPlayerPtr + OFS_NFD) = -90000;
}
//Recoil
{
*(float*)(dwPlayerPtr + OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr + OFS_NORECOIL3) = 0;
}
//No Spread
{
*(float*)(dwPlayerPtr + ADR_NOSPREAD) = 0;
}
//SUPERNOSPREAD
{
*(float*) ADR_SUPERNOSPREAD = 0;
}
//Speed
{
if(GetAsyncKeyState(VK_NUMPAD1)) // Speed ON
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 200.0f;
}
if(GetAsyncKeyState(VK_NUMPAD2)) //Speed OFF
{
*(float*)(dwPlayerPtr + ADR_SPEED) = 96.0f;
}
}
}
}
void ServerHacks()
{
DWORD dwSrvrPtr = *(DWORD*)ADR_SERVERPOINTER;
if(dwSrvrPtr != 0)
{
//Slot Stuff
//5 Slot
{
*(long*)(dwSrvrPtr + OFS_5SLOT) = 1;
}
//6 Slot
{
*(long*)(dwSrvrPtr + OFS_6SLOT) = 1;
}
//7 Slot
{
*(long*)(dwSrvrPtr + OFS_7SLOT) = 1;
}
//8 Slot
{
*(long*)(dwSrvrPtr + OFS_8SLOT) = 1;
}
}
}
void HackThread()
{
for(;; )
{
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
}
Sleep( 30 );
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
}
return TRUE;
}