What's missing in SRO? - YOUR opinion counts!

06/14/2013 15:14 culcha44#226
Quote:
Originally Posted by PortalDark View Post
wonder who had so much free time to make those videos(and the maps for other games)
well one thing is sure, it wasnt someone from epvpers.. :D
06/14/2013 15:23 bxxb#227
Quote:
Originally Posted by culcha44 View Post
well one thing is sure, it wasnt someone from epvpers.. :D
Trololo : )))
06/14/2013 15:36 Snow*#228
Quote:
Originally Posted by PortalDark View Post
wonder who had so much free time to make those videos(and the maps for other games)
He copied the model of the characters from SRO to make the assassination. Creating such thing ain't easy (back in 2011)
it's actually pretty cool.
I don't need to get bored to make stuff like that (If I'm capable of creating such amazing stuff) You just need some free time and big imagination.
06/14/2013 15:48 .Erikr#229
Not that much of an old Silkroad player, but for sure the game could use some kind of a refreshment. What about some kind of a storyline to go along the quests? Not just the regular deliver/kill/collect stuff, but something fascinating & creative.
06/14/2013 15:52 PortalDark#230
Quote:
Originally Posted by SnowStorm1 View Post
He copied the model of the characters from SRO to make the assassination. Creating such thing ain't easy (back in 2011)
it's actually pretty cool.
I don't need to get bored to make stuff like that (If I'm capable of creating such amazing stuff) You just need some free time and big imagination.
not to mention adjusting the map for CS, which is easy but can take some time
06/14/2013 15:54 nt2vision#231
Silkroad need more player :(
06/14/2013 19:23 bxxb#232
Quote:
Originally Posted by RyoriSan c: View Post
What's missing in SRO?

Cars,towers and guns.
I'll just throw my pc out of window if I'd see that.
Another reason to trash ur pc xD
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06/14/2013 19:52 speederzz#233
Quote:
Originally Posted by SnowStorm1 View Post
He copied the model of the characters from SRO to make the assassination. Creating such thing ain't easy (back in 2011)
it's actually pretty cool.
I don't need to get bored to make stuff like that (If I'm capable of creating such amazing stuff) You just need some free time and big imagination.
Creating something like that was quite easy, if you know the right 3d and animation programs. Just mixed some standard animations of an animation program called endorphin, imported those in cinema 4D and there you go. Actually making a car driving was harder because of motion tracking and making the car fit in sro.
06/14/2013 23:34 martynas123boxter#234
Quote:
Originally Posted by .Erikr View Post
Not that much of an old Silkroad player, but for sure the game could use some kind of a refreshment. What about some kind of a storyline to go along the quests? Not just the regular deliver/kill/collect stuff, but something fascinating & creative.
Yeah, thats right, there's one quest for beakyungs blood that has its story and cutscenes thats why its my favourite quest, Shin moo and other characters are in there.
Check it out, quest starts at Jangans little boy Beggar or smth like that.
06/15/2013 16:03 culcha44#235
Quote:
What's missing in SRO? - YOUR opinion counts!
In my opinion it simply lacks "individuality". Take for example other MMORPGS e.g World Of Warcraft.
Of course there are many goldfarmers, however there is a certain thing called "profession". This allows you find a way around goldbotting, which is a huge issue in our beloved silkroad.
If someone, I dont even know if its possible, would put such a profession-like system inside SRO, this would be the solution/ or better the alternative to gbotting.
You would be able to create/forge something unique, which has got a particular value. This way you could compete with those gbotters and so keep up the server's economy
Well, this was just a sudden inspiration ;)
06/15/2013 19:09 momo88852#236
Well in my opinion players like to join new" high lvl servers"
Such as over limit!
They had 1000 active player " none botter"
-So cap is: 120+ (125 skills)
-Kinda I liked the new animation.
-Chines buffs shall be faster ( for example if I want to use cold protection it should take less than 1 sec to be done alot chines chars hate to buff themselfs <=== I hope u know what i mean xD)

-Job well thats the main base in Sro!
Old job system with sweet rates but more theifs ( NPC theifs like 5 stars maybe 30++ theif)
when u do job activities u gain tickets ( so we could trade it for something that we can use)
- another idea for job system is the new job system Rise of the Theif and Hunter and IDK if it possible to add trade to get gold from :/

-Plusing system should be joy max syste I know alot players hate it but look at the good side, u could sell it for silk! and for free too !
HOw? well for silk = 30 silk per 1
or by doing job which as I said up u could get tickets 10 or 5 tickets per 1 proof ( the stone to help the plusing)

ohhhhh and the best is
multiply weapons which I mean by that is u can choose ur weapons to look like 1d-2d3....14d
ur set too!

Arena and CTF should be working and u can get something to buy stuff with !
CTF get tickets to exchange with Event So-OK and she could give u random gift
120% speed, zerk, damage increase 10%, and 1% chance global
etc IDK what would u like to add to make players want to play CTF
btw make the monsters maybe uniques at CTF so its hard to kill them ;)
uniques drop maybe extra gold !

Arena the same thing too !
get 10 arena coins so u could get a good set or avatars ;)


the most important make sure u have enough money to pay the roots for atleast 3 months or more
cuz u cant expect players to donate if they knew u r 1 week server only :/
06/22/2013 10:26 SyMbOl#237
I have one more idea, make it like more of a question:
Im sure some of you have played Rift, that game has those '' rifts'' that summon strong monsters, they also have cool effects like the world is gonna end or sth, volcanic rock flying in the air, some squid ''eating the area'' , now if that would be possible to implement to SRO, it could be like a super pandora. First it summons elites, then one unique then repeat according to the rift's difficulty, it can have a large variety ofc. As for the reward, there should be sth new linked to it. Btw the rift's appear randomly and can be triggered by some sorta items, the matter of getting them has to be sorte out too, but u get the main idea. Rifts usally appear and stay for long time periods(30min) when they are activated they dissipate in about 5-10 min i guess.
06/22/2013 12:44 smenul#238
I gues the silkroad died after cap 100....i miss the old times like 70-80 cap i wild love to join an server like 70-80 cap 15-20x rates...2x alchemy...all items on npc for gold alots of events...botting alowed with 1 ip limit max 2.and 1-2 silk per hour i miss the old times...
06/22/2013 14:21 Eifillity#239
Quote:
Originally Posted by smenul View Post
I gues the silkroad died after cap 100....i miss the old times like 70-80 cap i wild love to join an server like 70-80 cap 15-20x rates...2x alchemy...all items on npc for gold alots of events...botting alowed with 1 ip limit max 2.and 1-2 silk per hour i miss the old times...
You do realise that with 2x alchemy, in one month max. the server will be crowded with +12 weapons, right?
06/22/2013 14:28 Callum#240
Quote:
Originally Posted by Eifillity View Post
You do realise that with 2x alchemy, in one month max. the server will be crowded with +12 weapons, right?
Alchemy isn't as easy as you think