Alright.
I found my MySQL problem to be from "NewConnection()" for the game server.
So I looked at the code, and decided to take parts away from it...
I replaced this string in DatabaseConnections.cs
Code:
C = new MySqlConnection("Server=" + SERVER + ";Database='" + DATA_BASE + "';Username='" + USER_NAME + "';Password='" + PASSWORD + "'; Min Pool Size = 300; Max Pool Size = 900");
with this:
Code:
C = new MySqlConnection("Server=" + SERVER + ";Database='" + DATA_BASE + "';Username='" + USER_NAME + "';Password='" + PASSWORD + "'");
All I did was remove the Min and Max Pool Size...and the connection worked for me at least. D=
On a side note: I'm not guaranteeing it won't be disastrous, and if anything bad is to ever happen it's not my fault. =d