Latest version: 5.3.0.1
Version 5.2:
[Only registered and activated users can see links. Click Here To Register...]
Some screenshots:
Version 5.3.0.1 has been released. Download link can be found below.
If you have any suggestions, feel free to post them.
If you find any bugs, please post them and we will try to fix them ASAP.
Hotkeys:
Move: LMC (left mouse click) to space or minimap;
lock: RMC on enemy -OR- LMC;
Shift - unlock target;
Open fire at the target: left Ctrl;
Launck rocket: Space;
Dock to the base: H button, when you are located on the base;
Esc - exit the game/undock from base;
V - on/off sounds;
O - on/off stars effect;
A - activate teleport;
R - activate repair-bot;
D - Toggle P.E.T.;
Numpad 1 - Default droneformation
Numpad 2 - Heart droneformation
Numpad 3 - Moth droneformation
1 - choose x1 ammo;
2 - choose x2 ammo;
3 - choose x3 ammo;
4 - choose x4 ammo;
5 - choose Sab ammo;
6 - choose RSB ammo;
7 - Use war bot;
8 - Shield backup;
9 - EMP;
F2 - Instashield;
F3 - DCR-250 rocket;
F5 - SMB
E - Turn on Energy Transfer;
Insert - Show rankpoint information screen
F11 - Jump CPU
F4 - fullscreen/window;
F9 - screenshot (will be in the game directory);
Ranking table:
0 - Basic space Pilot
5.500 - Space pilot
9.000 - Chief space pilot
12.000 - Basic Sergeant
15.000 - Sergeant
20.000 - Chief sergeant
27.500 - Basic lieutenant
35.000 - Lieutenant
50.000 - Chief lieutenant
80.000 - Basic captain
125.000 - Captain
150.000 - Chief captain
200.000 - Basic major
300.000 - Major
525.000 - Chief major
800.000 - Basic colonel
1.600.000 - Colonel
2.800.000 - Chief colonel
3.800.000 - Basic general
5.000.000 - General
Download links:
Version 5.3.0.1:
Download the entire game from:
[Only registered and activated users can see links. Click Here To Register...]
If you have version 5.3, use the autoupdater to update it:
[Only registered and activated users can see links. Click Here To Register...]
Archive:
Instructions:
1) Install the game
2) Copy the savedata.dat and data/save.do2 from your old version
3) paste them in the new version's folder
4) Make sure you read the F.A.Q!
No virustotal due to filesize. (Don't worry, mediafire has a build-in virusscan that scans every file when uploading)
Make sure you read our forum too! News will be posted on a regular basis.
[Only registered and activated users can see links. Click Here To Register...]
F.A.Q.
Q: Why can't I see my drones?
A: Because you have them disabled. Re-start the game -> Settings -> Enable/disable drones -> Enable.
Q: The game won't save.
A: Run the game as administrator.
Q: Why won't my lasers fire?
A: Make sure you have ammo, and a valid target.
Q: Is the game online?
A: No, the game is offline. You're playing bots.
A: Will the game ever be online?
Q: NO. The game will NEVER be online.
Q: When will next version be released?
A: Be patient. It will be released when it's done.
Credits to:
Akin5000 - Turkish translation
SasukeGewalt - German translation
Madatek - Italian translation
The team:
rider735
manulaiko
bla365
hugo95=) (/PREDATOR)
Ignoxx
Changelog:
Version 5.3.0.1
Changes:
-Reworked save/load system. (Unfortunately, you will have to start a new game :/ )
-Balanced some of the new features from 5.3.
-Fixed a bug with moth formation.
-Added a game-launcher
-Added auto-updater
-Added basic SMB (Edit HUDConfig and use number 28 on any available key)
-Fixed a bug in shieldabsorbtion calculation
-Added SMB for AI
-Fixed some missing texts
Version 5.3
Changes:
-AI EMP bug has been fixed. They will no longer be indefinitely un-clickable.
-AI ISH bug has been fixed. They will no longer be indefinitely invincible
-Removed data encryption which should fix part of the savegame issues.
-Updated options menu to work with the new savegames.
-Working fat/thin lasers with pilotsheet.
-Working extra hull with pilotsheet.
-Working extra shield with pilotsheet.
-Rebalanced the items because of the pilotsheet update.
-Reworked the repair bot due to pilotsheet update.
-Added boosters(health, damage, shield).
-Added MHH boosters.
-Updated some shop images.
-HUD text is now easier to read.
-You will no longer have to re-buy the same design.
-Designs can be changed in hangar.
-Some items are now uridium, those items will now have the "limited-time-elite" symbol added to them.
-Fixed a bug with drones. When turned off, it wouldn't show Apis or Zeus.
-Minimap image for enemies has been removed. It'll only be available in JPA.
-AI Will also use Boosters and pilotsheet now.
-If you have a lock on somebody or somebody has a lock on you, you can see them on the minimap even when out of range.
-Added quality levels, you can now choose to reduce the amount of sprites / ships / aliens to reduce lag
-Autosave interval has been adjusted to decrease FPS drops. Used to be every 30 seconds, now it will autosave every 10 minutes.
-Fixed a bug where damage sometimes wouldn't draw properly.
-Reworked the laser system.
-Energy leech has been temporarily removed.(Effect is still available, but it won't do anything).
-Added shield absorbtion.
-Added shield penetration.
-Fixed a bug that wouldn't allow PET to shoot.
-Fixed a bug where some aliens wouldn't do any damage.
-Moth formation now functions the way it should.
-Fixed a bug with extended damage booster.
-Info screen will now also use boosters, ship design and drone design for calculating damage.
-Fixed a bug where EMP wouldn't work in JPA.
-Fixed some graphical bugs in HUD system.
-Reduced collision area around ships to reduce lag.
-Fixed some grapihcal bugs with AI ships.
-Fixed a bug where shield_restore wouldn't show a sprite even when completely researched in the pilotsheet.
-Fixed a bug that would cause you to have a negative amount of credits after loading.
-Modified shield restoring to be more DO-like. (Will add 2% shield every 0.5 seconds rather than a random amount 30 times per second)
-AI can now also use war rep bot
-AI can now also use shield backup
-Added a more darkorbit like rotation system.
Version 5.2
-Customizable hotkeys (BETA). (Changeable in HUDconfig.ini)
-AI uses instashields. (toggleable in configDO.ini)
-AI uses EMP's. (toggleable in configDO.ini)
-AI can now use RSB. (toggleable in configDO.ini)
-Jackpot arena.
-Reworked credit/ep/honor rewards.
-UCB-100 ammunition can now ONLY be obtained trough galaxy gates.
-PVP kills now grant more exp/honor.
-All sprites have been reduced in size to match darkorbit.
-Reworked sprite loading for aliens.
-Rankpoints required for each rank have been reduced.
-Clicking galaxy gates now requires 100 uridium, instead of credits.
-EMP/ISH/RSB for AI is no longer defined trough "ship level", but instead it's based on a random number.
-Lowered the cooldowns of emp/ish for both AI and player by 10 seconds.
-Increased cooldown on RSB for AI by a random number. (This is to prevent AI from basically using "auto changer")
-Uridium can also be obtained by killing aliens.
-JPA will reward the player with 1 million uridium.
-Fixed a bug where some text would show up as "0".
-Fixed a bug where botters would run before you even hit them.
-Fixed a bug where autosave wouldn't work.
-Fixed a bug where the AI would shoot beyond their range.
-Fixed a bug where the AI would just fly in circles and not shoot you.
-All lasers on ship are now properly alligned.
-Solace will now have the green health icon.
5.1.1 Patch 1
-Fixed the bug with GG builder. (Text was in wrong place on higher resolution)
-Fixed protegit bug, they can be locked and fired upon now.
-Fixed some resolution bugs.
-Fixed a bug where AI could hit 2million+.
-Fixed a bug where you could shoot rsb+x4 at exactly the same time.
-Fixed a bug where minimap would show old map images.
5.1.1
New user/ship HUD
Removed minimap HUD
Added a new resolution
Minor changes to increase speed.(Going to do a full overhaul in 5.1.2)
Added new map backgrounds (x-1 and pvp maps)
Fixed some bugs with extra hp/shield/damage calculations
Fixed a bug with switching between old/new lasers
More minor bugfixes.
5.1
New features:
- Hate how your enemy outruns you? Not anymore! Update will include fully working DCR250 rockets!
- Want to see how your rankpoints have been calculated? Want to see how many kills you've made? Next update will include a way of finding out :)
- Options menu
-Custom changeable damage. This was done due to some people wanting high damage, and others wanted lower damage. It can be changed from the options menu.
- New minimap image for enemy's. (similar to x-1 enemy's on DO.)
- Added a few more icons to HUD
-Replaced the new alien sprites, with older sprites to reduce lag.
-Level cap has been raised to 30
-Toggleable old/new lasers
-New splash screen
-4-4 map
-4-5 map
-Upper maps (x-5,x-6,x-7,x-8)
-Cubikons
-Ships now give more dmg/shield/hp depending on your design.
-Ships will no longer have extra slots for lasers/shields
-Drone formations will have bonuses(e.g. Heart formation = extra hp/shield )
-Drone designs will also give bonuses(e.g. Hercules = extra hp/shield, havoc=extra damage)
-Added proper graphics for recharging
-Botters; (Some AI now have botting behaviors, e.g. not shooting at other ships, running to gate when attacked)
-Cloaking now works like in DO (Ship will be transparent, instead of invisible)
-Galaxy gates Alpha, Beta, Gamma and Delta
-Galaxy gate builder
-New minimap image for enemy's. (similar to x-1 enemy's on DO.)
-Added a few more icons to HUD
-REP robot now has proper behavior
Bug-fixes:
-Fixed a bug where drones would rotate around your ship if you had somebody locked.
-Fixed a bug where you couldn't buy vengeance designs anymore if you had the revenge design.
-Fixed a bug where you would also shoot X4 ammo when shooting RSB.
-Bugfix; Hate how AI can shoot you from half-way across the map? Not anymore! AI can't shoot anymore if you're out of range.
-Bugfix; Experience weights to heavy in current rankpoint calculation, will be lowered.
-Fixed a bug where you would have a large range then the AI.
-Fixed a bug where NPC's would sometimes be invisible.
-Fixed a recharge bug
-Fixed a countdown bug in GG's
-Fixed a bug where sometimes you wouldn't see the locking circle on your target
-Fixed a bug where the AI wouldn't use all ships
-Non-aggressive aliens will now behave as such. (They won't shoot you anymore, unless fired upon)
-Fixed a memory leak caused by galaxy gate portals (You could end up having ~500 portals on same map.-Caused game to crash)
-Fixed a bug where NPC's would sometimes be invisible.
-Fixed a bug where you would have a larger range then the AI
5.0
Added:
SAB-50
RSB-75
EMP
ISH
More designs
Improved shop
More cheatcodes
Energy transfer
Tweaked damage
Apis
Zeus
droneformations
havoc
hercules
Levels
Experience points
Honor
Ranks based on EP+Honor+Ship kills
4.4 by rider735
-Ranks! and fixed bug of drones directions!
4.3 by Hugo95=)
-NEW Darkorbit 3D graphic!
-in this versione there are only goliath, with different characteristics!
-new drone formation
-map ???(4-4)
-CLOAK(invisible): button 0
-Money Hack: button M
4.2 by Manulaiko:
-Added new graphics
-New hotkeys
-Added cheats (find them ^^)
4.1 by Hugo95=):
-Cubikon invasion pvp!
4.0 by Hugo95=):
New graphic.
havoc, hercules, LF-4, new design, and RSB-75...
Damage over 100'000 when you are Full of LF-4.
-=[ Sibelon ]=- and -=[ Devolarium ]=- give more UCB-100(x4).
max number of drones for enemy = 10.
value of HP, SHD, and DMG, changed for all ships.
changed the prices of the items.