Kann mir mal jemand eine public Base reinstellen?
Quote:
//ZombieFreeze
{
if(GetAsyncKeyState(VK_NUMPAD5) &1<< 0xF)
{
*(float*)Addr_Speed = 0.0f;
}
}
Quote:
hi erstmal^^
also wie du mitbekommen hast startet mein eigener hack nicht^^
es läuft so ab ich starte injektor als admin dann starte ich warrock
es heisst sucsessfuly to inject aber dann startet warrock einfach nicht..
an was kann das liegen?
ist der quellcode falsch??
#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0xA71030
#define OFS_Z 0x000102D8
#define ADR_NFD 0x000103A4
void Superjump ()
{
if(GetAsyncKeyState(VK_CONTROL) )
{
DWORD PIP = *(DWORD*)ADR_PLAYERPOINTER;
if(PIP != 0)
{
*(float*) (PIP+OFS_Z) = 1500;
}
}
}
void NFD()
{
DWORD dwPIP = *(DWORD*)
ADR_PLAYERPOINTER;
if(dwPIP != 0)
{
*(float*)(dwPIP+ADR_NFD) = -25000;
}
}
void TheHacks()
{
for(;;)
{
Superjump();
NFD();
Sleep(30);
}
}
BOOL WINAPI DllMain(HINSTANCE mod, DWORD
DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
//-->
CreateThread(0,0, (LPTHREAD_START_ROUTINE)TheHacks , 0,0,0);
break;
case 2:
break;
}
return TRUE;
}
so isses bei mir auchQuote:
hi erstmal^^
also wie du mitbekommen hast startet mein eigener hack nicht^^
es läuft so ab ich starte injektor als admin dann starte ich warrock
es heisst sucsessfuly to inject aber dann startet warrock einfach nicht..
an was kann das liegen?
ist der quellcode falsch??
#include <Windows.h>
#include <stdio.h>
#define ADR_PLAYERPOINTER 0xA71030
#define OFS_Z 0x000102D8
#define ADR_NFD 0x000103A4
void Superjump ()
{
if(GetAsyncKeyState(VK_CONTROL) )
{
DWORD PIP = *(DWORD*)ADR_PLAYERPOINTER;
if(PIP != 0)
{
*(float*) (PIP+OFS_Z) = 1500;
}
}
}
void NFD()
{
DWORD dwPIP = *(DWORD*)
ADR_PLAYERPOINTER;
if(dwPIP != 0)
{
*(float*)(dwPIP+ADR_NFD) = -25000;
}
}
void TheHacks()
{
for(;
{
Superjump();
NFD();
Sleep(30);
}
}
BOOL WINAPI DllMain(HINSTANCE mod, DWORD
DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
//-->
CreateThread(0,0, (LPTHREAD_START_ROUTINE)TheHacks , 0,0,0);
break;
case 2:
break;
}
return TRUE;
}
#include <stdio.h>
#include <iostream>
#include "addies.h"
#include <Windows.h>
void PosiLogger()
{
char pos[30];
DWORD dwPlayerpointer = *(DWORD*)Addr_Playerpointer;
FILE *f;
f=fopen("C:\\Users\\Michael\\Desktop\\asdf.txt","w");
if(GetAsyncKeyState(VK_NUMPAD9))
{
sprintf(pos,"\nX:%f,Y:%f,Z:%f\n",*(float*)(dwPlayerpointer+Ofs_X),*(float*)(dwPlayerpointer+Ofs_Y),*(float*)(dwPlayerpointer+Ofs_Z));
fprintf(f,"%s",pos);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)PosiLogger, 0, 0, 0);
}
return TRUE;
}
#include <windows.h>Quote:
#include <stdio.h>
#include <iostream>
#include "addies.h"
#include <Windows.h>
#define ADR_BANDAGE 0x00
#define ADR_FFASPAWN 0x00
#define ADR_QUICKSPAWN1 0x00
#define ADR_QUICKSPAWN2 0x00
#define OFS_GRAV 0x00