COPROXY

12/28/2005 09:29 xXBlazeXx#196
I just got sent to bot jail... This thing is dangerous, don't think I'll use it anymore. How am I gonna get back with a noob now? I been jumping around for 5 mins now, not sure how long it takes. How do you go there by sending that wrong packet unknownone? If you could post one here it would be great. Thanks.
12/28/2005 12:24 vladut#197
yeah it sends you to bot jail, i've got sent 4 times until now ( with diff accts )
12/30/2005 03:04 EleventySeven11#198
im confused, and im a noob to this completly, so that doesnt help.

my question is: is it possible for me to use the metdove locator and not get banned?

(if this has already been answered, it was probably over my head, and i ended up skimming it)

EDIT: error type 13 mismatch too. (im also unclear on wat to do about it)
01/01/2006 02:05 FuckYoCouchNigga!#199
I followed the directions friends gave me and i keep getting runtime error 339.
comdlg32 missing or something like that. Anyone know what I'm doing wrong?
01/04/2006 14:50 Cucurucho#200
Quote:
Originally posted by behelit@Jul 4 2005, 06:31
well ther's already a working packet sender out so ther's no point keeping it private

hopefully the people who cant use copac can use this instead

it works by proxying all packets from the client to the server so no memory is involved, meaning it will still work when tq releases updates, and you can also use older clients, chinese/japanese and CO2 clients as well as connect to any server (CO2/japan/etc)

updated to 1.3
updated to 1.2
updated to 1.1

Code:
COPROXY 1.3
------------
-added jump detection bypass
 now you can use cyclone+dh to jump anywhere fast and pk, or just use cyclone
 should work with jMerliN's action editor too (for jumping)
-added path creator/sender
 this can be used to get to anywhere in minimal time
 eg:create a path from TC to METZONE
 to use it first get to your start point then click generate path
 now jump to where you want to go, it will save all jump coords, npc dialogues 
 and portal changes
 once your done unclick the checkbox, it will save a path.txt to your app directory
 now you can load it with the path form, the hack check box makes the speed instant
 unchecking it will delay each line by 1 second, you can use that if you dont want to speed
 i dont think people can see you, you might appear on the screen for an instant then dissapear
 if the path is too long the server craps out and you will d/c half way.
 the stop button will only stop the processing of the list, not the already sent jump packets.
 there are some sample paths in the zip :)

COPROXY 1.2
------------
-added divine hare and cyclone - client side transformations
-vend,action(dances),tc warp,chat have all been patched

COPROXY 1.1
------------
-fixed key generation problem, so you no longer have to reopen the proxy
each time you connect.

-Setup your server.dat to connect to 127.0.0.1 either by adding in a new
server or by editing an existing server.
eg: if you play on Dragon find this->

Server5=Freedom
Ip5=69.59.142.13
ServerName5=Freedom
HintWord5=
Pic5=servericon10

and change it to this->

Server5=Dragon
Ip5=127.0.0.1
ServerName5=Dragon
HintWord5=COPROXY
Pic5=servericon10


-If your not playing on the US CO1 server, change the IP in the top right
to whatever login server you want to connect to, then press "stop" to
reload the settings.

-Press packets for some preset packet functions
*tc - warp to tc from anywhere

*end trans - end any current transformation

*jump - the proxy will catch your coords when you jump and you can edit them
to jump anywhere within 18 spaces, like over a wall.

*vend - also uses the coords, vends wherever you stand

*action - only really usefull for doing the dances (action 0 - 9)
you wont be able to see it from the same client.

*met - do a meteor upgrade from anywhere, when you unequip any of
your equipment the equip id will be caught and auto put into the
left box or you can find the id yourself, then right click a meteor
to auto put the id into the right box. once both ids are done you can click
'met' to try an upgrade. this is simply the normal tc artisan upgrade.

*repair - unequip an item to grab the id then click repair, once you have
the id you can repair while it is equipped.

*chat - send chat packets with different talk types ->

35=[System]
D0=[Talk]
D1=[Whisper]
D2=[Action]
D3=[Team]
D4=[Guild]
D5=00
D6=[Spouse]
D7=[Talk]
D8=[Yell]
D9=[Friend]
DA=[Broadcast]
DB=[GM]
DD=[Ghost]
DE=[Service]

-other junk
*beeps on meteor dove
*log packet to file with log option
i will release some nicer exploits as soon as i hit 120 :P

anyone with ocx or missing file problems try installing the vbruntime files
[Only registered and activated users can see links. Click Here To Register...]

or read here
[Only registered and activated users can see links. Click Here To Register...]
i've installed the libraries and still getting same problem with:

MSWINSCK.OCX
01/07/2006 05:44 Achilles#201
I'm still getting Run-time error "13": Type mismatch, how do i go about gettin this program to work :?
01/10/2006 20:56 ___franklin___#202
I've hear that we can edit the pack meaning "you droped xxx gold" After encript then we send again... again... again... lol get rich. anyone know with packed is it? and how encript? im usind Winpack but couldnt find the right pack YET...
01/12/2006 02:36 .:Suck2:.#203
lol, i doubt that is real...

use wpe pro xD

lol.

but seriously i doubt that exploit works because the server knows how much money u have and once its dropped, despite the client telling the server the money has been dropped, it will still ignore the packet because it see's you don't have the money being dropped.
01/12/2006 02:57 ___franklin___#204
mmm... i think thats why we have to encrypt before send it again.
01/14/2006 09:19 Tucarac#205
in my opinion, you can't connect because you need to have a local host, i mean is that 127.0.0.1 must be initialized and it is reffering to a loopback which means to you computer so you must have a webserver and i also think that u must have a program in your webserver have throws the packet from ur server to the conquer's server...
01/14/2006 14:37 Shizzle1#206
Repair is fine..but can you upgrade your left hand weapon without unequipping it?
01/22/2006 20:15 nightyard#207
HEy CAN u only repair near a NPC i wanna repair in laby do you know how ?
02/05/2006 09:10 (GAME)Master#208
I get this error here: Component 'MSWINSCK.OCX' or one of its dependencies not correctly registered: a file is missing or invalid
any 1 know where I should register at or what I should do?

BTW I installed vb6.0
02/06/2006 07:20 anticlownn#209
Quote:
Originally posted by (GAME)Master@Feb 5 2006, 03:10
I get this error here: Component 'MSWINSCK.OCX' or one of its dependencies not correctly registered: a file is missing or invalid
any 1 know where I should register at or what I should do?

BTW I installed vb6.0
[Only registered and activated users can see links. Click Here To Register...]

Just follow the steps. You'll probably need to register more than one file so just search for it on that site.
02/06/2006 07:26 anticlownn#210
Quote:
Originally posted by Shizzle1@Jan 14 2006, 08:37
Repair is fine..but can you upgrade your left hand weapon without unequipping it?
Capture the packet of upgrading the right-hand weapon, then get the ID of left-hand weapon and paste it in teh rigth place in the packet. Resend the packet beside the guy who upgrades it w/ mets or DBs and it should work.

Another way it could be done, but I'm not 100% sure, the packet could just send a command to the server to upgrade item in w/e place so you just might have to change 04 to 05.
Anyway, if you get the packet and you need help PM me.


EDIT // oh BTW, I've gotten jailed twice already using COProxy, once w/ dh + cyclone and one sending normal packets. So be careful and either test your stuff on lvl 1 noobs or if you have to use your main, keep 100k in ur inventory.