What's missing in SRO? - YOUR opinion counts!

06/08/2013 19:16 ZerkATurk#196
A nice part of a server could be like this:

Lets say the server is 110 cap, u can make it something like lvl 80 u grind normaly at mobs over the map and after lvl 80 u need to level in job temple that means u have to wear job and if u bot other players might kill u to get the spot (This will make less botters, or make the botters pay more attention to PC and check the char from time to time) and maybe u can increase exp gained from other players so if a trader kills a thief for example he gets exp like he killed a giant to encourage killing other players not like on velestia where hunters/traders had half of the cave and thiefs the other half.
06/08/2013 19:29 Geezmo#197
Quote:
Originally Posted by Bartic View Post
-Change the price of the endgame gear to high amount of coins
-Make coins untradeable.

There you go, you'll have something to do besides mindless grinding for gear. You can even add coins to the mobs drop list, if grinding is something people want. But that "encourages" botting, so I wouldn't recommend that.
let me ask you something , from 2005 to 2010-2011 u played sro for coins or u did jobing for coins to get sun gear ? i think not .
06/09/2013 14:35 Bartic#198
Quote:
Originally Posted by Geezmo View Post
let me ask you something , from 2005 to 2010-2011 u played sro for coins or u did jobing for coins to get sun gear ? i think not .
I was jobbing for gold and went BA for BA coins, since both gold and BA coins were necessary in order to obtain endgame gear (I'm talking about private server I was playing for a year or so).
06/10/2013 22:22 DymerNetwork#199
Quote:
Originally Posted by Bartic View Post
I was jobbing for gold and went BA for BA coins, since both gold and BA coins were necessary in order to obtain endgame gear (I'm talking about private server I was playing for a year or so).
CTF for Silver Coins, BA for BA Coins, Jobbing for Gold Coins, Gold for Copper Coins...and all the systems go active due to the fact of coins being achieavable through them. Then the players get much ways of achieving a single goal, but require to go through all to achieve it aswell.

What do you think about that? xD
06/10/2013 22:54 Bartic#200
Quote:
Originally Posted by DymerNetwork View Post
CTF for Silver Coins, BA for BA Coins, Jobbing for Gold Coins, Gold for Copper Coins...and all the systems go active due to the fact of coins being achieavable through them. Then the players get much ways of achieving a single goal, but require to go through all to achieve it aswell.

What do you think about that? xD
That way we don't even need Copper coins, and I think 3 types of coins is too much. But your idea is exactly what I was thinking about. It would be cool to have a server with 2 types of coins, and you can buy different sets with each type of coins (different looks, same stats).
06/11/2013 00:14 iSnoOze#201
A perfect server will never happen like it has happened in the past, every server that is being made, someone is friends with the gm, the gm helps them out, then his friend helps out others and its one big string of corruption. as much as you might say it doesnt happen, it will happen and it will always happen. The community of silkroad now consists of 96.43% of turkish and egyptian players, there for the game will never be as good as it once was before it got invaded. Every server that it made comes out with 130 cap, 400x xp, what the fuck is the challange of that and who on earth wants 130 cap. all the turks and egy want free silk and free max lvl chars because they are some of the laziest people in the game. Its that simple. Everyone is trying to come up with all these new job systems and new uniques, instead of just producing an OLD SCHOOL server, of a decent Silkroad, when the game was actually fun and enjoying to play.

Silkroad will never be as it was before, due to the community, nothing more. If you ip banned turkey and Egy then you might have a decent server, but until that day. rip
06/11/2013 01:49 befree3#202
Quote:
Originally Posted by iSnoOze View Post
A perfect server will never happen like it has happened in the past, every server that is being made, someone is friends with the gm, the gm helps them out, then his friend helps out others and its one big string of corruption. as much as you might say it doesnt happen, it will happen and it will always happen. The community of silkroad now consists of 96.43% of turkish and egyptian players, there for the game will never be as good as it once was before it got invaded. Every server that it made comes out with 130 cap, 400x xp, what the fuck is the challange of that and who on earth wants 130 cap. all the turks and egy want free silk and free max lvl chars because they are some of the laziest people in the game. Its that simple. Everyone is trying to come up with all these new job systems and new uniques, instead of just producing an OLD SCHOOL server, of a decent Silkroad, when the game was actually fun and enjoying to play.

Silkroad will never be as it was before, due to the community, nothing more. If you ip banned turkey and Egy then you might have a decent server, but until that day. rip
Well u're right, but u can't condemn a whole country just cuz "some" are retarded, from all the years i've played sro, i've encountered a few decent egy/turkish players.
06/11/2013 02:00 iSnoOze#203
Quote:
Originally Posted by befree3 View Post
Well u're right, but u can't condemn a whole country just cuz "some" are retarded, from all the years i've played sro, i've encountered a few decent egy/turkish players.
Well, sure there might be some decent players but its like finding a needle in a haystack.
06/11/2013 02:26 DymerNetwork#204
its a joke to blame the community for the quality of the servers..after all, the servers you see out there are merely the product of 2 guys' imagination most of the times.
06/11/2013 02:41 iSnoOze#205
Quote:
Originally Posted by DymerNetwork View Post
its a joke to blame the community for the quality of the servers..after all, the servers you see out there are merely the product of 2 guys' imagination most of the times.
you must be new here.
06/11/2013 03:26 DymerNetwork#206
The thing is that this goes much further than a general point of view over sro community. When it comes to having a cool community, it all goes down to having an entertainful server instead of simply guaranteeing the latest patches, degrees and regions...since the good players are not easy to satisfy (and bring lots of good players with them), while the "turks" all need is 15dg and 500 Avatars.
06/12/2013 05:57 SunEmpire#207
Yo123 wb,

Here is my dream SRO

•Races: EU & CHN
•CAP : 110
•Rates : EXP 200x , SEXP : 250x , PT : 220X , DROP: 40x, Gold:50x ,Job:50x
•Starting Level: 21 , Set and wep dg3 SUN +7,200 HP/MP Pots,1xSpeed pots
•Starting Area : Arena palace with 20x Unique Cerberus Separated
•Starting Quest: Killing 1x Cerberus, PT Kill counts!,Quest REWARD:Starting Items and then teleport to hotan level 60,
•Starting Items:

•NPC Items sun +7 Till dg 8,,, Degree 9 Sun +3 only!
•IP Limit 2 (GoldBotting isn't allowed)
• Silk/Hour 2 Silks/Hour
•Titan unique disabled
•Academy disabled,Honor rank at job activity
•New trading route custom teleport from hotan that sents u to roc MT
•Thief job gain less gold ,but more EXP!
•Nova items at npc for JOB EXP
•Custom NPC at HT ( Located at HOTAN! ,, FW Taxes goes works on those npc)

•Trade System ,Dream Idea(just will be awesome)
you know what just got more bored and realized that Im wasting my time ;D so might continue later,what do you think guys so far about those ideas and my DreaMSro,btw Im going to sleep now !!
what made me write this is that i was rly bored and desperate to find this server i dreamed of ,!

BTW Im an Advertiser If any1 is looking for advertising survice contact me,Also I can give you creative ideas for your server Just let me test it AT BETA Stage before u open,and I will give ideas of making a Profitable Lucrative Successful active SERVER


skype:
06/12/2013 14:53 half113#208
Silkroad is missing unity..players are to spread out compared to 2 or 3 years ago.If all players come to one server than that server will be popular no matter how bad it is.Silkroad is called MMORPG for a reason.
06/12/2013 16:42 paxemuman#209
Quote:
Originally Posted by half113 View Post
Silkroad is missing unity..players are to spread out compared to 2 or 3 years ago.If all players come to one server than that server will be popular no matter how bad it is.Silkroad is called MMORPG for a reason.
use a marker on them

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06/12/2013 16:44 hurbyy#210
Quote:
Originally Posted by SunEmpire View Post
Yo123 wb,

Here is my dream SRO:
Blabla

I envy the effort you made, to make this post.
But I have to say this:
- Silks per hour sucks (silk should be bought with money, thats how its meant to be and thats how servers can pay their bills)
- 110 Cap would be right, with lower rates, im thinking like 20x-50x (MAX).