First of all you should triangulate your faces, second, the uv map looks really wierd, it looks like it's just edges and no faces.Quote:
ok i make a new model with uv and i send a lien to upload
a model i have already make it , i just use quickly modify uv project view to uv unwrap ,
look and try make texture with lol ^^ : [Only registered and activated users can see links. Click Here To Register...]
Read the first post. It is :)Quote:
i lost track in this topic
is it already possible to create moving objects? like amory/mobs/avatars???? cuz it would be realy awesome if that function would be added
:)
@Perry: Yeap, i will converter a GR2 model ( metin2 model ) to BMS and DDJ same, then i import it's in data.pk2, When i connected the client, it's invisible ( or crash ). What Error ?Quote:
Read the first post. It is :)
@jambovt05, the client can only load .bms files. You can convert any mesh to .bms though (in theory)
can jambovt05 is due to the large size like meQuote:
@Perry: Yeap, i will converter a GR2 model ( metin2 model ) to BMS and DDJ same, then i import it's in data.pk2, When i connected the client, it's invisible ( or crash ). What Error ?