Cyber ich versteh nicht wie man die Pattern richtig einordnet xD Manche sind Simpel aber manche machen einen echt fertig^^
Ja in Rätseln^^Quote:
cyber hat NikM dir erklärt wie man pattern scuhet?
Danke erstmal!Quote:
Code:#include <windows.h> #include <stdio.h> VOID fMain( ) { for(;;) { DWORD dwServerPointer = *(DWORD*)0xABDE08; if( dwServerPointer ) { if( GetKeyState(VK_NUMPAD1) > 0 ); // An / Aus-schaltbar mit Numpad 1 { SetCursorPos(452,84); Sleep(200); mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0); Sleep(300); mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0); Sleep(300); } } Sleep( 21 ); } } BOOL WINAPI DllMain ( HMODULE hDll , DWORD Reason, LPVOID lpReserved ) { if( Reason == DLL_PROCESS_ATTACH ) { HANDLE myHandle1 = CreateThread ( NULL, NULL, (LPTHREAD_START_ROUTINE) fMain, NULL, NULL, NULL); CloseHandle( myHandle1 ); } return TRUE; }
#include <windows.h>
#define ADR_PTR_PLAYERPOINTER 0x00BC3228
#define ADR_PTR_SERVERPOINTER 0x00ABDE08
#define ADR_OFS_NFD 0x000103A8
#define ADR_OFS_SLOT1 0x001021A0
#define ADR_OFS_SLOT2 0x001021A1
#define ADR_OFS_SLOT3 0x001021A2
#define ADR_OFS_SLOT4 0x001021A3
#define ADR_OFS_SLOT5 0x001021A4
#define ADR_OFS_SLOT6 0x001021A5
#define ADR_OFS_SLOT7 0x001021A6
#define ADR_OFS_SLOT8 0x001021A7
#define ADR_OFS_PREMIUM1 0x0000057C
#define ADR_OFS_PREMIUM2 0x00000580
#define ADR_OFS_ROOMMASTER 0x000FD148
#define ADR_OFS_SUPERMASTER 0x000FCD30
#define ADR_OFS_NORECOIL1 0x001C
#define ADR_OFS_NORECOIL2 0x0020
#define ADR_OFS_NORECOIL3 0x0024
#define ADR_MEM_SPEED 0x008F2F3C
#define ADR_MEM_NOSPREAD 0x00A44868
void Hacks()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PTR_PLAYERPOINTER;
DWORD dwServerPtr = *(DWORD*)ADR_PTR_SERVERPOINTER;
if (dwPlayerPtr!=0)
{
__asm
{
mov esi,dword ptr ds:[ADR_PTR_PLAYERPOINTER]//PLAYERPTR
mov dword ptr ds:[esi+ADR_OFS_NFD],-50000//NFD
mov dword ptr ds:[esi+ADR_MEM_SPEED],300//SPEED
mov dword ptr ds:[esi+ADR_OFS_NORECOIL1],0//NORECOIL
mov dword ptr ds:[esi+ADR_OFS_NORECOIL2],0//NORECOIL
mov dword ptr ds:[esi+ADR_OFS_NORECOIL3],0//NORECOIL
mov dword ptr ds:[ADR_MEM_NOSPREAD],0//NOSPREAD
}
}
if (dwServerPtr!=0)
{
__asm
{
mov eax,dword ptr ds:[ADR_PTR_SERVERPOINTER]//SERVERPTR
mov dword ptr ds:[eax+ADR_OFS_SUPERMASTER],1//SUPERMASTER
mov dword ptr ds:[eax+ADR_OFS_ROOMMASTER],1//ROOMMASTER
mov dword ptr ds:[eax+ADR_OFS_PREMIUM1],4//PREMIUM
mov dword ptr ds:[eax+ADR_OFS_SLOT1],1//SLOT1
mov dword ptr ds:[eax+ADR_OFS_SLOT2],1//SLOT2
mov dword ptr ds:[eax+ADR_OFS_SLOT3],1//SLOT3
mov dword ptr ds:[eax+ADR_OFS_SLOT4],1//SLOT4
mov dword ptr ds:[eax+ADR_OFS_SLOT5],1//SLOT5
mov dword ptr ds:[eax+ADR_OFS_SLOT6],1//SLOT6
mov dword ptr ds:[eax+ADR_OFS_SLOT7],1//SLOT7
mov dword ptr ds:[eax+ADR_OFS_SLOT8],1//SLOT8
};
}
}
void HackThread()
{
for ( ; ; )
{
Hacks();
Sleep(21);
}
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if (dwReason==DLL_PROCESS_ATTACH)
{
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)HackThread, NULL, NULL, NULL);
}
return TRUE;
}
while( 1 )
{
funktionen
sleep(200);
}