Quote:
Originally Posted by code3545
These are more questions of feasibility than suggestions.
Would it be possible to set an attack to use when you find a pokemon you want to catch? For instance, bulbasaur would use attack/run away normally but if you encounter a wanted pokemon it would use sleep powder then spam pokeballs. Any plans for something along these lines? Would it be possible to see if the sleep wore off/didn't work and reapply if it so?
Second, would it be possible to set a different attack for each pokemon? For instance bulbasaur is using attack 4 but dies and is switched out for geodude, who uses attack 3.
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All of that is definitely possible. It seems a little complex if I threw it into my bot and it might make the bot lag much more than it already does(at least for me). It's coded in C# which takes up quite a bit of CPU usage.
However, all of those have a work around. Just by spending a little bit more money, you can spam all the pokemon balls until you catch it and you can also use auto potion so Bulbasaur wouldn't die.
I just don't want to bother with such complications when there are easier methods to solve it. Thanks for the suggestion though. If, in the end, after I've finished coding the advanced walking system, and the bot has out of BETA, I may add those in.