Para's Script Library

03/12/2018 20:46 marcsverrison#1876
Quote:
Originally Posted by Paraly View Post
did you follow [Only registered and activated users can see links. Click Here To Register...] guide exactly
I need the AntiNCSpy download link... i dont have it.
But my game working yesteday.
03/12/2018 20:52 Paraly#1877
Quote:
Originally Posted by marcsverrison View Post
I need the AntiNCSpy download link... i dont have it.
But my game working yesteday.
AntiNCSpy is build into vanillatool, you find it at the traymenu, however AntiNCSpy isn't necessary it just gives you a bit more safety
03/12/2018 20:53 marcsverrison#1878
Quote:
Originally Posted by Paraly View Post
AntiNCSpy is build into vanillatool, you find it at the traymenu, however AntiNCSpy isn't necessary it just gives you a bit more safety
Idk whats happening but i rollback my windows (6 days) delete xincode folder and repair aion.

And the same error.
03/12/2018 20:54 Paraly#1879
Quote:
Originally Posted by marcsverrison View Post
Idk whats happening but i rollback my windows (6 days) delete xincode folder and repair aion.

And the same error.
Send me your teamviewer details by PM
03/12/2018 21:04 marcsverrison#1880
Quote:
Originally Posted by Paraly View Post
Send me your teamviewer details by PM
Ok
03/13/2018 03:15 crazymonkey84#1881
where´s evergale script?
03/13/2018 08:52 Paraly#1882
Quote:
Originally Posted by crazymonkey84 View Post
where´s evergale script?
Inside the Short Script Bundle
03/16/2018 06:50 Paraly#1883
I found a few new things that I'll build in to vanillatool soon

Skill usage without keysending / chat usage or quickbar modifications and it's much faster and smoother

Code:
_SetVar1=4351; <-- skill ID
#EXECUTE=UseSkill;



start_UseSkill;

MemPtrWrite=%PlayerBase,%OffsetData/0x18C4,0,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18C8,%Var1,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18CC,0x010000000100000001000000060000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000100000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,BYTE[213];
MemPtrWrite=%PlayerBase,%OffsetActionID,2,DWORD;

#DO=5000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,%OffsetData/0x18C4,DWORD,=0;

end_UseSkill;

Item usage without keysending / chat usage or quickbar modifications and it's much faster and smoother

Code:
_SetVar1=162000045; <-- Item ID
#EXECUTE=UseItem;



start_UseItem;

_GetInventoryItemHandle=%Var1;
MemPtrWrite=%PlayerBase,%OffsetData/0x18C4,0,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18C8,%VarItemHandle,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18CC,0x100000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,BYTE[213];
MemPtrWrite=%PlayerBase,%OffsetActionID,16,DWORD;

#DO=5000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,%OffsetData/0x18C4,DWORD,=0;

end_UseItem;

Instant loot all items of your target without key sending / chat usage

Code:
#EXECUTE=Loot;


start_Loot;

MemPtrWrite=%PlayerBase,%OffsetActionID,0x150000000100000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000002,BYTE[225];

end_Loot;
03/16/2018 13:52 assadssss#1884
i wanna write a script but need help.
"if questdialog open then click there"
how do i get the "if questdialog open" part into my script ?
03/16/2018 14:05 Paraly#1885
Quote:
Originally Posted by assadssss View Post
i wanna write a script but need help.
"if questdialog open then click there"
how do i get the "if questdialog open" part into my script ?
You mean your questlog?

Code:
_IFFrameVisible=175;
WaitForResponse=quest log is opened;
#ELSE
WaitForResponse=quest log is not opened;
#ENDIF
03/16/2018 21:48 assadssss#1886
i mean like when a windows opens. like i run to a zone and a quest opens or the nevi rdy check.
03/16/2018 21:51 Paraly#1887
Quote:
Originally Posted by assadssss View Post
i mean like when a windows opens. like i run to a zone and a quest opens or the nevi rdy check.
Just use the example I posted you above, you can detect any window with it

If you want to detect a different window than the questlog, open up the script editor, check "Show IDs" and hover above the title bar of the window, you should get a small window displaying the "FrameID" put this Frame ID into my script instead of the "175"
03/16/2018 21:53 assadssss#1888
yeah i am a retard just saw it sry
03/18/2018 23:17 lucimon#1889
on the fattie script, i whisper my alt with the command but it doenst work. it don't loot the fattie x.x
03/18/2018 23:23 Paraly#1890
Quote:
Originally Posted by lucimon View Post
on the fattie script, i whisper my alt with the command but it doenst work. it don't loot the fattie x.x
I'll check it later today or tomorrow