Code:
int W_Spread=0;
bool WarHax=true;
BYTE ONBYTE[20]={0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x9 0,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x9 0};
BYTE OFFSPREAD[6]={0xDC,0x0D,0x70,0x8C,0x9A,0x00};
#define ADR_SuperSpread 0x694558
Code:
void Asm(void*pxAddress,BYTE*code,int size){
unsigned long Protection;
VirtualProtect((void*)pxAddress,size,PAGE_READWRIT E,&Protection);
memcpy((void*)pxAddress,(const void*)code,size);
VirtualProtect((void*)pxAddress,size,Protection,0) ;}
Code:
if(W_Spread==0){if(!WarHax){
Asm((void*)ADR_SuperSpread,OFFSPREAD,6);WarHax=tru e;}}
if(W_Spread==1){if(GetAsyncKeyState(VK_LBUTTON)){i f(WarHax){
Asm((void *)ADR_SuperSpread,ONBYTE,6);WarHax=false;}}}
|