It would be possible to add a function to Jokers wild's script, similar to the Homeward candy farming with a trade slave?
Lets say, every character opens the two packs of cards and then they trade the items to a certain character, then they need to wait until the trade is completed before moving on to the next character, kinda like a trade queue in case there are simultaneous characters using the script, this is to avoid trade requests collitions.
This would save a lot of time in manual trades afterwards :)
PD: I have a question. How do you trade items that are inside your Special Cube? (the one for quest items), I tried to use different functions with the respective item ID but it seems I can click these items. I.E: Name:[Event] 4 of Hearts, item ID:188100240
Idk if I'm asking too much, but in case you need it:
Items looted daily:
188053528 [Event] Hearts Card Pack
188053529 [Event] Clubs Card Pack
Items obtained after opening card packs:
Hearts:
ID Name
2) 188100238 [Event] 2 of Hearts
3) 188100239 [Event] 3 of Hearts
4) 188100240 [Event] 4 of Hearts
5) 188100241 [Event] 5 of Hearts
6) 188100242 [Event] 6 of Hearts
7) 160010400 [Event] 7 of Hearts
8) 160010385 [Event] 8 of Hearts
9) 160010386 [Event] 9 of Hearts
10) 160010387 [Event] 10 of Hearts
J) 160010388 [Event] Jack of Hearts
Q) 160010389 [Event] Queen of Hearts
K) 160010390 [Event] King of Hearts
A) 188100237 [Event] Ace of Hearts
Clubs:
ID Name
2) 160010391 [Event] 2 of Clubs
3) 160010392 [Event] 3 of Clubs
4) 160010393 [Event] 4 of Clubs
5) 160010394 [Event] 5 of Clubs
6) 160010395 [Event] 6 of Clubs
7) 160010396 [Event] 7 of Clubs
8) 160010397 [Event] 8 of Clubs
9) 160010398 [Event] 9 of Clubs
10) 188100244 [Event] 10 of Clubs
J) 188100245 [Event] Jack of Clubs
Q) 188100246 [Event] Queen of Clubs
K) 188100247 [Event] King of Clubs
A) 188100243 [Event] Ace of Clubs