5120C8, but only changes in the status window not in your real char.
Umm... The address for Character Name/Login ID is already up.Quote:
Originally posted by InternetExplorer2@Feb 11 2007, 13:57
Could you add the Memory Address of Character Name / Login ID?
Thanks... And: Great work!
Umm... The address for Character Name/Login ID is already up. [/b][/quote]Quote:
Originally posted by ColdStart+Feb 11 2007, 14:26--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (ColdStart @ Feb 11 2007, 14:26)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--InternetExplorer2@Feb 11 2007, 13:57
Could you add the Memory Address of Character Name / Login ID?
Thanks... And: Great work!
yes i have a HP reader for Conquer 2.0Quote:
Originally posted by yokoyoko@Feb 21 2007, 04:34
is there an address where i can check if I am dead or not? I believe there was before, but not working anymore.
I need this cus there's no hp address now :(
i'm not entirely sure as of now..however there's is address's that tell the other players direction and what not but they're all dynamicQuote:
Originally posted by Cypherx@Feb 27 2007, 20:24
hi ..
where other player size ?
I want to program a D/C tool, but cann't find the other char's memory and info (All/red/black/Blue).Quote:
Originally posted by giacometti@Jan 12 2007, 11:02
didnt really tryied, cause there is a hard step before: track the f1 call function or sendkeys to conquer handle.. didnt go deep in that project yet.
Well, the correct offset for flash bluename is -104 from charname (above it). I the next byte you can check for red/blackname and in the next for cyclone, superman, fly etc.