[PK2 TOOL] BMS Model converter

07/31/2012 17:28 huang0787#166
ITEM_MALL_AVATAR_M_CELL_HAT and ITEM_MALL_AVATAR_M_GOGE_HAT why I in GM stealth show normal. But not stealth or normal role when there is no color all white


[IMG]http://forum.********.com/attachments/f475/110325d1343749755-item_mall_avatar_m_hat-.jpg[/IMG]
07/31/2012 19:20 perrytje#167
Quote:
Originally Posted by huang0787 View Post
ITEM_MALL_AVATAR_M_CELL_HAT and ITEM_MALL_AVATAR_M_GOGE_HAT why I in GM stealth show normal. But not stealth or normal role when there is no color all white


[IMG]http://forum.********.com/attachments/f475/110325d1343749755-item_mall_avatar_m_hat-.jpg[/IMG]
1) You're waaaaaaaay off-topic since this has nothing to do with the object editor.
2) I dont know what causes this.
07/31/2012 20:31 DeheniAsaf#168
Quote:
Originally Posted by perrytje View Post
Best bet is to import the srobj of another dress, and copy the vertex groups from the vertices there to the vertices in your own dress at roughly the same position. Then export as srobj and inject into sro.
Sorry but i don't know blender well :) can u hlp me with a video or ss ?
08/01/2012 13:54 perrytje#169
Quote:
Originally Posted by DeheniAsaf View Post
Sorry but i don't know blender well :) can u hlp me with a video or ss ?
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Read the thread there already have been links to tutorials and stuff
08/01/2012 15:20 alexftr666#170
hey perrytje id like to ask how to export models from autodesk maya i did with OBJexport all works client don't crash but weapon is invisible any ideas? even if i change the original model by moving few vertexes the weapon is still invisible

p.s using maya 2012
08/01/2012 20:08 perrytje#171
Quote:
Originally Posted by alexftr666 View Post
hey perrytje id like to ask how to export models from autodesk maya i did with OBJexport all works client don't crash but weapon is invisible any ideas? even if i change the original model by moving few vertexes the weapon is still invisible

p.s using maya 2012
I don't know what the deal is with maya, I've only tested in Blender. If you are using the usual wavefront obj export it should work. The srobj scripts however were written for blender and will only work there.
08/01/2012 21:51 DeheniAsaf#172
Quote:
Originally Posted by perrytje View Post
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Read the thread there already have been links to tutorials and stuff
Haha what a joke :/ i can't open SRObj ... Never mind :(
08/03/2012 22:25 firat0909#173
How i can change colour of items with blender please any1 help me.
08/04/2012 11:54 perrytje#174
Quote:
Originally Posted by firat0909 View Post
How i can change colour of items with blender please any1 help me.
You don't need blender. Just edit the texture (the .ddj file, after you converted it to dds)
08/04/2012 14:43 firat0909#175
Quote:
Originally Posted by perrytje View Post
You don't need blender. Just edit the texture (the .ddj file, after you converted it to dds)
Not colour of icons i said colour of items :S

PS: i must edit textures in particles?
08/04/2012 19:47 perrytje#176
Quote:
Originally Posted by firat0909 View Post
Not colour of icons i said colour of items :S

PS: i must edit textures in particles?
In data...
08/04/2012 20:10 electrumm#177
what version of blender did you use when you made the tutorial? i don't have the same export options
08/04/2012 20:12 perrytje#178
Quote:
Originally Posted by electrumm View Post
what version of blender did you use when you made the tutorial? i don't have the same export options
2.63, the checked settings are basic, althoug the layout of the export settings might not be the same, the options will be the same, just read them and look if you need it.
08/04/2012 20:24 electrumm#179
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sorry if i am noob but what boxes should i tick here? i am using 2.63

i tried to apply modifiers and its worked
08/04/2012 21:02 firat0909#180
please give me source

For example:
Data/prim.........