[Release] FlyFF PC v21.2 Official Source Code

07/01/2021 18:03 Nιgнтмαяε#151
Quote:
Originally Posted by Mafuyu Orifushi View Post
Someone have complete resource files for server? Like lua, guildcombat etc
The resource is present in Resource. :confused:

Resource\ & Resource\FSDATA\SERVER
07/24/2021 06:03 DarkeSnake#152
Quote:
Originally Posted by xTwiLightx View Post
Dann lass es doch einfach sein.
Wenn es schon an Projekteinstellungen und Abhängigkeiten hängt, dann wird es auch nach erfolgreichem Compilen noch genügend Stolpersteine geben.

Außerdem verstehe ich deine Problematik nicht einmal. Was ist mit "bekomme keinen Ordner" gemeint? Wenn man das Archiv entpackt, ist bis auf die ThirdParty Libs alles enthalten was man zum Compilen braucht. Die Include-Verzeichnisse muss man seit VS 2010 oder so sowieso immer pro Projekt setzen und nicht mehr Global - und das Prinzip hat sich seitdem auch nicht geändert.

das ding is ich möchte die all71.sln Compilen ich benutze
vs2019 nur bei mir erstellt er einfach keinen Account server und die Weiteren zum starten der Exe & er erstellt auch keine Neuz .. mein vs 2019 ist deutsch mit meinen v15 souce Clean geht es ja auch !
07/24/2021 08:54 netHoxInc#153
Quote:
Originally Posted by DarkeSnake View Post
das ding is ich möchte die all71.sln Compilen ich benutze
vs2019 nur bei mir erstellt er einfach keinen Account server und die Weiteren zum starten der Exe & er erstellt auch keine Neuz .. mein vs 2019 ist deutsch mit meinen v15 souce Clean geht es ja auch !
Dir scheint fundamentales wissen zu fehlen, sonst würdest du zumindestens nach ein paar anderen Dingen fragen...

Bleib lieber bei v15 oder warte bis du nen leechbaren release findest.

Oder les dir einfach alle Beträge hier nochmal durch, vllt fällst ja selbst drüber.
07/26/2021 03:18 VanillaMorning#154
I'll be releasing a functional source and resources when I feel like making it release ready.
I am annoyed of the people jerking off to having a functional source while others do not.

Since I cannot edit my message, I am not refering to netHox post.
Just in general I feel like the community would benefit from it and there are some people feeling elitist about it and that's just disgusting.
07/26/2021 05:13 netHoxInc#155
Quote:
Originally Posted by VanillaMorning View Post
I'll be releasing a functional source and resources when I feel like making it release ready.
I am annoyed of the people jerking off to having a functional source while others do not.

Since I cannot edit my message, I am not refering to netHox post.
Just in general I feel like the community would benefit from it and there are some people feeling elitist about it and that's just disgusting.
Would be good for the community i guess. Im not coding server's therefore im not capable to clean the code up to a releasable state. But getting it running is simple enough and offering help on such simple thing is basicly spoonfeeding, i guess thats why most people do not feel like doing so.

Looking forward to ur release.
09/19/2021 16:30 alterans#156
Hi,
I have a problem trying to build these sources with vs 2005:
[Only registered and activated users can see links. Click Here To Register...]

Apparently a winnt.h problem, that seams to be a framework library...
How can i fix it please?
09/19/2021 18:10 Flogolo#157
Quote:
Originally Posted by alterans View Post
Hi,
I have a problem trying to build these sources with vs 2005:
[Only registered and activated users can see links. Click Here To Register...]

Apparently a winnt.h problem, that seams to be a framework library...
How can i fix it please?
Read? "missing ';' " means that ; is missing at this line ......
09/19/2021 18:18 alterans#158
Thanks... I'm not stupid... its annother problem:
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09/19/2021 22:57 xTwiLightx#159
Quote:
Originally Posted by alterans View Post
Hi,
I have a problem trying to build these sources with vs 2005:
[Only registered and activated users can see links. Click Here To Register...]

Apparently a winnt.h problem, that seams to be a framework library...
How can i fix it please?
This happens when DirectX is included before Windows SDK. Check your includes.
09/22/2021 07:58 alterans#160
Ok thanks, i will check it this afternoon :)
11/28/2021 05:52 feifeijishu#161
Quote:
Originally Posted by ademir321 View Post
And I just watch ...

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May I have your email address?
11/28/2021 20:23 ilyaslord36#162
Quote:
Originally Posted by feifeijishu View Post
May I have your email address?
can you help me to make like your local server just for fun ?
11/29/2021 19:43 Nιgнтмαяε#163
Quote:
Originally Posted by ilyaslord36 View Post
can you help me to make like your local server just for fun ?
Begging people over and over for a year and not getting anywhere you think you would try reading up on this or something as it's not that complicated.

PS: The "I'm a newbie!" excuse when you have been registered for 9yrs + here on epvp won't help your case either, js.

:rollsafe:
12/02/2021 13:05 August..#164
FlyFF PC v21.2 who can provide a third-party library and pay for it, PM
12/04/2021 06:02 xTwiLightx#165
Quote:
Originally Posted by August.. View Post
FlyFF PC v21.2 who can provide a third-party library and pay for it, PM
Almost very third party library needed is open source and available in the public.

BugTrap: [Only registered and activated users can see links. Click Here To Register...]
Lua Compiled Libs + Headers: [Only registered and activated users can see links. Click Here To Register...]
Lua source code (to compile the lib & stuff by yourself):
[Only registered and activated users can see links. Click Here To Register...]

Those are needed for BetaPatchClient only I think:
zlib (source code only): [Only registered and activated users can see links. Click Here To Register...]
libsquish (source code only): [Only registered and activated users can see links. Click Here To Register...]
libpng (1.6 should do fine): [Only registered and activated users can see links. Click Here To Register...]
freetype: [Only registered and activated users can see links. Click Here To Register...] or [Only registered and activated users can see links. Click Here To Register...]

Miles Sound System headers should be found inside old V15 source code releases.

How to get libraries out of the source codes? Look for Visual Studio project/solution files. All of them should have targets like "static/dynamic" - compile them and implement them like you would like to.
Static: Link .lib file "into" the final binary - no need of .dll files
Dynamic: Need the also compiled .dll file for your binaries