Archeage Mod Pack

10/23/2014 18:53 imajester#151
Folks,

On the Archeage forums, they may be starting to talk and highlight mods like this....

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10/23/2014 19:22 BladeMasterXi#152
Quote:
Originally Posted by imajester View Post
Folks,

On the Archeage forums, they may be starting to talk and highlight mods like this....

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Of course... Leave it to the guy who wanted all of this release for free and mass distribute it to everyone to get it shut down because attention is now being brought to it due to the mass popularity. Hopefully Plox is a step ahead of all of this unlike the other guy and will be able to prevent things like this from being caught or if there is even a way for them to see stuff like this being edited as long as it stays client side. All I know is with FREE comes popularity which brings attention which causes complaints which ruins it for everyone. Some things just need to have a price tag for the better. and nobody here better be giving this mod to that guy as he is going to ruin it for everyone. :mad:
10/23/2014 19:29 hellsingone#153
thats pretty bad for us...
10/23/2014 20:29 denizmaradona#154
Donated and send a pm. Thanks
10/23/2014 20:52 ebonymaster#155
water reflection is still there. cant be that hard, even the russian mod has the option to remove it. no underwater fog is pretty useless when the reflection is still on ;)
10/23/2014 21:16 hellsingone#156
does anyone have a radar hack or something? would be nice if i could know which spot will be free to claim. would donate for it.
10/23/2014 23:00 BladeMasterXi#157
Quote:
Originally Posted by hellsingone View Post
does anyone have a radar hack or something? would be nice if i could know which spot will be free to claim. would donate for it.
That's not going to be part of this mod. As stated from the OP, anything that deal with packet sniffing or reading to or from the memory will not be included in this mod. Only the game files itself that don't effect actual gameplay will be included. Plus, radar hacks are being tracked down and people are being banned. Best not to use them at this time.
10/23/2014 23:04 piperita#158
Just made my donation, waiting for reply ;)
10/24/2014 02:36 PassiveFist#159
Anything I need to do to use the building placer thing? Just put the building down on the decaying one and hope?
10/24/2014 03:10 Ploxasarus#160
Quote:
This rarely happens when playing so i assume it's because i'm afk leveling my mount.
You shouldn't disconnect, it should still hit an interaction key while even mount leveling.. Will double check once EU comes up or derp around on NA an see.


Quote:
On the Archeage forums, they may be starting to talk and highlight mods like this....
Yeah, I've already had a cease an desist order sent to my email, don't give a shit.


Quote:
water reflection is still there. cant be that hard, even the russian mod has the option to remove it. no underwater fog is pretty useless when the reflection is still on
It is apart of the uninstaller which is working to fix the water bug, check the fresh download for it.


Quote:
Just put the building down on the decaying one and hope?
Read the readme.
10/24/2014 05:23 darkcow#161
Quote:
Originally Posted by orhon View Post
i used land grab hack and earned over 12000g in the last week. not been banned... its land grab hack for ab.
Hope you get banned then.
10/24/2014 08:23 BladeMasterXi#162
Another suggestion. I'm not sure if you run the game in DX11 or DX9. DX11 has been bugging out on me lately when riding a carriage where the graphics will be splotchy all over and super low quality until I relog. So I started running in it DX9 mode and that has cleared it up. I did notice a difference with the shadows though and was wondering it you can fix that. The shadows are very sharp where I believe they should be much more diffused. Is there any edit in the configs to adjust the shadow blurriness to make them look more realistic. I'm super into good eye candy when it comes to these games. :)
10/24/2014 10:50 moehawk#163
Can this be detected ?
10/24/2014 10:53 flashmaster90#164
if trion/xl finally let hackshield check for those specific changes "YES"

but till now its pretty "safe" if you are not an idiot
10/24/2014 11:03 Shivas#165
Would be cool if you could readd "/game/materials/ocean/ocean.mtl" or as one of the optional files. I think it's purpose was to make the water invisible to allow the tracking of enemies and ppl who jumped into the water :-)