Quote:
Originally Posted by Dаnny
Ardi is a human and not a robot. He's going to school as well, so could you please stop insulting him?
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I think he means that in your emulator all lines are like this;
else if (packetSubHeader.StartsWith("EMP"))// on my server it works lol not a problem because emp not was when game start changing
this.Send("0|A|CLD|EMP|40");//how long ? in seconds ?yeah 80 secs no emP ? the reload of emp 80 seconds ok
uint radius = 7; //Here you can change radius
etc..
And Requi's updateShip void is in your emulator, that's why he wrote here I think :p
Anyways I told Ardii some non-sense lines on the emulator, good luck fixing them :)