Race:
Chn only
Cap/Skill Cap/Skill Mastery/Items:
D7 cap 60, skill cap 60, mastery 240 & 1st set Lv52~57
D7 cap 65, skill cap 60, mastery 260 & 2nd set lv56~61 and 3rd set lv60~65
D8 cap 70, skill cap 65, mastery 280 & 1st D8 set lv64~69
D8 cap 80, skill cap 70, mastery 300 without lv 70 nukes & all 3 sets of D8
NO Snow shield
... & so u arrive at having lower lv skills aka lower dmg & much more defence/variety of skill cuz of the 4 mastery u can create = a balanced pvp... this is how it was in the old days if any1 still remembers
Skills edits:
The cc of can be adjusted if needed
XP/SP Rate:
Lv1~40 1x
Lv40~60 2x
Lv60~70 3x
Lv70~80 4x
Alchemy Rate:
Lowest possible... back then if u had a +5 weapon u where good & if u had a +6 or +7 it was a great achievement
NO adv elixirs
Glow System:
Old glows ftw
Drop/Gold/Job Rates:
1x/1x/10x & for special trade routes 15x... why 1x drop/gold rates, cuz so, u want gold, make job, that's the "thing" that made this game special, the "thing" that the whole game evolves & the story of your char
Sox drop rate:
Lowest possible
Pvp items:
If possible old job suits and capes (old pvp days outside donwhang)
Item mall items:
-no p+, only normal premium
-no devil/angel spirit
-no stupid avatars/fellow pets/grab pets, the only avatars/grab pets available should be only those that fit the time in which the game takes place
-nobody remembers the old appearance items, from all the sv's i've played/seen till now only 1 sv had tiger/white tiger/black tiger/chaki & chaki worker hats, how could u ignore those, lol
Map/Party matching:
Every1 ignores this subject, why u're making a d7/8/9 or d10 sv but have the map/party matching till d11~d13, is rly that hard to edit
Vote system/Donations:
Donating will "reward" you with silk... the vote system should reward you with silver silk & with it to be able to buy IM items but at a higher price than normal silk
Events:
Capture the Flag*/Battle Arena*/Fortress War** should be enabled
Forgotten World disabled
*why enabled, cuz it offers you smth else to do, they are nice events but ppl tend to ignore em... possible rewards from CTF: trigger/parry/int/str scrolls, grains x-large & 25% hp/mp grains, elixirs... possible rewards from BA(which u buy em with battle coins): GDF, elixirs, end game tablets/stones/elements
**only Jangan/Bandit & Hotan forts & the taxes should be limited to 10% or max 15% depending on which fort u got
Unions:
They should be limited to 2 or 3 guilds, but i think it's better 2, in this way much more competition at FW & guild wars
Uniq drops:
They should have the % to drop pandora boxes/skill reset scrolls & other scrolls besides their normal drop list
GM*/GA*& forum moderators/support tickets**:
*no ingame GM's, only GA(Game Advisors) which will only answer to your questions but nothing more, no special commands or smth
**there should be a forum moderator for each language section & they should also have the responsibility to answer at the support tickets for the language section they have been asigned
Evolution of the sv:
There are a lot of ways of keeping the sv evolving and also keep the players happy & busy... here are some steps:
Step 1.
Start with:
Cap 60
D7, only with 1st set(lv52~57)
Skill Mastery 240
Step 2.(Update)
Add CTF event
Step 3.(Update)
Add cap 65
D7, adding the 2nd set 56~61 & add the last set lv60~65
Skill mastery incrs to 260, but the skills remain till 60
Step 4.(Update)
Add Bandit Fortress, this should make job based guilds fight a lot for em for
Step 5.(Update)
Add cap 70
D8, only with 1st set(lv65~69)
Skill mastery incrs to 280, but skill added only till lv 65
Step 6.(Update)
Add BA event
Step 7.(Update)
Add Jangan Fortress
Step 8.(Update)
Add cap 80
D8, adding the 2nd set 68~73 & the last set lv72~77
Skill mastery incrs to 300, but only skill till lv 70 & without lv 70 nukes
Step 9.(Update)
Add Jangan Fortress
***The interval of time between updates can be decided by a poll made by the admin & the community.***
PS: I've once made this suggestion to PlaySRO & they refused it... lol
Anyway if i had the money and coding/moding knowledge i'd make my own sv, but sadly i don't have any of these atributes.