Quote:
Originally Posted by AnReW
For the ones who are using 3-4 VMwares at same time, which Windows are you using? I guess it's XP but which SP? (Did you download the ISO windows? Throw me the link!)
I'm asking that because I only have Windows XP SP3, and oh dude, I got only one bot running on VMware and it's so sloooooooooooooooooooooooooooooow. Got 8GB Ram, I set it to 2.6GB and it's still slow, I can't imagine with 2 or 3 bots. BTW, got SSD...
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Increase the Page file of windows XP, you don't need so much memory on a VM XP, 1GB should be more than enough.
With SSD and enough memory there is no reason to LAG, unless your CPU it's doing crazy stuff at the sametime, or its very slow CPU that I don't believe.
Quote:
Originally Posted by valen
First of all, all issues can be fixed no doubt about it.
The hardest thing about fixing these issues is that i can't recreate these on command, and thats when you need a debug-team and i dont have one nor do i look for one as this community is very very small.
Clicking the reconnect button may cause a loop-factor; Bot reconnects -> same outcome -> reconnects -> same outcome -- etc.
There are more issues that could be fixed but noone of which are a "big deal", most of these problem occur due to the users fault.
If i would have ran this project on money, as in you pay for licence, i would make this bot in memory reading and maybe develop an "Out of game" bot all together. I don't have much time on my hands right now nor do i run this for profit, its all for fun and it does what I need it to do.
This bot is way too simple to build a community on a personal website to even sustain itself. I would have to create the "Out of game" mechanism for "TTBot" to actually have an impact and at that stage i would take money for it.
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From my experience most of the BUGS are caused by the VM environment and PC components plus some windows conflits with the game. Even on a normal machine you could run into bug splats, so in a Virtual machine you could have more chance of having crash of the client.
Building a OOG for LoL that could be a improvement ofc. There was some projects in the past and still exist some I guess.
Ofc it will be more "detectable" than a clicking BOT, but if we don't care about possible bans of account, for example for refs that should not be a concern.
Like was said here a VM can be optmized in many ways WinXP or Win7 VM machines.
At the moment for fast loadings I use Win7 VM machine, still have to try how it works in Win8 VM. WinXP it's good when you don't have so much memory available and you want to run more machines.