Rappelz server files

05/20/2011 16:10 ironhammer500#1516
Quote:
Originally Posted by Horus19 View Post
Do i have to add the code to my monster_respawn(XXX).lua?
yes if i understand it correctly u basicly swap the mobs over so instead of being the pant or birdy on TI it will be w.e u picked for example idk the lv 190 boss i think i found ^^
05/20/2011 16:14 RoflcopterGoesSoiSoiSoi#1517
Anyone have any luck with cloning an NPC? Mine never appear (even with a new unique ID and separate coordinates). I was able to move/modify the event NPCs, but still not able to create.
05/20/2011 16:47 zowy12#1518
Quote:
Originally Posted by mlouki View Post
Hello, Then here is I have a problem during the Advent the last stage of the installation of SQL server 2008 r2:

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Help me plz ='(
just restart ur computer and do it again
05/20/2011 16:50 Muumiarmor#1519
Quote:
Originally Posted by ironhammer500 View Post
yes if i understand it correctly u basicly swap the mobs over so instead of being the pant or birdy on TI it will be w.e u picked for example idk the lv 190 boss i think i found ^^
I just changed the 0, 0, 0, for what is on my post.

Default is this:
Code:
if ID == 11 then	-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1
		monster_ID = { 1002, 2002, 2002, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5044, 5046, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 100, 0 }
		
	elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®)
		monster_ID = { 2002, 3003, 1002, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5044, 5046, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 100, 0 }
		
	elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1
		monster_ID = { 1003, 2003, 2003, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5049, 0, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 0, 0 }
		
	elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí)
		monster_ID = { 2003, 3004, 1003, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5049, 0, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 0, 0 }
		
	elseif ID == 13 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡1
		monster_ID = { 1004, 2004, 2004, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }
				
	elseif ID == 23 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ)
		monster_ID = { 2004, 3005, 1004, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }
			
		Raremob_ID = { 5041, 5043, 0, 0 }   
		Raremob_count = { 1, 1, 1, 1 }  
		Raremob_interval = { 100, 100, 100, 0 }

	elseif ID == 42 then-- Ãʱޱ³°ü ÁÖº¯Áö¿ª
		monster_ID = { 4002, 3006, 2002, 3003, 0, 0 }
		density = { 1.0, 0.5, 0.4, 0.4, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5049, 0, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 0, 0 }
05/20/2011 17:27 lilnani#1520
Quote:
Originally Posted by Muumiarmor View Post
I just changed the 0, 0, 0, for what is on my post.

Default is this:
Code:
if ID == 11 then	-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1
		monster_ID = { 1002, 2002, 2002, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5044, 5046, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 100, 0 }
		
	elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®)
		monster_ID = { 2002, 3003, 1002, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5044, 5046, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 100, 0 }
		
	elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1
		monster_ID = { 1003, 2003, 2003, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5049, 0, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 0, 0 }
		
	elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí)
		monster_ID = { 2003, 3004, 1003, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5049, 0, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 0, 0 }
		
	elseif ID == 13 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡1
		monster_ID = { 1004, 2004, 2004, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }
				
	elseif ID == 23 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ)
		monster_ID = { 2004, 3005, 1004, 0, 0, 0 }
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }
			
		Raremob_ID = { 5041, 5043, 0, 0 }   
		Raremob_count = { 1, 1, 1, 1 }  
		Raremob_interval = { 100, 100, 100, 0 }

	elseif ID == 42 then-- Ãʱޱ³°ü ÁÖº¯Áö¿ª
		monster_ID = { 4002, 3006, 2002, 3003, 0, 0 }
		density = { 1.0, 0.5, 0.4, 0.4, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5049, 0, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 0, 0 }

where i should but it in monster respawn
05/20/2011 17:28 woty#1521
Quote:
Originally Posted by lilnani View Post
where i should but it in monster respawn
Just read what Muumiarmor said before...
05/20/2011 17:32 Muumiarmor#1522
Oh my days....

:facepalm:


Some people must just refuse to read a word that has been said and become a complete arse.
05/20/2011 17:33 RoflcopterGoesSoiSoiSoi#1523
excos me ho ken halp me set up seobr??

-_-
05/20/2011 17:34 sky.walker#1524
guys i need to know how to delete my chars when i click delete character it tells me ( unknown error please ask to GM)
05/20/2011 17:40 DaJohnson#1525
Some one should make a "Rappelz Pserver Help" thread, where people can spam whatever they need help with in that thread...

... And those of us that know how to read/search, can just ignore em. :)
05/20/2011 17:48 Muumiarmor#1526
Quote:
Originally Posted by DaJohnson View Post
Some one should make a "Rappelz Pserver Help" thread, where people can spam whatever they need help with in that thread...

... And those of us that know how to read/search, can just ignore em. :)
I MIGHT (big might) spend the time to complie a complete FAQ* however it won't be a sticky there for it could very well end up on page 2 (thread pages not posts) and I could just be wasting my time.
05/20/2011 17:49 stouf#1527
@sky.walker
Don't take it bad, but if you don't have some minimal basic SQL knowledge, you should avoid setting up a private server... and wait till someone opens one to the public, or release a stable version of the server software.

All this spam in this thread only slows down the work on the server(s).
05/20/2011 17:54 RappelzVeteran#1528
Quote:
Originally Posted by DaJohnson View Post
Some one should make a "Rappelz Pserver Help" thread, where people can spam whatever they need help with in that thread...

... And those of us that know how to read/search, can just ignore em. :)
thats already happend here lol
05/20/2011 18:25 Muumiarmor#1529
Quote:
Originally Posted by RappelzVeteran View Post
thats already happend here lol
The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.


FAQ:
Question:
My Game server crash's and gives me a windows error report how do I fix it?
Answer:
Restore your Telecaster database.

Question:
How do I spawn monsters?
Answer:
Close your server, open this directory, [...\RappelzServer\game_bin\Resource\Script] Open the file named monster_respawn.lua (open with note pad or eclipse) and change the Monster_ID to what you would like example:
Code:
	if ID == 11 then	-- I assume this ID is the spawn location ID.
		monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR]
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5044, 5046, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 100, 0 }
Question:
Where can I find Monster/Item ID's?
Answer:
You can download them [Only registered and activated users can see links. Click Here To Register...]

Question:
How do I make myself a GameMaster?
Answer:
First turn your server off, now in your telecaster DB find your character table and select EDIT 200 rows (or how ever many you have it set at) find permission collum and change the 0 to a 1, if it works your shout should come out ORANGE.


Thats how the lay out should be.

Like I said I might compile a list of FAQ's but not sure If I should waste my time since I know 85% of this forum will continue to be arse's.
05/20/2011 19:16 wisp66#1530
Quote:
Originally Posted by Muumiarmor View Post
The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.


FAQ:
Question:
My Game server crash's and gives me a windows error report how do I fix it?
Answer:
Restore your Telecaster database.

Question:
How do I spawn monsters?
Answer:
Close your server, open this directory, [...\RappelzServer\game_bin\Resource\Script] Open the file named monster_respawn.lua (open with note pad or eclipse) and change the Monster_ID to what you would like example:
Code:
	if ID == 11 then	-- I assume this ID is the spawn location ID.
		monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR]
		density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
		interval = { 100, 100, 100, 100, 100, 100 }

		Raremob_ID = { 5044, 5046, 0, 0 }
		Raremob_count = { 1, 1, 1, 1 }
		Raremob_interval = { 100, 100, 100, 0 }
Question:
Where can I find Monster/Item ID's?
Answer:
You can download them [Only registered and activated users can see links. Click Here To Register...]

Question:
How do I make myself a GameMaster?
Answer:
First turn your server off, now in your telecaster DB find your character table and select EDIT 200 rows (or how ever many you have it set at) find permission collum and change the 0 to a 1, if it works your shout should come out ORANGE.


Thats how the lay out should be.

Like I said I might compile a list of FAQ's but not sure If I should waste my time since I know 85% of this forum will continue to be arse's.
already did this
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