just restart ur computer and do it againQuote:
Hello, Then here is I have a problem during the Advent the last stage of the installation of SQL server 2008 r2:
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Help me plz ='(
I just changed the 0, 0, 0, for what is on my post.Quote:
yes if i understand it correctly u basicly swap the mobs over so instead of being the pant or birdy on TI it will be w.e u picked for example idk the lv 190 boss i think i found ^^
if ID == 11 then -- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1
monster_ID = { 1002, 2002, 2002, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®)
monster_ID = { 2002, 3003, 1002, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1
monster_ID = { 1003, 2003, 2003, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí)
monster_ID = { 2003, 3004, 1003, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 13 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡1
monster_ID = { 1004, 2004, 2004, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
elseif ID == 23 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ)
monster_ID = { 2004, 3005, 1004, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5041, 5043, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 42 then-- Ãʱޱ³°ü ÁÖº¯Áö¿ª
monster_ID = { 4002, 3006, 2002, 3003, 0, 0 }
density = { 1.0, 0.5, 0.4, 0.4, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
Quote:
I just changed the 0, 0, 0, for what is on my post.
Default is this:
Code:if ID == 11 then -- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1 monster_ID = { 1002, 2002, 2002, 0, 0, 0 } density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } Raremob_ID = { 5044, 5046, 0, 0 } Raremob_count = { 1, 1, 1, 1 } Raremob_interval = { 100, 100, 100, 0 } elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®) monster_ID = { 2002, 3003, 1002, 0, 0, 0 } density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } Raremob_ID = { 5044, 5046, 0, 0 } Raremob_count = { 1, 1, 1, 1 } Raremob_interval = { 100, 100, 100, 0 } elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1 monster_ID = { 1003, 2003, 2003, 0, 0, 0 } density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } Raremob_ID = { 5049, 0, 0, 0 } Raremob_count = { 1, 1, 1, 1 } Raremob_interval = { 100, 100, 0, 0 } elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí) monster_ID = { 2003, 3004, 1003, 0, 0, 0 } density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } Raremob_ID = { 5049, 0, 0, 0 } Raremob_count = { 1, 1, 1, 1 } Raremob_interval = { 100, 100, 0, 0 } elseif ID == 13 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡1 monster_ID = { 1004, 2004, 2004, 0, 0, 0 } density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } elseif ID == 23 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ) monster_ID = { 2004, 3005, 1004, 0, 0, 0 } density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } Raremob_ID = { 5041, 5043, 0, 0 } Raremob_count = { 1, 1, 1, 1 } Raremob_interval = { 100, 100, 100, 0 } elseif ID == 42 then-- Ãʱޱ³°ü ÁÖº¯Áö¿ª monster_ID = { 4002, 3006, 2002, 3003, 0, 0 } density = { 1.0, 0.5, 0.4, 0.4, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } Raremob_ID = { 5049, 0, 0, 0 } Raremob_count = { 1, 1, 1, 1 } Raremob_interval = { 100, 100, 0, 0 }
I MIGHT (big might) spend the time to complie a complete FAQ* however it won't be a sticky there for it could very well end up on page 2 (thread pages not posts) and I could just be wasting my time.Quote:
Some one should make a "Rappelz Pserver Help" thread, where people can spam whatever they need help with in that thread...
... And those of us that know how to read/search, can just ignore em. :)
The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.Quote:
thats already happend here lol
if ID == 11 then -- I assume this ID is the spawn location ID.
monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR]
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
already did thisQuote:
The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.
FAQ:
Question:
My Game server crash's and gives me a windows error report how do I fix it?
Answer:
Restore your Telecaster database.
Question:
How do I spawn monsters?
Answer:
Close your server, open this directory, [...\RappelzServer\game_bin\Resource\Script] Open the file named monster_respawn.lua (open with note pad or eclipse) and change the Monster_ID to what you would like example:
Question:Code:if ID == 11 then -- I assume this ID is the spawn location ID. monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR] density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 } interval = { 100, 100, 100, 100, 100, 100 } Raremob_ID = { 5044, 5046, 0, 0 } Raremob_count = { 1, 1, 1, 1 } Raremob_interval = { 100, 100, 100, 0 }
Where can I find Monster/Item ID's?
Answer:
You can download them [Only registered and activated users can see links. Click Here To Register...]
Question:
How do I make myself a GameMaster?
Answer:
First turn your server off, now in your telecaster DB find your character table and select EDIT 200 rows (or how ever many you have it set at) find permission collum and change the 0 to a 1, if it works your shout should come out ORANGE.
Thats how the lay out should be.
Like I said I might compile a list of FAQ's but not sure If I should waste my time since I know 85% of this forum will continue to be arse's.