Code:
if ID == 11 then -- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1
monster_ID = { 1002, 2002, 2002, 135007, 135007, 135007 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®)
monster_ID = { 2002, 3003, 1002, 135007, 135007, 135007 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1
monster_ID = { 1003, 2003, 2003, 135007, 135007, 135007 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí)
monster_ID = { 2003, 3004, 1003, 135007, 135007, 135007 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 13 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡1
monster_ID = { 1004, 2004, 2004, 135007, 135007, 135007 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
elseif ID == 23 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ)
monster_ID = { 2004, 3005, 1004, 135007, 135007, 135007 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5041, 5043, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 42 then-- Ãʱޱ³°ü ÁÖº¯Áö¿ª
monster_ID = { 4002, 3006, 2002, 3003, 135007, 135007 }
density = { 1.0, 0.5, 0.4, 0.4, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
Open your 'monster_respawn' file and hold CTRL down and press 'F' find 1002 (take a look in monster resource and you will see it's the lvl 1 mobs) Change my '135007' to what ever mob id you want to spawn, the monsters will spawn at start points on TI.